Player Matchup

Vamana
Vamana
IronDiscord
Vamana
Level 67
God Stats
1W - 1L
1,350 SR
Queue Stats
86W - 98L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
V3nomNightm4re92
Hou Yi
Level 160
God Stats
2W - 1L
1,225 SR
Queue Stats
352W - 334L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
smokey01998
Kukulkan
Level 155
God Stats
8W - 7L
1,381 SR
Queue Stats
299W - 251L
1,606 Elo+
Party 1
Team Averages
Level 127
1,318 SR
1,566 Elo+

VS

Team Averages
Level 93
1,500 SR
1,488 Elo+
Ne Zha
Ne Zha
ICEDLAWYER
Ne Zha
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 119L
1,456 Elo+
Party 2
Ullr
Ullr
PanesElIvan
Ullr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 128L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
Trasquilador07
Sylvanus
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 161L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 1 / 1
7,392
672
6,521
8,801
7,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 4
6,920
629
8,749
9,817
3,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
smokey01998
Kukulkan
13
3 / 1 / 2
7,874
716
9,604
4,551
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ICEDLAWYER
Ne Zha
12
3 / 1 / 3
7,957
723
5,847
9,412
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 1 / 1
7,700
700
6,559
10,113
4,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
11
1 / 3 / 4
7,268
661
6,750
10,836
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
6
6
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ICEDLAWYER
Ne Zha
3
1
3
4.5
W
Vamana
2
1
1
2.5
L
2
1
1
2.5
L
Sylvanus
1
3
4
1
W
0
4
4
0.5
W
Kukulkan
smokey01998
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
19,156
23,169
Taken
30,361
12,782
Mitigated
15,546
5,467
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ICEDLAWYER
Ne Zha
5,847
1,381
0
1,725
9,412
4,080
0
2,141
7,271
0
22,038
W
Vamana
6,521
2,830
374
2,581
8,801
7,954
0
1,885
6,916
0
16,982
L
6,559
2,621
0
741
10,113
4,806
0
4,079
6,034
0
28,450
L
Sylvanus
6,750
2,025
659
2,045
10,836
6,660
0
3,617
7,219
14,053
2,594
W
8,749
3,881
0
1,650
9,817
3,051
0
3,097
6,720
0
22,265
W
Kukulkan
smokey01998
Kukulkan
9,604
621
0
862
4,551
1,777
0
1,318
3,233
39,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,186
Gold Earned
22,925
121
Minions Killed
123
7
Camps Cleared
4
611,702
Distance Traveled
596,409
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,957
723
44
4
1
221,545
3
W
Vamana
7,392
672
20
2
0
221,409
3
L
Ullr
7,700
700
50
5
2
198,276
1
L
Sylvanus
7,268
661
29
3
1
176,588
3
W
Hou Yi
6,920
629
34
3
3
184,264
3
W
Kukulkan
7,874
716
67
6
4
206,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role