Player Matchup

Horus
Horus
Brandon5390
Horus
Level 129
God Stats
1W - 0L
1,875 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 1
Skadi
Skadi
Cerveza Nd Cigs
Skadi
Level 87
God Stats
9W - 9L
1,572 SR
Queue Stats
41W - 45L
1,467 Elo+
Solo
Atlas
Atlas
Quake Dragon56
Atlas
Level 120
God Stats
2W - 1L
1,623 SR
Queue Stats
27W - 15L
1,638 Elo+
Party 1
Poseidon
Poseidon
SMITEP3T3R
Poseidon
Level 61
God Stats
2W - 0L
1,686 SR
Queue Stats
6W - 3L
1,558 Elo+
Solo
Bakasura
Bakasura
Squad 7 Nelly
Bakasura
Level 144
God Stats
19W - 10L
1,720 SR
Queue Stats
54W - 47L
1,568 Elo+
Party 1
Team Averages
Level 108
1,695 SR
1,527 Elo+

VS

Team Averages
Level 111
1,517 SR
1,443 Elo+
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DBearBlazin
The Morrigan
Level 154
God Stats
1W - 5L
1,273 SR
Queue Stats
224W - 272L
1,412 Elo+
Solo
Medusa
Medusa
Pabu34
Medusa
Level 108
God Stats
4W - 2L
1,678 SR
Queue Stats
138W - 105L
1,447 Elo+
Party 2
Vamana
Vamana
WSUDREW12
Vamana
Level 84
God Stats
4W - 2L
1,614 SR
Queue Stats
103W - 111L
1,454 Elo+
Party 2
Pele
Pele
WounderBlue
Pele
Level 64
God Stats
70W - 66L
1,517 SR
Queue Stats
248W - 261L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
11,912
518
18,074
22,181
26,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 6
12,285
534
12,576
13,881
6,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 11
10,936
475
8,929
21,349
28,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SMITEP3T3R
Poseidon
19
5 / 3 / 8
12,850
559
15,863
13,413
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Squad 7 Nelly
Bakasura
20
15 / 0 / 6
14,346
624
30,466
27,192
17,666
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 6 / 3
8,726
379
7,270
24,264
27,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
DBearBlazin
The Morrigan
18
4 / 6 / 0
12,003
522
11,137
16,216
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Pabu34
Medusa
16
1 / 5 / 1
10,087
439
8,961
14,402
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
WSUDREW12
Vamana
14
1 / 5 / 2
9,547
415
10,392
26,777
19,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 0
9,715
422
13,819
29,824
23,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
6
9
Deaths
31
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
3
0.25
W
3
1
12
9
W
6
3
6
3
L
The Morrigan
DBearBlazin
The Morrigan
4
6
0
0.67
L
Medusa
Pabu34
Medusa
1
5
1
0.3
W
2
2
11
3.75
W
Poseidon
SMITEP3T3R
Poseidon
5
3
8
3
W
Bakasura
Squad 7 Nelly
Bakasura
15
0
6
18
L
Vamana
WSUDREW12
Vamana
1
5
2
0.4
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,908
Damage
51,579
98,016
Taken
111,483
84,870
Mitigated
84,543
33,728
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,270
1,357
495
2,261
24,264
27,575
0
5,574
16,816
40,259
0
W
18,074
7,901
3,404
11,228
22,181
26,745
130
4,737
16,750
0
90,873
W
12,576
5,040
0
1,710
13,881
6,055
223
5,555
8,326
0
111,875
L
The Morrigan
DBearBlazin
The Morrigan
11,137
1,865
0
2,140
16,216
7,093
0
6,755
8,783
95,963
353
L
Medusa
Pabu34
Medusa
8,961
2,886
0
1,965
14,402
6,890
0
3,391
10,425
0
81,759
W
8,929
2,533
0
5,329
21,349
28,953
0
4,811
16,423
51,063
0
W
Poseidon
SMITEP3T3R
Poseidon
15,863
1,752
0
1,490
13,413
5,451
1,295
4,223
9,094
130,881
0
W
Bakasura
Squad 7 Nelly
Bakasura
30,466
18,032
0
10,567
27,192
17,666
462
6,275
20,741
0
147,322
L
Vamana
WSUDREW12
Vamana
10,392
5,371
0
5,671
26,777
19,779
0
5,400
19,029
0
76,400
L
13,819
3,656
0
10,604
29,824
23,206
0
6,253
22,486
0
87,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,329
Gold Earned
50,078
718
Minions Killed
596
0
Camps Cleared
0
2,411,260
Distance Traveled
2,160,089
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,726
379
69
3
0
437,912
2
W
Horus
11,912
518
115
5
0
488,025
9
W
Skadi
12,285
534
145
6
0
415,218
9
L
The Morrigan
12,003
522
174
8
0
401,945
2
L
Medusa
10,087
439
121
5
0
429,798
10
W
Atlas
10,936
475
55
2
0
462,777
14
W
Poseidon
12,850
559
177
8
0
463,687
3
W
Bakasura
14,346
624
226
10
0
581,553
4
L
Vamana
9,547
415
111
5
0
487,352
1
L
Pele
9,715
422
121
5
0
403,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role