Player Matchup

Jormungandr
Jormungandr
BundySZN
Jormungandr
Level 105
God Stats
6W - 5L
1,551 SR
Queue Stats
338W - 324L
1,536 Elo+
Party 2
Thoth
Thoth
HardRocks
Thoth
Level 144
God Stats
0W - 2L
1,520 SR
Queue Stats
16W - 10L
1,555 Elo+
Solo
Bastet
Bastet
b3witched
Bastet
Level 148
God Stats
14W - 16L
1,540 SR
Queue Stats
289W - 304L
1,493 Elo+
Solo
Nemesis
Nemesis
bigtimer4223
Nemesis
Level 106
God Stats
0W - 3L
1,179 SR
Queue Stats
52W - 56L
1,497 Elo+
Solo
Cupid
Cupid
pakkozz
Cupid
Level 120
God Stats
7W - 4L
1,834 SR
Queue Stats
230W - 212L
1,554 Elo+
Party 2
Team Averages
Level 125
1,525 SR
1,527 Elo+

VS

Team Averages
Level 94
1,566 SR
1,497 Elo+
Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 116
God Stats
95W - 105L
1,499 SR
Queue Stats
324W - 336L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
GucciLatex
Zhong Kui
Level 45
God Stats
8W - 3L
1,421 SR
Queue Stats
36W - 40L
1,667 Elo+
Solo
Achilles
Achilles
Mrgelectric8
Achilles
Level 104
God Stats
8W - 12L
1,319 SR
Queue Stats
350W - 399L
1,427 Elo+
Party 1
Thanatos
Thanatos
Mutualsx
Thanatos
Level 94
God Stats
7W - 3L
1,716 SR
Queue Stats
152W - 154L
1,492 Elo+
Party 1
Agni
Agni
xVERVVXF6x
Agni
Level 109
God Stats
4W - 0L
1,874 SR
Queue Stats
353W - 410L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BundySZN
Jormungandr
14
1 / 5 / 1
8,682
579
8,073
13,856
11,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
HardRocks
Thoth
11
1 / 8 / 0
6,627
442
6,466
9,707
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
b3witched
Bastet
10
0 / 0 / 0
6,608
441
3,286
7,572
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
bigtimer4223
Nemesis
12
1 / 6 / 2
7,253
484
6,856
15,140
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
pakkozz
Cupid
13
0 / 1 / 0
7,424
495
7,593
11,072
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acctiviti
Cthulhu
13
1 / 0 / 2
7,362
491
4,449
11,265
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
GucciLatex
Zhong Kui
14
2 / 0 / 1
8,258
551
10,910
12,631
11,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Mrgelectric8
Achilles
15
3 / 2 / 2
8,507
567
8,587
13,652
11,023
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Mutualsx
Thanatos
16
13 / 0 / 2
9,937
662
14,056
13,649
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 6
7,345
490
3,672
5,722
2,009
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acctiviti
Cthulhu
1
0
2
2
L
Jormungandr
BundySZN
Jormungandr
1
5
1
0.3
W
Zhong Kui
GucciLatex
Zhong Kui
2
0
1
2.5
L
Thoth
HardRocks
Thoth
1
8
0
0.13
W
Achilles
Mrgelectric8
Achilles
3
2
2
2
W
Thanatos
Mutualsx
Thanatos
13
0
2
14
L
Bastet
b3witched
Bastet
0
0
0
0
L
Nemesis
bigtimer4223
Nemesis
1
6
2
0.33
L
Cupid
pakkozz
Cupid
0
1
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
41,674
57,347
Taken
56,919
32,239
Mitigated
40,207
9,492
Healing
33,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acctiviti
Cthulhu
4,449
232
161
2,579
11,265
8,544
0
1,918
9,347
51,223
0
L
Jormungandr
BundySZN
Jormungandr
8,073
3,836
0
2,130
13,856
11,757
0
28
13,828
72,130
0
W
Zhong Kui
GucciLatex
Zhong Kui
10,910
2,794
0
7,636
12,631
11,226
102
328
12,303
68,430
12,692
L
Thoth
HardRocks
Thoth
6,466
606
0
95
9,707
3,399
210
3,746
5,961
42,741
0
W
Achilles
Mrgelectric8
Achilles
8,587
1,376
0
3,186
13,652
11,023
0
7,179
6,473
0
56,600
W
Thanatos
Mutualsx
Thanatos
14,056
4,639
0
18,386
13,649
7,405
0
3,107
10,542
0
89,496
L
Bastet
b3witched
Bastet
3,286
917
331
2,845
7,572
6,873
0
2,701
4,871
0
28,845
L
Nemesis
bigtimer4223
Nemesis
6,856
2,699
0
424
15,140
5,154
0
3,283
11,857
0
53,433
L
Cupid
pakkozz
Cupid
7,593
5,252
90
3,577
11,072
5,056
0
7,991
3,081
0
71,945
W
3,672
164
0
1,173
5,722
2,009
0
2,007
3,715
34,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
41,409
474
Minions Killed
529
0
Camps Cleared
0
1,494,951
Distance Traveled
1,508,082
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,362
491
83
6
0
270,525
7
L
Jormungandr
8,682
579
149
10
0
250,705
0
W
Zhong Kui
8,258
551
131
9
0
274,091
1
L
Thoth
6,627
442
61
4
0
269,081
6
W
Achilles
8,507
567
103
7
0
302,147
2
W
Thanatos
9,937
662
136
9
0
378,733
0
L
Bastet
6,608
441
51
3
0
340,984
8
L
Nemesis
7,253
484
85
6
0
331,919
3
L
Cupid
7,424
495
128
9
0
302,262
2
W
Agni
7,345
490
76
5
0
282,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role