Player Matchup

Fenrir
Fenrir
LewisBanned
Fenrir
Level 114
God Stats
1W - 0L
1,681 SR
Queue Stats
22W - 19L
1,481 Elo+
Solo
Geb
Geb
Mr Random590
Geb
Level 129
God Stats
7W - 4L
1,632 SR
Queue Stats
448W - 412L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Quyaz
Nu Wa
Level 103
God Stats
4W - 2L
1,528 SR
Queue Stats
205W - 197L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RoyalTaipan
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,554 Elo+
Solo
Poseidon
Poseidon
owensco54
Poseidon
Level 140
God Stats
8W - 7L
1,617 SR
Queue Stats
124W - 128L
1,521 Elo+
Solo
Team Averages
Level 110
1,592 SR
1,508 Elo+

VS

Team Averages
Level 108
1,551 SR
1,458 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ASUN1
Sun Wukong
Level 58
God Stats
4W - 3L
1,714 SR
Queue Stats
45W - 40L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
bacon n hash
Ah Puch
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,165 Elo+
Solo
Sol
Sol
undeadking1260
Sol
Level 155
God Stats
4W - 6L
1,541 SR
Queue Stats
794W - 769L
1,522 Elo+
Party 3
Loki
Loki
undisputedera99
Loki
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 338L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 2 / 3
8,621
575
6,539
11,281
5,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 10
8,296
553
5,150
9,651
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Quyaz
Nu Wa
13
1 / 2 / 8
7,819
521
9,348
6,573
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
RoyalTaipan
Ah Muzen Cab
15
1 / 0 / 3
8,818
588
5,978
7,555
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
owensco54
Poseidon
15
3 / 1 / 3
9,443
630
7,963
7,601
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 3
6,890
459
4,334
7,651
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
ASUN1
Sun Wukong
13
1 / 2 / 1
7,673
512
7,656
12,266
7,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
bacon n hash
Ah Puch
11
4 / 3 / 0
6,918
461
6,920
9,271
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
7,591
506
3,441
10,792
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
7,051
470
3,102
12,190
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
12
Kills
6
6
Deaths
13
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
L
Sun Wukong
ASUN1
Sun Wukong
1
2
1
0.75
W
Fenrir
6
2
3
3.75
W
1
1
10
6
W
Nu Wa
Quyaz
Nu Wa
1
2
8
2.5
W
Ah Muzen Cab
RoyalTaipan
Ah Muzen Cab
1
0
3
2.5
L
Ah Puch
bacon n hash
Ah Puch
4
3
0
1.33
W
Poseidon
owensco54
Poseidon
3
1
3
4.5
L
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
25,453
42,661
Taken
52,170
23,175
Mitigated
25,863
9,639
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,334
485
0
1,103
7,651
5,981
0
4,864
2,533
31,380
0
L
Sun Wukong
ASUN1
Sun Wukong
7,656
1,395
0
1,159
12,266
7,941
0
6,109
5,653
0
54,110
W
Fenrir
6,539
2,041
0
944
11,281
5,034
0
2,958
8,323
0
48,164
W
5,150
1,045
0
1,531
9,651
9,156
0
5,103
4,548
25,598
0
W
Nu Wa
Quyaz
Nu Wa
9,348
1,841
0
472
6,573
3,101
504
3,697
2,876
62,019
0
W
Ah Muzen Cab
RoyalTaipan
Ah Muzen Cab
5,978
1,837
0
4,172
7,555
3,337
0
2,047
5,508
0
84,056
L
Ah Puch
bacon n hash
Ah Puch
6,920
856
0
3,282
9,271
3,165
0
3,605
5,422
44,078
0
W
Poseidon
owensco54
Poseidon
7,963
1,021
0
2,520
7,601
2,547
64
555
7,046
75,449
0
L
3,441
995
0
5,941
10,792
3,990
0
2,120
8,556
59,722
9,011
L
3,102
279
0
4,067
12,190
4,786
0
4,469
7,545
0
43,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
36,123
503
Minions Killed
463
0
Camps Cleared
0
1,516,489
Distance Traveled
1,342,188
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,890
459
21
1
0
274,082
5
L
Sun Wukong
7,673
512
118
8
0
307,445
6
W
Fenrir
8,621
575
55
4
0
338,148
4
W
Geb
8,296
553
43
3
0
295,384
3
W
Nu Wa
7,819
521
121
8
0
273,033
1
W
Ah Muzen Cab
8,818
588
143
10
0
303,368
2
L
Ah Puch
6,918
461
73
5
0
212,397
3
W
Poseidon
9,443
630
141
9
0
306,556
6
L
Sol
7,591
506
166
11
0
265,329
0
L
Loki
7,051
470
85
6
0
282,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role