Player Matchup

Bacchus
Bacchus
BringSallyDown
Bacchus
Level 28
God Stats
4W - 13L
1,285 SR
Queue Stats
30W - 57L
1,324 Elo+
Party 2
Medusa
Medusa
MrMatt04
Medusa
Level 138
God Stats
3W - 0L
1,927 SR
Queue Stats
83W - 117L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
guantanamo_bay1
Baron Samedi
Level 58
God Stats
12W - 7L
1,707 SR
Queue Stats
181W - 107L
1,635 Elo+
Solo
Team Averages
Level 75
1,640 SR
1,438 Elo+

VS

Team Averages
Level 74
1,523 SR
1,369 Elo+
Geb
Geb
ChrisPlays3D
Geb
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 219L
1,319 Elo+
Party 1
Olorun
Olorun
Cobra1666
Olorun
Level 157
God Stats
2W - 7L
1,477 SR
Queue Stats
387W - 408L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
fake-_-curlz
Tsukuyomi
Level 8
God Stats
4W - 3L
1,592 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 16
11,301
706
6,695
18,520
24,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
MrMatt04
Medusa
16
12 / 3 / 6
12,581
786
21,830
16,498
8,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
guantanamo_bay1
Baron Samedi
16
7 / 3 / 12
11,976
749
21,258
14,329
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
10,064
629
8,291
23,139
28,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Cobra1666
Olorun
16
7 / 7 / 3
12,144
759
22,751
20,690
11,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
fake-_-curlz
Tsukuyomi
15
3 / 8 / 5
11,145
697
9,764
20,415
9,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
20
Kills
10
10
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
L
0
5
7
0.7
L
Olorun
Cobra1666
Olorun
7
7
3
1.21
W
Medusa
MrMatt04
Medusa
12
3
6
5
L
Tsukuyomi
fake-_-curlz
Tsukuyomi
3
8
5
0.69
W
Baron Samedi
guantanamo_bay1
Baron Samedi
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,783
Damage
40,806
49,347
Taken
64,244
40,918
Mitigated
49,860
17,599
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,695
1,702
0
2,820
18,520
24,209
318
10,119
8,401
10,366
0
L
8,291
2,503
559
2,094
23,139
28,349
366
9,431
13,708
15,189
0
L
Olorun
Cobra1666
Olorun
22,751
9,675
1,395
5,697
20,690
11,605
1,163
9,503
11,187
54,025
4,531
W
Medusa
MrMatt04
Medusa
21,830
15,337
0
5,355
16,498
8,471
1,673
10,045
6,453
0
62,139
L
Tsukuyomi
fake-_-curlz
Tsukuyomi
9,764
2,306
0
5,026
20,415
9,906
97
9,453
10,962
652
34,358
W
Baron Samedi
guantanamo_bay1
Baron Samedi
21,258
1,178
3,764
5,660
14,329
8,238
767
9,027
5,302
46,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
33,353
143
Minions Killed
132
6
Camps Cleared
5
792,670
Distance Traveled
802,462
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,301
706
4
0
0
277,691
0
L
Geb
10,064
629
5
0
0
294,716
2
L
Olorun
12,144
759
79
5
3
234,670
3
W
Medusa
12,581
786
71
4
3
251,812
3
L
Tsukuyomi
11,145
697
48
3
2
273,076
3
W
Baron Samedi
11,976
749
68
4
3
263,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role