Player Matchup

Sobek
Sobek
FrostMMCC
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,538 Elo+
Party 1
Ra
Ra
Swackward Bag
Ra
Level 126
God Stats
5W - 4L
1,734 SR
Queue Stats
28W - 33L
1,598 Elo+
Party 1
Serqet
Serqet
Yerocc
Serqet
Level 159
God Stats
0W - 2L
1,411 SR
Queue Stats
47W - 38L
1,711 Elo+
Party 1
Team Averages
Level 138
1,548 SR
1,615 Elo+

VS

Team Averages
Level 128
1,768 SR
1,799 Elo+
Osiris
Osiris
Kingmath
Osiris
Level 149
God Stats
7W - 2L
1,757 SR
Queue Stats
321W - 204L
1,800 Elo+
Party 2
Sol
Sol
Scrub100
Sol
Level 129
God Stats
16W - 9L
1,796 SR
Queue Stats
338W - 217L
1,797 Elo+
Party 2
Loki
Loki
tardor
Loki
Level 107
God Stats
5W - 0L
1,751 SR
Queue Stats
142W - 92L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FrostMMCC
Sobek
11
2 / 5 / 1
8,910
685
6,138
20,880
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 3
9,135
703
5,680
12,126
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Yerocc
Serqet
15
5 / 7 / 2
10,486
807
10,662
13,308
7,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kingmath
Osiris
15
5 / 2 / 11
10,635
818
9,145
15,856
19,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 14
9,918
763
21,101
14,523
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
tardor
Loki
15
9 / 4 / 7
10,553
812
10,335
10,540
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
18
18
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
FrostMMCC
Sobek
2
5
1
0.5
W
Osiris
Kingmath
Osiris
5
2
11
5.25
W
4
2
14
5.5
L
1
6
3
0.42
L
Serqet
Yerocc
Serqet
5
7
2
0.86
W
Loki
tardor
Loki
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
40,581
46,314
Taken
40,919
35,079
Mitigated
31,050
8,648
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
FrostMMCC
Sobek
6,138
597
178
4,778
20,880
22,126
0
8,702
12,178
15,177
0
W
Osiris
Kingmath
Osiris
9,145
2,645
1,205
1,241
15,856
19,910
55
4,426
10,792
0
22,919
W
21,101
9,891
0
6,398
14,523
6,482
2,081
3,665
10,342
46,439
5,573
L
5,680
633
1,062
1,769
12,126
5,552
463
4,292
7,834
36,125
0
L
Serqet
Yerocc
Serqet
10,662
1,962
0
861
13,308
7,401
656
5,276
8,032
0
28,082
W
Loki
tardor
Loki
10,335
2,352
0
300
10,540
4,658
745
3,878
6,501
0
36,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
31,106
135
Minions Killed
152
5
Camps Cleared
6
723,594
Distance Traveled
769,114
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,910
685
22
2
0
237,199
4
W
Osiris
10,635
818
32
2
2
273,881
2
W
Sol
9,918
763
73
6
3
246,918
2
L
Ra
9,135
703
84
6
0
234,150
0
L
Serqet
10,486
807
29
2
5
252,245
5
W
Loki
10,553
812
47
4
1
248,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role