Player Matchup

Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Turallin
Ah Muzen Cab
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,575 Elo+
Party 1
Lancelot
Lancelot
bloodNii
Lancelot
Level 47
God Stats
4W - 0L
1,743 SR
Queue Stats
44W - 59L
1,179 Elo+
Party 2
Chaac
Chaac
kabthenab
Chaac
Level 41
God Stats
6W - 5L
1,630 SR
Queue Stats
51W - 71L
1,260 Elo+
Party 2
Team Averages
Level 64
1,575 SR
1,403 Elo+

VS

Team Averages
Level 55
1,556 SR
1,463 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DuriOver9000
Neith
Level 62
God Stats
7W - 6L
1,535 SR
Queue Stats
25W - 22L
1,694 Elo+
Solo
Olorun
Olorun
dragongod507
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
manelao114
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,300 Elo+
Party 3
Anubis
Anubis
trollpick114
Anubis
Level 40
God Stats
0W - 1L
1,744 SR
Queue Stats
6W - 10L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 0 / 7
8,121
1,354
6,081
4,863
2,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
13
1 / 1 / 13
8,002
1,334
7,706
10,003
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Turallin
Ah Muzen Cab
13
0 / 0 / 9
7,309
1,218
8,271
3,066
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
bloodNii
Lancelot
13
8 / 1 / 4
8,547
1,425
9,624
8,823
3,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
kabthenab
Chaac
13
3 / 1 / 8
7,939
1,323
8,135
7,185
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

367

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 3
6,465
1,078
4,810
7,760
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,906
1,151
6,868
4,771
2,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
12
0 / 4 / 2
6,530
1,088
8,606
9,214
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
manelao114
Sun Wukong
12
1 / 4 / 1
6,702
1,117
6,017
11,132
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
12
1 / 4 / 2
6,832
1,139
3,847
9,450
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
16
Kills
3
3
Deaths
16
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
7
7.5
W
Geb
 
Geb
1
1
13
7.5
L
Cthulhu
 
Cthulhu
0
3
3
0.5
L
1
1
2
2
W
Ah Muzen Cab
Turallin
Ah Muzen Cab
0
0
9
4.5
W
Lancelot
bloodNii
Lancelot
8
1
4
10
L
Olorun
0
4
2
0.25
W
Chaac
kabthenab
Chaac
3
1
8
7
L
Sun Wukong
manelao114
Sun Wukong
1
4
1
0.38
L
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
30,148
33,940
Taken
42,327
23,106
Mitigated
27,149
5,906
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,081
779
0
165
4,863
2,429
0
2,073
2,368
16,641
0
W
Geb
 
Geb
7,706
582
0
857
10,003
9,296
0
4,751
4,732
12,374
0
L
Cthulhu
 
Cthulhu
4,810
309
971
340
7,760
6,666
0
2,871
4,803
8,379
0
L
6,868
3,628
0
1,164
4,771
2,128
0
1,081
3,655
0
24,132
W
Ah Muzen Cab
Turallin
Ah Muzen Cab
8,271
3,462
0
1,418
3,066
1,365
0
2,158
870
0
26,032
W
Lancelot
bloodNii
Lancelot
9,624
1,711
0
1,394
8,823
3,992
0
3,910
4,619
0
14,418
L
Olorun
8,606
3,969
2,546
1,750
9,214
4,710
0
2,763
6,350
17,154
0
W
Chaac
kabthenab
Chaac
8,135
1,497
0
2,072
7,185
6,024
0
3,322
3,578
0
17,561
L
Sun Wukong
manelao114
Sun Wukong
6,017
1,541
0
1,655
11,132
8,414
0
4,014
6,959
0
12,503
L
Anubis
3,847
356
0
1,162
9,450
5,231
0
3,058
6,302
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,918
Gold Earned
33,435
96
Minions Killed
114
7
Camps Cleared
3
691,658
Distance Traveled
569,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,121
1,354
27
5
1
122,665
0
W
Geb
8,002
1,334
3
1
1
133,228
2
L
Cthulhu
6,465
1,078
2
0
0
94,637
1
L
Neith
6,906
1,151
60
10
2
128,125
0
W
Ah Muzen Cab
7,309
1,218
44
7
0
122,715
0
W
Lancelot
8,547
1,425
12
2
0
175,636
0
L
Olorun
6,530
1,088
16
3
0
112,670
0
W
Chaac
7,939
1,323
10
2
5
137,414
0
L
Sun Wukong
6,702
1,117
14
2
0
122,103
0
L
Anubis
6,832
1,139
22
4
1
112,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role