Player Matchup

Bakasura
Bakasura
De Simbaa
Bakasura
Level 156
God Stats
62W - 9L
1,806 SR
Queue Stats
97W - 24L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
Ja boi FaTty
Danzaburou
Level 97
God Stats
24W - 16L
1,617 SR
Queue Stats
69W - 66L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
No Im Tough
Yu Huang
Level 122
God Stats
8W - 4L
1,629 SR
Queue Stats
115W - 69L
1,575 Elo+
Party 1
Team Averages
Level 125
1,684 SR
1,548 Elo+

VS

Team Averages
Level 49
1,577 SR
1,651 Elo+
Danzaburou
Danzaburou
EL3V8BE3RUS
Danzaburou
Level 47
God Stats
6W - 6L
1,727 SR
Queue Stats
46W - 45L
1,489 Elo+
Party 2
Geb
Geb
YourFavSmurf250
Geb
Level 65
God Stats
0W - 1L
1,505 SR
Queue Stats
40W - 27L
1,662 Elo+
Party 2
Zhong Kui
Zhong Kui
purpleworks
Zhong Kui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
De Simbaa
Bakasura
13
8 / 0 / 4
8,231
823
12,000
10,613
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Ja boi FaTty
Danzaburou
12
4 / 2 / 7
7,968
797
8,409
9,383
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
No Im Tough
Yu Huang
13
1 / 0 / 12
7,639
764
7,719
5,048
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EL3V8BE3RUS
Danzaburou
10
1 / 4 / 1
6,326
633
5,562
8,293
3,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 2
6,257
626
6,137
13,811
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
purpleworks
Zhong Kui
10
1 / 6 / 1
6,143
614
7,197
12,657
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
De Simbaa
Bakasura
8
0
4
10
L
Danzaburou
EL3V8BE3RUS
Danzaburou
1
4
1
0.38
W
Danzaburou
Ja boi FaTty
Danzaburou
4
2
7
3.75
W
Yu Huang
No Im Tough
Yu Huang
1
0
12
7
L
0
3
2
0.33
L
Zhong Kui
purpleworks
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
18,896
25,044
Taken
34,761
12,995
Mitigated
20,901
10,105
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
De Simbaa
Bakasura
12,000
7,008
0
4,998
10,613
6,298
932
5,302
5,311
0
35,305
L
Danzaburou
EL3V8BE3RUS
Danzaburou
5,562
2,022
273
1,089
8,293
3,018
0
841
6,673
0
19,830
W
Danzaburou
Ja boi FaTty
Danzaburou
8,409
3,573
0
2,878
9,383
4,335
318
5,751
3,632
0
23,699
W
Yu Huang
No Im Tough
Yu Huang
7,719
314
0
2,229
5,048
2,362
31
3,204
1,844
20,112
0
L
6,137
697
0
1,434
13,811
10,631
0
3,193
9,818
13,059
0
L
Zhong Kui
purpleworks
Zhong Kui
7,197
559
106
2,910
12,657
7,252
0
3,685
7,892
19,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
18,726
138
Minions Killed
84
8
Camps Cleared
1
562,094
Distance Traveled
514,117
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,231
823
61
6
8
195,738
3
L
Danzaburou
6,326
633
35
4
0
160,847
2
W
Danzaburou
7,968
797
38
4
0
177,864
2
W
Yu Huang
7,639
764
39
4
0
188,492
4
L
Geb
6,257
626
15
2
0
189,301
2
L
Zhong Kui
6,143
614
34
3
1
163,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role