Player Matchup

Hun Batz
Hun Batz
DaydreamerRonin
Hun Batz
Level 108
God Stats
3W - 4L
1,466 SR
Queue Stats
99W - 100L
1,476 Elo+
Solo
Ares
Ares
GloatingSlinky
Ares
Level 39
God Stats
11W - 12L
1,749 SR
Queue Stats
73W - 84L
1,443 Elo+
Party 2
Neith
Neith
Shadowedd_
Neith
Level 92
God Stats
7W - 14L
1,312 SR
Queue Stats
630W - 630L
1,433 Elo+
Solo
Janus
Janus
thedocisin1225
Janus
Level 128
God Stats
4W - 3L
1,665 SR
Queue Stats
228W - 231L
1,482 Elo+
Party 2
Hera
Hera
zayxman2005
Hera
Level 115
God Stats
0W - 1L
1,542 SR
Queue Stats
11W - 10L
1,492 Elo+
Solo
Team Averages
Level 96
1,547 SR
1,465 Elo+

VS

Team Averages
Level 77
1,473 SR
1,379 Elo+
Gilgamesh
Gilgamesh
InsidePerfect
Gilgamesh
Level 69
God Stats
64W - 40L
1,646 SR
Queue Stats
405W - 402L
1,471 Elo+
Party 1
Ares
Ares
Mikecessa
Ares
Level 101
God Stats
1W - 0L
1,219 SR
Queue Stats
10W - 7L
1,215 Elo+
Solo
Cu Chulainn
Cu Chulainn
iTz_Samxi
Cu Chulainn
Level 81
God Stats
8W - 5L
1,443 SR
Queue Stats
143W - 157L
1,385 Elo+
Solo
Anubis
Anubis
samuiwnl2
Anubis
Level 29
God Stats
23W - 11L
1,595 SR
Queue Stats
163W - 154L
1,432 Elo+
Party 1
Izanami
Izanami
z420zKings
Izanami
Level 106
God Stats
23W - 22L
1,461 SR
Queue Stats
392W - 455L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 1 / 5
9,195
484
8,429
12,923
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 8
8,340
439
4,824
17,192
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
17
3 / 5 / 1
10,201
537
5,645
14,448
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 5 / 1
8,561
451
9,366
10,672
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 5
9,491
500
14,822
10,476
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InsidePerfect
Gilgamesh
19
7 / 1 / 0
12,260
645
11,130
12,108
11,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
12
3 / 3 / 3
9,171
483
9,537
16,063
18,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
iTz_Samxi
Cu Chulainn
15
5 / 2 / 3
9,668
509
9,987
14,453
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
samuiwnl2
Anubis
16
2 / 5 / 1
10,116
532
9,417
18,768
11,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
z420zKings
Izanami
16
1 / 5 / 5
9,858
519
7,902
15,004
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
18
18
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
1
5
7.5
L
0
3
8
1.33
W
Gilgamesh
InsidePerfect
Gilgamesh
7
1
0
7
W
Ares
3
3
3
1.5
L
Neith
3
5
1
0.7
W
Cu Chulainn
iTz_Samxi
Cu Chulainn
5
2
3
3.25
W
Anubis
samuiwnl2
Anubis
2
5
1
0.5
L
5
5
1
1.1
W
Izanami
z420zKings
Izanami
1
5
5
0.7
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
47,973
65,711
Taken
76,396
38,841
Mitigated
56,664
15,331
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,429
1,953
0
5,807
12,923
5,395
0
4,382
8,541
0
70,762
L
4,824
92
0
4,289
17,192
18,022
0
5,260
11,932
40,456
0
W
Gilgamesh
InsidePerfect
Gilgamesh
11,130
4,034
0
1,910
12,108
11,385
2,400
302
11,806
0
107,903
W
Ares
9,537
321
0
3,963
16,063
18,180
410
5,184
10,879
37,147
0
L
Neith
5,645
1,743
0
2,804
14,448
8,110
0
1,542
12,906
0
83,460
W
Cu Chulainn
iTz_Samxi
Cu Chulainn
9,987
2,826
0
286
14,453
7,518
0
3,042
10,793
0
83,309
W
Anubis
samuiwnl2
Anubis
9,417
472
0
9,693
18,768
11,746
0
11,416
7,352
74,577
0
L
9,366
666
0
452
10,672
3,712
0
3,515
7,157
57,270
0
W
Izanami
z420zKings
Izanami
7,902
3,872
0
5,210
15,004
7,835
3,574
9,068
5,936
0
81,249
L
14,822
4,851
15
1,964
10,476
3,602
578
4,255
6,221
84,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
51,073
504
Minions Killed
602
0
Camps Cleared
0
1,725,160
Distance Traveled
1,716,378
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,195
484
108
6
0
351,961
6
L
Ares
8,340
439
39
2
0
341,826
1
W
Gilgamesh
12,260
645
196
10
0
403,244
2
W
Ares
9,171
483
21
1
0
335,025
1
L
Neith
10,201
537
130
7
0
330,360
3
W
Cu Chulainn
9,668
509
110
6
0
419,924
2
W
Anubis
10,116
532
119
6
0
286,173
0
L
Janus
8,561
451
102
5
0
362,893
3
W
Izanami
9,858
519
156
8
0
272,012
7
L
Hera
9,491
500
125
7
0
338,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role