Player Matchup

Ullr
Ullr
BruhBrunch1
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,124 Elo+
Party 2
Shiva
Shiva
HunchoKing54
Shiva
Level 59
God Stats
35W - 17L
1,695 SR
Queue Stats
147W - 153L
1,351 Elo+
Solo
Olorun
Olorun
lil big7021
Olorun
Level 21
God Stats
24W - 14L
1,503 SR
Queue Stats
73W - 82L
1,021 Elo+
Party 2
Pele
Pele
lil doofuss
Pele
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 37L
1,102 Elo+
Party 2
Atlas
Atlas
lil squeeky
Atlas
Level 52
God Stats
4W - 2L
1,192 SR
Queue Stats
75W - 79L
1,077 Elo+
Party 2
Team Averages
Level 34
1,478 SR
1,135 Elo+

VS

Team Averages
Level 123
1,434 SR
1,421 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
OhLovelyAstrea
Kali
Level 105
God Stats
14W - 13L
1,398 SR
Queue Stats
207W - 227L
1,316 Elo+
Solo
Cupid
Cupid
godofwar660
Cupid
Level 128
God Stats
4W - 5L
1,274 SR
Queue Stats
226W - 248L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 3
4,259
426
2,741
8,310
2,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,945
495
4,220
8,316
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
9
0 / 1 / 0
5,097
510
1,342
5,613
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 3 / 0
4,695
470
1,754
6,915
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 2 / 1
5,701
570
4,797
9,985
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
7 / 0 / 0
7,264
726
8,868
9,095
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
 
Nox
10
1 / 0 / 2
5,745
575
3,672
2,436
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
9
1 / 2 / 7
5,583
558
5,986
7,037
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 0 / 1
5,245
525
1,146
4,886
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
6 / 3 / 1
6,283
628
7,487
8,147
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
16
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
0
7
W
Nox
 
Nox
1
0
2
2
W
Sylvanus
 
Sylvanus
1
2
7
2.25
L
0
6
3
0.25
L
0
4
0
0
W
1
0
1
1.5
W
6
3
1
2.17
L
Olorun
0
1
0
0
L
1
3
0
0.33
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,854
Damage
27,159
39,139
Taken
31,601
17,490
Mitigated
13,732
5,655
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,868
2,571
0
2,880
9,095
3,513
0
0
8,623
0
49,227
W
Nox
 
Nox
3,672
443
0
433
2,436
1,009
0
954
1,482
31,501
0
W
Sylvanus
 
Sylvanus
5,986
2,333
908
2,018
7,037
4,276
388
2,325
4,712
17,340
7,003
L
2,741
1,521
0
39
8,310
2,211
0
1,466
6,844
0
13,578
L
4,220
1,436
0
1,981
8,316
4,583
160
0
8,316
0
26,859
W
1,146
221
0
1,093
4,886
1,945
330
176
4,710
0
28,757
W
7,487
4,416
0
2,225
8,147
2,989
896
2,426
5,721
0
32,295
L
Olorun
1,342
761
75
1,016
5,613
2,180
0
3,075
2,538
29,372
5,357
L
1,754
637
0
211
6,915
2,294
0
178
6,737
0
22,431
L
4,797
2,403
0
2,333
9,985
6,222
0
3,787
6,198
16,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
30,120
191
Minions Killed
300
0
Camps Cleared
0
902,567
Distance Traveled
949,381
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,264
726
101
10
0
239,236
5
W
Nox
5,745
575
55
6
0
189,710
4
W
Sylvanus
5,583
558
40
4
0
157,960
0
L
Ullr
4,259
426
19
2
0
171,981
0
L
Shiva
4,945
495
54
5
0
182,880
1
W
Kali
5,245
525
53
5
0
200,537
5
W
Cupid
6,283
628
51
5
0
161,938
0
L
Olorun
5,097
510
61
6
0
162,285
0
L
Pele
4,695
470
43
4
0
194,976
0
L
Atlas
5,701
570
14
1
0
190,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role