Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
DatBoiOli
Hercules
Gold IV
Level 60
God Stats
0W - 4L
1,140 SR
Queue Stats
50W - 53L
1,530 MMR
Party 1
Chang'e
Chang'e
Silver I
German Lust
Chang'e
Silver I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,343 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,380 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,522 SR
1,498 MMR
Guan Yu
Guan Yu
Silver IV
DestroyDaPuss
Guan Yu
Silver IV
Level 148
God Stats
3W - 1L
1,691 SR
Queue Stats
17W - 20L
1,415 MMR
Solo
Hera
Hera
Silver IV
Mx M4C4UL3Y xM
Hera
Silver IV
Level 96
God Stats
2W - 0L
1,403 SR
Queue Stats
6W - 9L
1,422 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
memberrandy
Ah Muzen Cab
Gold III
Level 122
God Stats
1W - 1L
1,472 SR
Queue Stats
18W - 20L
1,657 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 5 / 3
10,137
634
12,208
18,734
12,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
DatBoiOli
Hercules
15
2 / 3 / 5
10,015
626
8,848
26,162
29,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
German Lust
Chang'e
14
2 / 4 / 5
10,293
643
12,981
18,851
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Baron SamediSkadiAtlasZeusBastet

VS

Bans
DanzaburouGaneshaPoseidonShivaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 2 / 8
12,158
760
16,787
19,508
25,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 6
11,446
715
19,947
11,596
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
memberrandy
Ah Muzen Cab
17
5 / 2 / 4
11,830
739
16,574
11,545
5,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
7
Kills
12
12
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
3
0.9
L
Hercules
DatBoiOli
Hercules
2
3
5
1.5
W
Guan Yu
3
2
8
3.5
L
Chang'e
German Lust
Chang'e
2
4
5
1.13
W
4
3
6
2.33
W
Ah Muzen Cab
memberrandy
Ah Muzen Cab
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
53,308
63,747
Taken
42,649
47,604
Mitigated
36,590
25,194
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,208
4,334
0
5,893
18,734
12,263
0
6,427
12,307
64
50,133
L
Hercules
DatBoiOli
Hercules
8,848
3,113
207
6,788
26,162
29,370
0
8,067
18,095
0
28,541
W
Guan Yu
16,787
2,191
3,532
6,604
19,508
25,718
439
7,703
11,805
0
30,912
L
Chang'e
German Lust
Chang'e
12,981
1,577
5,446
6,860
18,851
5,971
0
5,697
13,154
44,582
0
W
19,947
4,933
382
1,965
11,596
5,416
901
2,606
8,990
50,047
0
W
Ah Muzen Cab
memberrandy
Ah Muzen Cab
16,574
6,588
691
2,977
11,545
5,456
1,828
3,045
8,500
0
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
35,434
192
Minions Killed
182
4
Camps Cleared
8
830,552
Distance Traveled
904,080
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,137
634
88
6
4
277,654
2
L
Hercules
10,015
626
40
3
0
285,301
0
W
Guan Yu
12,158
760
25
2
2
323,221
5
L
Chang'e
10,293
643
64
4
0
267,597
1
W
Hera
11,446
715
75
5
2
280,875
3
W
Ah Muzen Cab
11,830
739
82
5
4
299,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role