Player Matchup

Neith
Neith
CorruptF1LE
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,639 Elo+
Solo
Chaac
Chaac
HeavensLostWrath
Chaac
Level 26
God Stats
0W - 2L
1,327 SR
Queue Stats
76W - 83L
1,551 Elo+
Solo
Hel
Hel
JorgeLRojas
Hel
Level 107
God Stats
0W - 2L
1,081 SR
Queue Stats
33W - 37L
1,461 Elo+
Solo
Ah Puch
Ah Puch
doctor_kid8
Ah Puch
Level 45
God Stats
0W - 2L
1,474 SR
Queue Stats
214W - 245L
1,329 Elo+
Solo
Pele
Pele
jc4def
Pele
Level 107
God Stats
2W - 4L
1,556 SR
Queue Stats
398W - 369L
1,516 Elo+
Solo
Team Averages
Level 79
1,388 SR
1,499 Elo+

VS

Team Averages
Level 106
1,603 SR
1,587 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Goobla
Cabrakan
Level 144
God Stats
90W - 49L
1,703 SR
Queue Stats
346W - 278L
1,626 Elo+
Party 1
Izanami
Izanami
HarryStylesLover
Izanami
Level 27
God Stats
13W - 6L
1,670 SR
Queue Stats
16W - 7L
1,661 Elo+
Party 1
Bastet
Bastet
Minnks
Bastet
Level 125
God Stats
45W - 19L
1,644 SR
Queue Stats
368W - 240L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,036
704
5,151
6,337
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 1 / 3
7,537
754
6,248
7,146
4,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 0
6,682
668
2,568
8,996
4,408
Ah Puch
doctor_kid8
Ah Puch
12
0 / 6 / 0
6,362
636
3,909
11,245
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
jc4def
Pele
13
1 / 5 / 3
7,052
705
6,190
12,113
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 0 / 7
8,080
808
6,149
5,697
5,572
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
 
Discordia
13
0 / 2 / 5
7,149
715
5,082
5,907
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Goobla
Cabrakan
15
4 / 1 / 12
8,421
842
11,248
9,395
7,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 0 / 3
8,429
843
3,451
4,147
1,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Minnks
Bastet
15
9 / 1 / 8
8,638
864
13,766
9,052
4,278
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
18
18
Deaths
4
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
7
4.5
W
Discordia
 
Discordia
0
2
5
1.25
L
0
0
3
1.5
W
Cabrakan
Goobla
Cabrakan
4
1
12
10
W
4
0
3
5.5
L
1
1
3
2.5
L
2
6
0
0.33
W
Bastet
Minnks
Bastet
9
1
8
13
L
Ah Puch
doctor_kid8
Ah Puch
0
6
0
0
L
Pele
jc4def
Pele
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
39,696
45,837
Taken
34,198
21,122
Mitigated
21,166
8,357
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,149
496
421
2,121
5,697
5,572
785
1,496
4,201
31,578
0
W
Discordia
 
Discordia
5,082
135
0
725
5,907
2,134
0
688
5,219
18,025
0
L
5,151
1,265
0
694
6,337
2,841
0
3,504
2,575
0
20,193
W
Cabrakan
Goobla
Cabrakan
11,248
1,328
89
2,732
9,395
7,261
478
975
8,420
19,089
0
W
3,451
1,893
0
1,536
4,147
1,921
2,756
1,312
2,835
0
30,652
L
6,248
847
0
3,001
7,146
4,119
0
3,348
3,680
0
30,118
L
2,568
99
736
557
8,996
4,408
0
5,003
3,609
7,291
0
W
Bastet
Minnks
Bastet
13,766
4,336
270
1,959
9,052
4,278
359
2,006
7,046
0
25,977
L
Ah Puch
doctor_kid8
Ah Puch
3,909
485
0
825
11,245
4,486
0
4,811
6,216
12,178
0
L
Pele
jc4def
Pele
6,190
690
0
2,544
12,113
5,268
0
4,619
7,278
0
24,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
40,717
190
Minions Killed
220
0
Camps Cleared
0
883,674
Distance Traveled
1,044,737
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,080
808
73
7
0
182,574
1
W
Discordia
7,149
715
25
3
0
201,157
4
L
Neith
7,036
704
48
5
0
204,768
2
W
Cabrakan
8,421
842
25
3
0
225,076
3
W
Izanami
8,429
843
72
7
0
203,252
1
L
Chaac
7,537
754
64
6
0
206,183
0
L
Hel
6,682
668
11
1
0
144,319
3
W
Bastet
8,638
864
25
3
0
232,678
2
L
Ah Puch
6,362
636
15
2
0
145,142
1
L
Pele
7,052
705
52
5
0
183,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role