Player Matchup

Neith
Neith
Disturbed8399
Neith
Level 35
God Stats
4W - 5L
1,501 SR
Queue Stats
111W - 124L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
HOLxSKILL
Gilgamesh
Level 109
God Stats
2W - 2L
1,512 SR
Queue Stats
126W - 143L
1,397 Elo+
Party 2
Ra
Ra
Hunter4Life31
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,388 Elo+
Party 2
Team Averages
Level 53
1,504 SR
1,384 Elo+

VS

Team Averages
Level 47
1,482 SR
1,380 Elo+
Chang'e
Chang'e
Brutal_Maze
Chang'e
Level 96
God Stats
1W - 4L
1,608 SR
Queue Stats
54W - 68L
1,428 Elo+
Solo
Charybdis
Charybdis
ILik3syrup
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
OkDontSmile
Gilgamesh
Level 39
God Stats
3W - 4L
1,336 SR
Queue Stats
107W - 160L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
12,929
680
20,313
14,871
7,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HOLxSKILL
Gilgamesh
16
2 / 8 / 4
12,171
641
19,873
24,363
24,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 10 / 4
10,604
558
9,998
15,722
6,600
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brutal_Maze
Chang'e
18
5 / 3 / 10
13,142
692
18,075
21,935
9,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
ILik3syrup
Charybdis
18
6 / 4 / 6
13,332
702
18,657
17,730
7,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
OkDontSmile
Gilgamesh
19
9 / 2 / 6
13,807
727
12,413
22,734
13,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
20
20
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Brutal_Maze
Chang'e
5
3
10
3.33
L
6
2
2
3.5
L
Gilgamesh
HOLxSKILL
Gilgamesh
2
8
4
0.5
L
0
10
4
0.2
W
Charybdis
ILik3syrup
Charybdis
6
4
6
2.25
W
Gilgamesh
OkDontSmile
Gilgamesh
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,184
Damage
49,145
54,956
Taken
62,399
38,744
Mitigated
30,352
7,110
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Brutal_Maze
Chang'e
18,075
1,493
3,155
8,213
21,935
9,043
512
2,970
18,965
55,005
0
L
20,313
9,854
0
4,111
14,871
7,463
0
4,713
10,158
0
65,413
L
Gilgamesh
HOLxSKILL
Gilgamesh
19,873
7,077
54
1,196
24,363
24,681
0
9,392
14,971
0
42,765
L
9,998
2,326
317
1,432
15,722
6,600
0
4,534
11,188
22,379
0
W
Charybdis
ILik3syrup
Charybdis
18,657
12,004
0
1,648
17,730
7,707
2,439
3,693
14,037
0
50,302
W
Gilgamesh
OkDontSmile
Gilgamesh
12,413
5,249
0
3,097
22,734
13,602
0
4,329
18,405
0
57,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
40,281
176
Minions Killed
220
6
Camps Cleared
11
852,381
Distance Traveled
973,882
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,142
692
78
4
1
299,079
1
L
Neith
12,929
680
101
5
2
305,573
6
L
Gilgamesh
12,171
641
50
3
3
302,743
4
L
Ra
10,604
558
25
1
1
244,065
5
W
Charybdis
13,332
702
67
4
1
292,130
1
W
Gilgamesh
13,807
727
75
4
9
382,673
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role