Player Matchup

Loki
Loki
Aleeixo
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,187 Elo+
Party 1
Cernunnos
Cernunnos
EdmiirsoBR
Cernunnos
Level 95
God Stats
2W - 1L
1,348 SR
Queue Stats
58W - 57L
1,409 Elo+
Party 1
Odin
Odin
Inadzumanoken
Odin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 22L
1,352 Elo+
Party 1
Yemoja
Yemoja
Karaze
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 31L
1,028 Elo+
Party 1
Nox
Nox
fachasys23
Nox
Level 125
God Stats
35W - 22L
1,683 SR
Queue Stats
202W - 216L
1,542 Elo+
Solo
Team Averages
Level 58
1,506 SR
1,304 Elo+

VS

Team Averages
Level 50
1,410 SR
1,411 Elo+
Hel
Hel
Darcy_nofamous
Hel
Level 70
God Stats
10W - 15L
1,511 SR
Queue Stats
183W - 179L
1,449 Elo+
Solo
King Arthur
King Arthur
Divasd3
King Arthur
Level 50
God Stats
0W - 3L
1,208 SR
Queue Stats
122W - 214L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
Facu_9527
Cabrakan
Level 48
God Stats
12W - 11L
1,585 SR
Queue Stats
68W - 152L
1,300 Elo+
Party 2
The Morrigan
The Morrigan
Mishigow
The Morrigan
Level 38
God Stats
15W - 18L
1,388 SR
Queue Stats
87W - 82L
1,536 Elo+
Solo
Danzaburou
Danzaburou
centu_15
Danzaburou
Level 45
God Stats
24W - 48L
1,358 SR
Queue Stats
137W - 235L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aleeixo
Loki
16
1 / 2 / 8
9,767
977
5,259
6,807
3,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
EdmiirsoBR
Cernunnos
16
8 / 3 / 6
11,745
1,175
25,444
11,970
6,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 12
10,355
1,036
9,740
13,602
17,804
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Karaze
Yemoja
16
3 / 0 / 10
10,673
1,067
4,808
2,957
3,866
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 0 / 12
10,993
1,099
11,883
7,662
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

273

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
10,453
1,045
13,288
18,910
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Divasd3
King Arthur
15
0 / 2 / 2
9,396
940
2,506
14,906
14,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Facu_9527
Cabrakan
15
0 / 2 / 3
10,467
1,047
3,708
16,074
18,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Mishigow
The Morrigan
16
3 / 3 / 1
10,918
1,092
11,219
6,750
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
centu_15
Danzaburou
15
2 / 0 / 1
10,268
1,027
5,695
5,425
2,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
16
Kills
6
6
Deaths
16
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
Aleeixo
Loki
1
2
8
2.5
L
1
9
2
0.22
L
King Arthur
Divasd3
King Arthur
0
2
2
0.5
W
Cernunnos
EdmiirsoBR
Cernunnos
8
3
6
3.67
L
Cabrakan
Facu_9527
Cabrakan
0
2
3
0.75
W
2
1
12
8
W
Yemoja
Karaze
Yemoja
3
0
10
8
L
The Morrigan
Mishigow
The Morrigan
3
3
1
1.17
L
Danzaburou
centu_15
Danzaburou
2
0
1
2.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,134
Damage
36,416
42,998
Taken
62,065
35,539
Mitigated
46,108
10,527
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Aleeixo
Loki
5,259
1,658
0
0
6,807
3,745
0
3,235
3,572
0
17,130
L
13,288
515
1,440
3,358
18,910
7,730
0
4,971
13,724
37,470
0
L
King Arthur
Divasd3
King Arthur
2,506
604
78
1,119
14,906
14,208
0
4,498
10,139
0
9,177
W
Cernunnos
EdmiirsoBR
Cernunnos
25,444
18,755
0
1,631
11,970
6,215
0
7,336
4,634
0
61,594
L
Cabrakan
Facu_9527
Cabrakan
3,708
445
0
953
16,074
18,643
0
4,875
11,037
8,335
0
W
9,740
3,646
0
1,646
13,602
17,804
0
6,742
6,008
0
20,109
W
Yemoja
Karaze
Yemoja
4,808
1,285
5,683
442
2,957
3,866
0
2,537
420
15,157
0
L
The Morrigan
Mishigow
The Morrigan
11,219
1,006
0
0
6,750
3,109
0
1,433
4,959
36,102
2,212
L
Danzaburou
centu_15
Danzaburou
5,695
2,769
0
755
5,425
2,418
0
914
4,339
0
28,776
W
11,883
2,225
115
1,010
7,662
3,909
0
6,153
1,509
42,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,533
Gold Earned
51,502
232
Minions Killed
184
6
Camps Cleared
12
956,307
Distance Traveled
939,650
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,767
977
21
2
1
153,080
0
L
Hel
10,453
1,045
48
5
3
186,500
1
L
King Arthur
9,396
940
13
1
1
202,117
0
W
Cernunnos
11,745
1,175
79
8
4
170,847
0
L
Cabrakan
10,467
1,047
10
1
1
174,413
1
W
Odin
10,355
1,036
30
3
0
210,314
0
W
Yemoja
10,673
1,067
19
2
0
202,853
4
L
The Morrigan
10,918
1,092
64
6
5
188,381
0
L
Danzaburou
10,268
1,027
49
5
2
188,239
0
W
Nox
10,993
1,099
83
8
1
219,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role