Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
bileo93
Thanatos
Level 66
God Stats
21W - 24L
1,426 SR
Queue Stats
232W - 286L
1,401 Elo+
Party 1
Charybdis
Charybdis
m_gentil
Charybdis
Level 59
God Stats
27W - 23L
1,546 SR
Queue Stats
186W - 230L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 108
God Stats
184W - 192L
1,471 SR
Queue Stats
184W - 192L
1,425 Elo+
Solo
Amaterasu
Amaterasu
xPANDA_TANGA_HDx
Amaterasu
Level 155
God Stats
10W - 9L
1,482 SR
Queue Stats
240W - 255L
1,397 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,424 Elo+

VS

Team Averages
Level 109
1,460 SR
1,458 Elo+
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ayan_419
Chang'e
Level 157
God Stats
84W - 72L
1,487 SR
Queue Stats
440W - 470L
1,429 Elo+
Solo
Izanami
Izanami
LoveHateGames
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 117L
1,408 Elo+
Party 2
Tyr
Tyr
SwiftyBoyGaming
Tyr
Level 121
God Stats
0W - 2L
1,312 SR
Queue Stats
323W - 366L
1,424 Elo+
Party 2
Mercury
Mercury
asithegamer666
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 2 / 4
6,614
509
4,826
9,806
9,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
bileo93
Thanatos
11
2 / 2 / 3
7,110
547
5,921
8,427
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
m_gentil
Charybdis
11
0 / 2 / 4
6,738
518
4,518
9,801
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
megayuman
Nu Wa
12
2 / 2 / 4
7,052
542
8,124
7,663
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
13
1 / 2 / 0
7,582
583
7,223
14,919
10,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 1 / 3
6,487
499
3,182
5,601
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Ayan_419
Chang'e
10
2 / 1 / 2
6,174
475
5,508
7,793
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
9
1 / 1 / 1
5,684
437
1,955
6,186
2,381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 1
7,631
587
10,037
12,584
8,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 6 / 3
6,984
537
7,987
13,961
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
9
10
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
4
2.5
L
Eset
 
Eset
0
1
3
1.5
L
Chang'e
Ayan_419
Chang'e
2
1
2
3
L
Izanami
1
1
1
1.5
L
2
0
1
2.5
L
4
6
3
0.92
W
Thanatos
bileo93
Thanatos
2
2
3
1.75
W
Charybdis
m_gentil
Charybdis
0
2
4
1
W
Nu Wa
megayuman
Nu Wa
2
2
4
2
W
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
28,669
50,616
Taken
46,125
29,598
Mitigated
19,609
22,377
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,826
426
46
829
9,806
9,434
120
2,238
7,398
16,607
0
L
Eset
 
Eset
3,182
165
246
1,661
5,601
1,768
0
3,328
2,273
64,922
0
L
Chang'e
Ayan_419
Chang'e
5,508
383
965
2,651
7,793
2,752
0
1,928
5,865
30,859
0
L
Izanami
1,955
979
0
1,736
6,186
2,381
192
2,085
4,101
0
29,938
L
10,037
3,041
0
8,377
12,584
8,340
0
2,492
10,092
0
52,468
L
7,987
3,077
0
680
13,961
4,368
0
4,825
9,136
0
47,296
W
Thanatos
bileo93
Thanatos
5,921
1,335
0
7,277
8,427
3,144
0
1,762
6,469
0
38,888
W
Charybdis
m_gentil
Charybdis
4,518
2,518
0
3,589
9,801
3,228
5,166
1,805
7,848
0
53,677
W
Nu Wa
megayuman
Nu Wa
8,124
2,717
80
1,522
7,663
2,855
785
1,941
5,630
50,987
0
W
Amaterasu
7,223
2,948
0
9,034
14,919
10,937
0
260
14,581
10,837
42,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
32,960
381
Minions Killed
370
0
Camps Cleared
0
1,255,231
Distance Traveled
1,191,033
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,614
509
28
2
0
275,995
6
L
Eset
6,487
499
103
8
0
207,107
2
L
Chang'e
6,174
475
62
5
0
274,007
4
L
Izanami
5,684
437
49
4
0
190,084
0
L
Tyr
7,631
587
92
7
0
236,166
4
L
Mercury
6,984
537
64
5
0
283,669
1
W
Thanatos
7,110
547
72
6
0
288,639
0
W
Charybdis
6,738
518
97
7
0
212,749
1
W
Nu Wa
7,052
542
71
5
0
242,394
0
W
Amaterasu
7,582
583
113
9
0
235,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role