Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
D3M VIB3Z
Pele
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
1,589W - 666L
1,742 Elo+
Party 2
Baron Samedi
Baron Samedi
RAV0 0RANGE
Baron Samedi
Level 127
God Stats
82W - 23L
1,845 SR
Queue Stats
410W - 186L
1,707 Elo+
Party 2
Team Averages
Level 100
1,615 SR
1,650 Elo+

VS

Team Averages
Level 74
1,643 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CHONE34
Sylvanus
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 21L
1,525 Elo+
Party 1
Erlang Shen
Erlang Shen
Xx-GoMeZ347-xX
Erlang Shen
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
123W - 128L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 1 / 2
8,805
734
19,853
8,056
3,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
13
1 / 1 / 6
8,375
698
7,180
10,856
5,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RAV0 0RANGE
Baron Samedi
13
1 / 1 / 5
8,233
686
10,890
6,638
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 1
8,284
690
6,320
15,520
13,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
CHONE34
Sylvanus
11
0 / 4 / 2
6,982
582
5,819
13,856
13,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Xx-GoMeZ347-xX
Erlang Shen
11
1 / 3 / 2
7,944
662
6,423
15,493
13,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
2
6
L
Bakasura
 
Bakasura
2
0
1
2.5
L
Sylvanus
CHONE34
Sylvanus
0
4
2
0.25
W
Pele
1
1
6
4
W
Baron Samedi
RAV0 0RANGE
Baron Samedi
1
1
5
3.5
L
Erlang Shen
Xx-GoMeZ347-xX
Erlang Shen
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,923
Damage
18,562
25,550
Taken
44,869
12,311
Mitigated
41,114
12,610
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,853
14,740
0
2,231
8,056
3,363
1,295
2,432
5,274
0
64,845
L
Bakasura
 
Bakasura
6,320
4,903
0
3,281
15,520
13,882
0
2,917
12,603
0
17,689
L
Sylvanus
CHONE34
Sylvanus
5,819
1,246
1,721
2,186
13,856
13,924
0
4,040
9,816
16,286
0
W
Pele
7,180
1,497
0
3,480
10,856
5,937
427
2,115
8,036
0
28,332
W
Baron Samedi
RAV0 0RANGE
Baron Samedi
10,890
926
3,524
3,375
6,638
3,011
691
1,818
4,560
34,361
0
L
Erlang Shen
Xx-GoMeZ347-xX
Erlang Shen
6,423
2,105
0
986
15,493
13,308
0
4,041
11,452
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
23,210
202
Minions Killed
110
10
Camps Cleared
2
651,481
Distance Traveled
673,320
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,805
734
97
8
3
197,745
4
L
Bakasura
8,284
690
74
6
1
254,632
4
L
Sylvanus
6,982
582
13
1
0
193,599
5
W
Pele
8,375
698
50
4
5
248,513
3
W
Baron Samedi
8,233
686
55
5
2
205,223
3
L
Erlang Shen
7,944
662
23
2
1
225,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role