Player Matchup

Discordia
Discordia
 
Discordia
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GrubyEdii
Hel
Level 67
God Stats
0W - 2L
1,268 SR
Queue Stats
84W - 82L
1,491 Elo+
Solo
Medusa
Medusa
Schrump
Medusa
Level 65
God Stats
6W - 2L
1,760 SR
Queue Stats
84W - 82L
1,505 Elo+
Solo
Hades
Hades
awsomepinguin
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Cthulhu
Cthulhu
x Not Spyro x
Cthulhu
Level 77
God Stats
16W - 16L
1,639 SR
Queue Stats
373W - 397L
1,436 Elo+
Party 1
Team Averages
Level 62
1,533 SR
1,434 Elo+

VS

Team Averages
Level 99
1,371 SR
1,410 Elo+
Thor
Thor
G4C Cosmo
Thor
Level 108
God Stats
11W - 9L
1,495 SR
Queue Stats
284W - 331L
1,463 Elo+
Solo
Freya
Freya
Siprios
Freya
Level 123
God Stats
5W - 12L
1,154 SR
Queue Stats
211W - 221L
1,446 Elo+
Party 2
Bacchus
Bacchus
Skiny86
Bacchus
Level 140
God Stats
5W - 5L
1,327 SR
Queue Stats
249W - 267L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
spiritdis
Aphrodite
Level 105
God Stats
5W - 3L
1,381 SR
Queue Stats
103W - 117L
1,426 Elo+
Party 2
Rama
Rama
xNovahx
Rama
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
1 / 4 / 12
12,251
681
20,850
20,313
9,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 11
10,864
604
8,967
20,753
11,134
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Schrump
Medusa
19
4 / 9 / 8
12,196
678
26,347
23,851
11,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 8 / 7
11,951
664
21,694
27,139
27,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
20
10 / 7 / 6
13,462
748
30,325
24,988
18,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
6 / 4 / 20
12,751
708
15,621
16,712
8,893
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Freya
Siprios
Freya
20
15 / 4 / 12
14,795
822
47,020
29,410
18,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Skiny86
Bacchus
20
2 / 5 / 29
12,359
687
15,592
34,599
60,961
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
spiritdis
Aphrodite
20
2 / 4 / 19
12,199
678
10,230
22,195
18,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
xNovahx
Rama
20
9 / 4 / 15
13,546
753
17,080
24,670
14,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
129
20
Kills
34
34
Deaths
21
44
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
12
1.75
W
Thor
6
4
20
4
L
0
6
11
0.92
L
Medusa
Schrump
Medusa
4
9
8
0.89
W
Freya
Siprios
Freya
15
4
12
5.25
W
Bacchus
Skiny86
Bacchus
2
5
29
3.3
L
5
8
7
1.06
W
Aphrodite
spiritdis
Aphrodite
2
4
19
2.88
L
Cthulhu
10
7
6
1.86
W
Rama
xNovahx
Rama
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,183
Damage
105,543
117,044
Taken
127,586
78,287
Mitigated
121,664
45,621
Healing
59,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,850
2,531
2,677
4,887
20,313
9,599
2,029
11,094
9,219
49,523
0
W
Thor
15,621
1,829
3,627
1,636
16,712
8,893
1,116
13,459
3,253
0
28,315
L
8,967
1,067
13,349
9,029
20,753
11,134
910
15,663
5,090
15,795
0
L
Medusa
Schrump
Medusa
26,347
11,275
1,434
3,315
23,851
11,990
1,626
17,464
6,387
0
38,583
W
Freya
Siprios
Freya
47,020
13,472
2,820
9,648
29,410
18,182
2,870
16,774
12,636
81,432
0
W
Bacchus
Skiny86
Bacchus
15,592
880
3,330
3,519
34,599
60,961
553
16,410
18,189
25,042
0
L
21,694
1,661
322
5,216
27,139
27,054
1,334
16,325
10,814
31,256
0
W
Aphrodite
spiritdis
Aphrodite
10,230
409
16,444
11,576
22,195
18,944
1,100
17,764
4,431
30,644
0
L
Cthulhu
30,325
672
2,345
3,047
24,988
18,510
710
12,296
12,692
53,885
0
W
Rama
xNovahx
Rama
17,080
13,959
970
6,138
24,670
14,684
3,231
17,429
7,241
0
36,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,724
Gold Earned
65,650
177
Minions Killed
187
0
Camps Cleared
0
1,464,182
Distance Traveled
1,661,008
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,251
681
59
3
0
277,224
2
W
Thor
12,751
708
29
2
0
352,138
2
L
Hel
10,864
604
26
1
0
296,580
0
L
Medusa
12,196
678
31
2
0
295,285
1
W
Freya
14,795
822
51
3
0
328,981
3
W
Bacchus
12,359
687
15
1
0
323,786
4
L
Hades
11,951
664
16
1
0
292,008
0
W
Aphrodite
12,199
678
56
3
0
374,078
1
L
Cthulhu
13,462
748
45
3
0
303,085
0
W
Rama
13,546
753
36
2
0
282,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role