Player Matchup

Merlin
Merlin
BruhBrunch1
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,105 Elo+
Party 2
Heimdallr
Heimdallr
lil big7021
Heimdallr
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 82L
1,010 Elo+
Party 2
Cliodhna
Cliodhna
lil doofuss
Cliodhna
Level 16
God Stats
0W - 2L
1,274 SR
Queue Stats
12W - 37L
1,092 Elo+
Party 2
Sylvanus
Sylvanus
lil squeeky
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,068 Elo+
Party 2
Bellona
Bellona
realobione
Bellona
Level 88
God Stats
0W - 3L
1,160 SR
Queue Stats
164W - 171L
1,338 Elo+
Solo
Team Averages
Level 40
1,387 SR
1,122 Elo+

VS

Team Averages
Level 99
1,470 SR
1,321 Elo+
Baron Samedi
Baron Samedi
Crossfire572
Baron Samedi
Level 100
God Stats
1W - 1L
1,611 SR
Queue Stats
2W - 3L
1,405 Elo+
Solo
Nike
Nike
DavidVs2598
Nike
Level 127
God Stats
4W - 6L
1,422 SR
Queue Stats
212W - 294L
1,238 Elo+
Party 1
Merlin
Merlin
Kilgharra00_
Merlin
Level 88
God Stats
100W - 104L
1,456 SR
Queue Stats
237W - 238L
1,343 Elo+
Solo
Bacchus
Bacchus
Monet-LeRoux
Bacchus
Level 122
God Stats
31W - 24L
1,521 SR
Queue Stats
203W - 269L
1,250 Elo+
Party 1
Cliodhna
Cliodhna
Tridentbound
Cliodhna
Level 56
God Stats
7W - 5L
1,339 SR
Queue Stats
78W - 90L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 5 / 0
6,251
447
3,332
9,717
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
lil big7021
Heimdallr
11
1 / 5 / 1
6,500
464
3,924
9,741
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
lil doofuss
Cliodhna
10
0 / 4 / 1
6,064
433
3,941
9,993
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
lil squeeky
Sylvanus
10
2 / 3 / 0
6,751
482
5,354
10,671
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
realobione
Bellona
11
1 / 4 / 0
6,585
470
5,512
19,079
16,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crossfire572
Baron Samedi
12
4 / 2 / 3
7,247
518
6,697
9,750
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 0
8,276
591
10,018
8,670
6,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
9 / 0 / 3
8,985
642
9,551
4,433
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Monet-LeRoux
Bacchus
11
1 / 2 / 5
7,188
513
4,968
10,138
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Tridentbound
Cliodhna
12
3 / 1 / 4
7,603
543
4,645
11,135
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
21
21
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
0
0.2
W
Baron Samedi
Crossfire572
Baron Samedi
4
2
3
2.75
W
4
0
0
4
W
Merlin
9
0
3
10.5
W
Bacchus
Monet-LeRoux
Bacchus
1
2
5
1.75
W
Cliodhna
Tridentbound
Cliodhna
3
1
4
5
L
Heimdallr
lil big7021
Heimdallr
1
5
1
0.3
L
Cliodhna
lil doofuss
Cliodhna
0
4
1
0.13
L
Sylvanus
lil squeeky
Sylvanus
2
3
0
0.67
L
Bellona
realobione
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
35,879
59,201
Taken
44,126
37,515
Mitigated
26,599
14,157
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,332
377
0
1,150
9,717
3,717
429
5,197
4,520
34,740
0
W
Baron Samedi
Crossfire572
Baron Samedi
6,697
1,143
207
2,931
9,750
4,638
0
1,972
7,778
38,230
0
W
10,018
2,136
0
1,680
8,670
6,935
348
0
8,670
2,890
51,988
W
Merlin
9,551
214
0
284
4,433
1,884
516
1,544
2,889
63,240
0
W
Bacchus
Monet-LeRoux
Bacchus
4,968
496
132
2,059
10,138
8,834
0
3,001
7,137
26,024
0
W
Cliodhna
Tridentbound
Cliodhna
4,645
496
0
1,550
11,135
4,308
0
2,169
8,966
0
50,635
L
Heimdallr
lil big7021
Heimdallr
3,924
1,452
0
1,332
9,741
4,461
613
5,502
4,239
0
32,527
L
Cliodhna
lil doofuss
Cliodhna
3,941
169
0
432
9,993
3,929
0
2,787
7,206
0
42,140
L
Sylvanus
lil squeeky
Sylvanus
5,354
2,265
894
2,890
10,671
8,727
29
6,933
3,738
25,246
0
L
Bellona
realobione
Bellona
5,512
3,016
0
7,459
19,079
16,681
0
1,646
17,433
0
45,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
39,299
266
Minions Killed
377
0
Camps Cleared
0
1,244,761
Distance Traveled
1,372,570
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,251
447
48
3
0
243,512
1
W
Baron Samedi
7,247
518
57
4
0
292,611
2
W
Nike
8,276
591
79
6
0
219,071
0
W
Merlin
8,985
642
106
8
0
291,418
2
W
Bacchus
7,188
513
43
3
0
272,325
3
W
Cliodhna
7,603
543
92
7
0
297,145
0
L
Heimdallr
6,500
464
52
4
0
236,418
3
L
Cliodhna
6,064
433
67
5
0
288,154
0
L
Sylvanus
6,751
482
27
2
0
198,275
0
L
Bellona
6,585
470
72
5
0
278,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role