Player Matchup

Cthulhu
Cthulhu
FaxNoPrinter
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
KingPoet656
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,474 Elo+
Party 1
King Arthur
King Arthur
RycerzKrólewski
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ShonenBuxTTV
Charybdis
Level 30
God Stats
1W - 0L
1,347 SR
Queue Stats
4W - 5L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
ct93
Baron Samedi
Level 118
God Stats
1W - 2L
1,219 SR
Queue Stats
30W - 25L
1,539 Elo+
Solo
Team Averages
Level 54
1,413 SR
1,465 Elo+

VS

Team Averages
Level 118
1,523 SR
1,483 Elo+
Jing Wei
Jing Wei
Bweft
Jing Wei
Level 117
God Stats
0W - 1L
1,765 SR
Queue Stats
200W - 171L
1,494 Elo+
Party 2
Agni
Agni
RoofOfAstora
Agni
Level 141
God Stats
0W - 1L
1,344 SR
Queue Stats
56W - 35L
1,608 Elo+
Party 2
Lancelot
Lancelot
ivar123
Lancelot
Level 149
God Stats
7W - 7L
1,627 SR
Queue Stats
186W - 156L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
scooney11
Danzaburou
Level 121
God Stats
1W - 2L
1,379 SR
Queue Stats
227W - 237L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
stealthkitten10
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaxNoPrinter
Cthulhu
13
0 / 1 / 4
6,615
662
4,129
6,410
5,377
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
5 / 3 / 2
7,509
751
4,491
10,208
5,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
RycerzKrólewski
King Arthur
13
3 / 0 / 6
7,426
743
4,197
8,912
6,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ShonenBuxTTV
Charybdis
14
2 / 2 / 2
7,322
732
4,462
6,226
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ct93
Baron Samedi
16
3 / 0 / 7
8,049
805
9,346
4,557
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bweft
Jing Wei
14
1 / 4 / 2
7,234
723
3,073
8,007
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 1
7,203
720
9,521
7,944
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ivar123
Lancelot
13
2 / 2 / 2
7,322
732
6,368
10,543
6,351
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
scooney11
Danzaburou
13
1 / 2 / 0
7,190
719
3,087
5,059
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
6,449
645
2,231
6,530
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bweft
Jing Wei
1
4
2
0.5
W
Cthulhu
FaxNoPrinter
Cthulhu
0
1
4
2
W
Fenrir
5
3
2
2
L
1
4
1
0.38
W
King Arthur
RycerzKrólewski
King Arthur
3
0
6
6
W
Charybdis
ShonenBuxTTV
Charybdis
2
2
2
1.5
W
Baron Samedi
ct93
Baron Samedi
3
0
7
6.5
L
Lancelot
ivar123
Lancelot
2
2
2
1.5
L
Danzaburou
scooney11
Danzaburou
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
24,280
36,313
Taken
38,083
22,801
Mitigated
21,274
6,015
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bweft
Jing Wei
3,073
2,584
0
1,354
8,007
3,491
0
2,202
5,805
0
23,058
W
Cthulhu
FaxNoPrinter
Cthulhu
4,129
547
0
0
6,410
5,377
0
2,121
4,289
10,668
0
W
Fenrir
4,491
1,085
0
1,582
10,208
5,049
156
1,621
8,587
0
19,136
L
9,521
451
0
922
7,944
3,287
0
2,945
4,999
31,982
0
W
King Arthur
RycerzKrólewski
King Arthur
4,197
460
0
0
8,912
6,052
68
4,122
4,790
0
6,900
W
Charybdis
ShonenBuxTTV
Charybdis
4,462
2,636
0
1,322
6,226
3,081
1,229
1,588
4,638
0
25,584
W
Baron Samedi
ct93
Baron Samedi
9,346
565
1,263
1,848
4,557
3,242
34
2,300
2,257
34,043
0
L
Lancelot
ivar123
Lancelot
6,368
772
0
500
10,543
6,351
0
3,835
6,708
0
20,072
L
Danzaburou
scooney11
Danzaburou
3,087
1,329
0
1,206
5,059
2,454
1,319
1,898
3,161
0
22,042
L
2,231
1,043
0
1,236
6,530
5,691
0
2,595
3,935
7,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
35,398
170
Minions Killed
190
0
Camps Cleared
0
987,767
Distance Traveled
917,338
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,234
723
47
5
0
191,842
1
W
Cthulhu
6,615
662
18
2
0
201,187
0
W
Fenrir
7,509
751
33
3
0
207,645
0
L
Agni
7,203
720
58
6
0
200,133
2
W
King Arthur
7,426
743
6
1
0
228,423
0
W
Charybdis
7,322
732
52
5
0
172,784
0
W
Baron Samedi
8,049
805
61
6
0
177,728
2
L
Lancelot
7,322
732
26
3
0
233,436
2
L
Danzaburou
7,190
719
47
5
0
162,038
4
L
Kuzenbo
6,449
645
12
1
0
129,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role