Player Matchup

Shiva
Shiva
Bronze V
XmenGambit
Shiva
Bronze V
Level 115
God Stats
1W - 4L
1,388 SR
Queue Stats
36W - 69L
1,272 MMR
Solo
Susano
Susano
Silver IV
braklin
Susano
Silver IV
Level 103
God Stats
0W - 1L
1,270 SR
Queue Stats
75W - 93L
955 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
lll BREEZY lll
Baron Samedi
Silver I
Level 108
God Stats
6W - 8L
1,494 SR
Queue Stats
102W - 107L
1,242 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,384 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,415 SR
1,113 MMR
Cthulhu
Cthulhu
Silver III
BeanxLET
Cthulhu
Silver III
Level 102
God Stats
1W - 0L
1,246 SR
Queue Stats
35W - 39L
1,282 MMR
Party 1
Zeus
Zeus
Silver III
BluntxJDR
Zeus
Silver III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,282 MMR
Party 1
Pele
Pele
Silver IV
Cedouuu19
Pele
Silver IV
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 40L
775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
0 / 4 / 5
10,316
607
11,440
21,482
15,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
braklin
Susano
15
4 / 6 / 3
11,002
647
12,405
20,668
7,855
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lll BREEZY lll
Baron Samedi
16
3 / 2 / 3
10,767
633
14,495
15,316
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Yu HuangChaacBastetAresKali

VS

Bans
CerberusCharybdisBellonaMedusaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeanxLET
Cthulhu
16
1 / 1 / 9
11,710
689
11,915
14,392
19,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
17
2 / 4 / 8
11,397
670
17,032
10,825
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
17
9 / 2 / 3
12,932
761
20,313
17,862
7,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeanxLET
Cthulhu
1
1
9
5.5
W
Zeus
2
4
8
1.5
W
Pele
9
2
3
5.25
L
Shiva
0
4
5
0.63
L
Susano
braklin
Susano
4
6
3
0.92
L
Baron Samedi
lll BREEZY lll
Baron Samedi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
49,260
57,466
Taken
43,079
30,441
Mitigated
31,469
18,880
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeanxLET
Cthulhu
11,915
1,071
1,338
2,897
14,392
19,196
15
5,192
9,200
18,532
0
W
Zeus
17,032
1,037
0
890
10,825
4,385
0
3,748
7,077
57,038
0
W
Pele
20,313
5,033
0
1,607
17,862
7,888
718
5,860
12,002
0
54,529
L
Shiva
11,440
1,259
1,004
6,290
21,482
15,136
0
11,233
9,661
0
34,088
L
Susano
braklin
Susano
12,405
1,351
0
1,122
20,668
7,855
0
7,082
13,342
0
30,834
L
Baron Samedi
lll BREEZY lll
Baron Samedi
14,495
752
3,712
6,752
15,316
7,450
189
9,921
4,955
57,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
36,039
189
Minions Killed
187
6
Camps Cleared
9
950,107
Distance Traveled
962,627
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,710
689
11
1
0
333,947
4
W
Zeus
11,397
670
110
6
3
298,179
4
W
Pele
12,932
761
66
4
6
330,501
4
L
Shiva
10,316
607
61
4
0
352,540
4
L
Susano
11,002
647
51
3
2
308,255
1
L
Baron Samedi
10,767
633
77
5
4
289,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role