Player Matchup

Anubis
Anubis
 
Anubis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KitsuneFuyuki
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuPaDuPaSpIcYY
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,488 Elo+
Solo
Cernunnos
Cernunnos
lDjangoo
Cernunnos
Level 68
God Stats
1W - 2L
1,273 SR
Queue Stats
120W - 133L
1,448 Elo+
Party 1
Ra
Ra
slewis23
Ra
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 187L
1,321 Elo+
Party 1
Team Averages
Level 84
1,455 SR
1,425 Elo+

VS

Team Averages
Level 94
1,373 SR
1,363 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IceyVibes
Ullr
Level 130
God Stats
0W - 3L
1,203 SR
Queue Stats
124W - 137L
1,427 Elo+
Solo
Terra
Terra
Loki_Baka
Terra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,253 Elo+
Solo
Serqet
Serqet
OppFriend
Serqet
Level 48
God Stats
0W - 2L
1,293 SR
Queue Stats
36W - 40L
1,238 Elo+
Solo
Hachiman
Hachiman
QCLEDUCDEMTL
Hachiman
Level 111
God Stats
3W - 5L
1,370 SR
Queue Stats
692W - 767L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
2 / 1 / 11
13,753
598
21,300
17,085
10,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KitsuneFuyuki
King Arthur
20
1 / 2 / 14
12,989
565
13,534
35,525
39,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SuPaDuPaSpIcYY
Ah Muzen Cab
20
8 / 1 / 5
14,712
640
29,237
14,002
8,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
lDjangoo
Cernunnos
20
2 / 0 / 12
13,718
596
30,933
22,989
14,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 0 / 10
13,554
589
9,878
13,117
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
0 / 5 / 2
11,905
518
21,429
21,047
10,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
18
0 / 3 / 2
10,863
472
13,720
20,087
15,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Loki_Baka
Terra
20
0 / 3 / 2
11,220
488
6,465
29,430
32,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
OppFriend
Serqet
19
3 / 3 / 0
11,591
504
9,388
20,384
14,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
QCLEDUCDEMTL
Hachiman
20
0 / 2 / 0
11,332
493
29,491
20,568
10,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
16
Kills
3
4
Deaths
16
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
11
7.5
L
Eset
 
Eset
0
5
2
0.2
L
Ullr
0
3
2
0.33
W
King Arthur
KitsuneFuyuki
King Arthur
1
2
14
4
L
Terra
Loki_Baka
Terra
0
3
2
0.33
L
Serqet
OppFriend
Serqet
3
3
0
1
L
Hachiman
QCLEDUCDEMTL
Hachiman
0
2
0
0
W
Ah Muzen Cab
SuPaDuPaSpIcYY
Ah Muzen Cab
8
1
5
10.5
W
Cernunnos
lDjangoo
Cernunnos
2
0
12
8
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,882
Damage
80,493
102,718
Taken
111,516
79,240
Mitigated
82,458
46,713
Healing
60,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,300
379
5,989
2,070
17,085
10,552
400
4,054
12,683
48,394
0
L
Eset
 
Eset
21,429
174
5,603
2,832
21,047
10,348
0
4,292
16,344
63,436
0
L
Ullr
13,720
4,417
3,652
2,356
20,087
15,217
0
5,584
14,000
0
38,259
W
King Arthur
KitsuneFuyuki
King Arthur
13,534
783
2,059
2,643
35,525
39,370
600
11,874
23,067
0
20,229
L
Terra
Loki_Baka
Terra
6,465
959
20,860
12,006
29,430
32,094
0
8,583
19,974
20,825
0
L
Serqet
OppFriend
Serqet
9,388
140
3,171
1,911
20,384
14,594
0
5,405
14,678
0
10,525
L
Hachiman
QCLEDUCDEMTL
Hachiman
29,491
4,808
2,013
5,758
20,568
10,205
0
4,764
15,342
0
59,371
W
Ah Muzen Cab
SuPaDuPaSpIcYY
Ah Muzen Cab
29,237
6,427
1,290
5,778
14,002
8,141
4,998
3,210
10,320
0
62,142
W
Cernunnos
lDjangoo
Cernunnos
30,933
8,320
4,207
3,940
22,989
14,074
1,509
5,459
17,530
0
62,421
W
9,878
170
15,743
2,994
13,117
7,103
729
3,297
9,232
48,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,726
Gold Earned
56,911
273
Minions Killed
236
0
Camps Cleared
0
2,143,341
Distance Traveled
1,947,026
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,753
598
85
4
0
405,505
8
L
Eset
11,905
518
87
4
0
375,852
1
L
Ullr
10,863
472
43
2
0
332,400
1
W
King Arthur
12,989
565
20
1
0
456,600
3
L
Terra
11,220
488
35
2
0
425,398
2
L
Serqet
11,591
504
11
0
0
402,523
0
L
Hachiman
11,332
493
60
3
0
410,853
0
W
Ah Muzen Cab
14,712
640
53
2
0
360,547
1
W
Cernunnos
13,718
596
55
2
0
414,728
1
W
Ra
13,554
589
60
3
0
505,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role