Player Matchup

Shiva
Shiva
Diamond I
 
Shiva
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Erēn
Nu Wa
Diamond II
Level 83
God Stats
4W - 2L
1,737 SR
Queue Stats
75W - 59L
2,426 MMR
Solo
Hercules
Hercules
Masters
PolarBearCracked
Hercules
Masters
Level 85
God Stats
1W - 0L
1,895 SR
Queue Stats
178W - 85L
2,938 MMR
Solo
Mercury
Mercury
Diamond I
wyni
Mercury
Diamond I
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 99L
2,681 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,626 SR
2,209 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,536 SR
2,364 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
Jiñchūriki
Khepri
Diamond III
Level 158
God Stats
11W - 4L
1,709 SR
Queue Stats
375W - 354L
2,388 MMR
Solo
Ra
Ra
Diamond I
LilPawn
Ra
Diamond I
Level 100
God Stats
0W - 4L
1,250 SR
Queue Stats
97W - 108L
2,486 MMR
Solo
Sun Wukong
Sun Wukong
Masters
OGPaul
Sun Wukong
Masters
Level 160
God Stats
0W - 2L
1,601 SR
Queue Stats
169W - 127L
3,073 MMR
Solo
Apollo
Apollo
Diamond II
Zeenj
Apollo
Diamond II
Level 103
God Stats
39W - 42L
1,618 SR
Queue Stats
464W - 464L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
1 / 0 / 1
3,789
758
1,418
3,587
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
6
1 / 0 / 0
3,616
723
2,260
2,493
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Erēn
Nu Wa
7
1 / 0 / 2
3,981
796
1,977
1,344
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
3,853
771
2,521
4,706
2,083
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
wyni
Mercury
7
1 / 0 / 0
4,098
820
1,900
3,974
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
FenrirHe BoLancelotFreya

VS

Bans
RavanaKaliUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 0 / 0
3,503
701
1,259
3,630
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
3
0 / 1 / 0
2,728
546
792
1,743
514
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

6
0 / 3 / 0
3,445
689
954
3,689
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
OGPaul
Sun Wukong
7
0 / 0 / 0
3,685
737
2,205
3,909
1,693
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Zeenj
Apollo
6
0 / 0 / 0
3,294
659
1,904
3,449
759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
1
1.5
W
Xbalanque
 
Xbalanque
1
0
0
1
L
Bakasura
 
Bakasura
0
0
0
0
W
Nu Wa
Erēn
Nu Wa
1
0
2
2
L
Khepri
0
1
0
0
L
0
3
0
0
L
Sun Wukong
OGPaul
Sun Wukong
0
0
0
0
W
0
0
0
0
L
Apollo
Zeenj
Apollo
0
0
0
0
W
Mercury
wyni
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,076
Damage
7,114
16,104
Taken
16,420
5,546
Mitigated
5,289
7,238
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,418
454
256
2,053
3,587
1,332
0
462
3,125
0
6,704
W
Xbalanque
 
Xbalanque
2,260
1,115
0
1,875
2,493
583
0
330
2,163
0
23,452
L
Bakasura
 
Bakasura
1,259
1,091
0
1,263
3,630
1,256
0
909
2,721
0
14,421
W
Nu Wa
Erēn
Nu Wa
1,977
993
0
375
1,344
369
0
318
1,001
20,636
0
L
Khepri
792
73
0
250
1,743
514
0
0
1,743
5,423
0
L
954
429
153
487
3,689
1,067
0
911
2,778
21,981
0
L
Sun Wukong
OGPaul
Sun Wukong
2,205
633
0
1,160
3,909
1,693
0
74
3,835
0
20,614
W
2,521
1,022
0
1,969
4,706
2,083
0
0
4,706
0
23,642
L
Apollo
Zeenj
Apollo
1,904
1,369
0
1,342
3,449
759
0
83
3,366
0
18,483
W
Mercury
wyni
Mercury
1,900
994
0
710
3,974
1,179
0
636
3,288
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,337
Gold Earned
16,655
179
Minions Killed
158
0
Camps Cleared
0
558,364
Distance Traveled
533,931
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,789
758
13
3
0
114,317
3
W
Xbalanque
3,616
723
34
7
0
94,697
0
L
Bakasura
3,503
701
42
8
0
133,094
2
W
Nu Wa
3,981
796
36
7
0
102,346
1
L
Khepri
2,728
546
8
2
0
69,417
3
L
Ra
3,445
689
41
8
0
100,188
0
L
Sun Wukong
3,685
737
39
8
0
123,440
0
W
Hercules
3,853
771
40
8
0
111,621
2
L
Apollo
3,294
659
28
6
0
107,792
1
W
Mercury
4,098
820
56
11
0
135,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role