Player Matchup

Mercury
Mercury
CzT_Ag0nY
Mercury
Level 108
God Stats
2W - 1L
1,618 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 3
Izanami
Izanami
Meyer10_
Izanami
Level 63
God Stats
44W - 29L
1,641 SR
Queue Stats
228W - 248L
1,404 Elo+
Party 2
Odin
Odin
RemyxUchiha
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Sol
Sol
Winter59800
Sol
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
179W - 182L
1,342 Elo+
Solo
Bacchus
Bacchus
kentino1842
Bacchus
Level 44
God Stats
4W - 1L
1,375 SR
Queue Stats
126W - 145L
1,349 Elo+
Party 2
Team Averages
Level 54
1,527 SR
1,423 Elo+

VS

Team Averages
Level 64
1,421 SR
1,258 Elo+
Achilles
Achilles
Kajo0
Achilles
Level 107
God Stats
0W - 4L
1,547 SR
Queue Stats
8W - 17L
1,217 Elo+
Party 1
Khepri
Khepri
Panzermann
Khepri
Level 88
God Stats
5W - 18L
1,128 SR
Queue Stats
34W - 47L
1,173 Elo+
Party 1
Da Ji
Da Ji
Pineapples9234
Da Ji
Level 17
God Stats
0W - 2L
1,236 SR
Queue Stats
17W - 30L
1,271 Elo+
Party 1
Izanami
Izanami
Syforus
Izanami
Level 42
God Stats
1W - 3L
1,390 SR
Queue Stats
51W - 55L
1,235 Elo+
Party 1
Hera
Hera
loilin
Hera
Level 68
God Stats
2W - 1L
1,805 SR
Queue Stats
68W - 63L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CzT_Ag0nY
Mercury
20
20 / 3 / 5
15,736
629
30,751
27,576
14,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Meyer10_
Izanami
20
8 / 0 / 5
13,924
557
22,310
20,491
11,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 11
11,396
456
6,991
12,129
11,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
2 / 0 / 12
13,718
549
16,780
18,017
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
kentino1842
Bacchus
17
2 / 1 / 13
12,287
491
8,774
17,677
25,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kajo0
Achilles
16
1 / 5 / 1
10,601
424
11,534
23,620
28,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Panzermann
Khepri
13
2 / 3 / 2
10,059
402
4,063
21,729
31,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 11 / 2
8,908
356
6,864
25,083
12,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Syforus
Izanami
15
0 / 7 / 2
9,655
386
10,589
21,324
10,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
loilin
Hera
17
1 / 6 / 1
11,177
447
17,707
17,707
9,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
32
Kills
5
6
Deaths
32
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
CzT_Ag0nY
Mercury
20
3
5
7.5
L
Achilles
Kajo0
Achilles
1
5
1
0.3
W
Izanami
Meyer10_
Izanami
8
0
5
10.5
L
Khepri
Panzermann
Khepri
2
3
2
1
L
1
11
2
0.18
W
0
2
11
2.75
L
Izanami
Syforus
Izanami
0
7
2
0.14
W
2
0
12
8
W
Bacchus
kentino1842
Bacchus
2
1
13
8.5
L
Hera
loilin
Hera
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,606
Damage
50,757
95,890
Taken
109,463
72,491
Mitigated
93,053
43,662
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CzT_Ag0nY
Mercury
30,751
16,794
0
13,842
27,576
14,762
2,123
3,111
24,465
0
152,131
L
Achilles
Kajo0
Achilles
11,534
2,724
0
1,390
23,620
28,714
208
6,617
17,003
0
73,577
W
Izanami
Meyer10_
Izanami
22,310
17,989
0
11,970
20,491
11,434
5,702
6,038
14,453
0
161,900
L
Khepri
Panzermann
Khepri
4,063
201
0
868
21,729
31,800
131
6,293
15,436
28,410
0
L
6,864
2,256
566
4,419
25,083
12,435
120
3,928
21,155
0
39,645
W
6,991
1,178
0
250
12,129
11,271
977
3,006
8,113
0
53,722
L
Izanami
Syforus
Izanami
10,589
7,406
0
3,844
21,324
10,143
553
4,867
16,457
0
79,560
W
16,780
6,303
0
13,885
18,017
9,314
6,548
5,769
12,248
135,904
0
W
Bacchus
kentino1842
Bacchus
8,774
857
488
3,227
17,677
25,710
558
4,968
12,709
42,262
0
L
Hera
loilin
Hera
17,707
3,885
0
2,142
17,707
9,961
597
3,849
13,858
107,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,061
Gold Earned
50,400
731
Minions Killed
478
0
Camps Cleared
0
2,402,720
Distance Traveled
2,228,785
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,736
629
192
8
0
553,249
6
L
Achilles
10,601
424
98
4
0
440,688
0
W
Izanami
13,924
557
217
9
0
491,548
0
L
Khepri
10,059
402
31
1
0
500,282
4
L
Da Ji
8,908
356
54
2
0
439,905
1
W
Odin
11,396
456
76
3
0
466,635
0
L
Izanami
9,655
386
135
5
0
460,891
1
W
Sol
13,718
549
206
8
0
410,465
3
W
Bacchus
12,287
491
40
2
0
480,823
2
L
Hera
11,177
447
160
6
0
387,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role