Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Snake2015LT
Baron Samedi
Bronze III
Level 67
God Stats
10W - 6L
1,483 SR
Queue Stats
155W - 142L
1,342 MMR
Solo
Hades
Hades
Gold V
conimimi
Hades
Gold V
Level 126
God Stats
18W - 15L
1,235 SR
Queue Stats
217W - 218L
1,308 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,444 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,434 SR
1,263 MMR
Neith
Neith
Silver I
DrJhonys
Neith
Silver I
Level 160
God Stats
20W - 26L
1,448 SR
Queue Stats
756W - 768L
1,100 MMR
Solo
Arachne
Arachne
Bronze III
Geraldinho15
Arachne
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,510 MMR
Solo
Merlin
Merlin
Gold V
Laukrr
Merlin
Gold V
Level 86
God Stats
1W - 12L
1,511 SR
Queue Stats
37W - 37L
1,510 MMR
Solo
Ares
Ares
Silver III
N4REBA
Ares
Silver III
Level 146
God Stats
4W - 3L
1,303 SR
Queue Stats
19W - 26L
1,407 MMR
Solo
Amaterasu
Amaterasu
Silver IV
playgamerxv
Amaterasu
Silver IV
Level 104
God Stats
5W - 6L
1,409 SR
Queue Stats
278W - 302L
786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 0 / 2
6,198
689
3,975
5,649
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
 
Hachiman
10
1 / 0 / 0
5,469
608
3,070
4,572
1,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
 
Atlas
9
1 / 0 / 2
5,406
601
2,649
5,114
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Snake2015LT
Baron Samedi
9
0 / 0 / 1
5,381
598
2,193
2,925
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
conimimi
Hades
11
2 / 0 / 1
6,424
714
5,439
9,042
4,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
KaliIzanamiDa JiThanatos

VS

Bans
MulanThothBakasuraEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrJhonys
Neith
9
0 / 0 / 0
5,010
557
2,191
4,244
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Geraldinho15
Arachne
7
0 / 4 / 0
4,305
478
1,301
8,404
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Laukrr
Merlin
9
0 / 1 / 0
4,954
550
1,987
2,965
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
N4REBA
Ares
6
0 / 1 / 0
4,665
518
2,218
4,421
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
playgamerxv
Amaterasu
9
0 / 3 / 0
5,107
567
4,319
9,223
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
2
5
W
Hachiman
 
Hachiman
1
0
0
1
W
Atlas
 
Atlas
1
0
2
2
L
Neith
DrJhonys
Neith
0
0
0
0
L
Arachne
Geraldinho15
Arachne
0
4
0
0
L
Merlin
Laukrr
Merlin
0
1
0
0
L
Ares
N4REBA
Ares
0
1
0
0
W
Baron Samedi
Snake2015LT
Baron Samedi
0
0
1
0.5
W
Hades
conimimi
Hades
2
0
1
2.5
L
Amaterasu
playgamerxv
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
12,016
27,302
Taken
29,257
12,506
Mitigated
13,795
16,550
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,975
2,195
0
2,359
5,649
2,563
0
378
5,271
0
40,000
W
Hachiman
 
Hachiman
3,070
1,374
0
3,734
4,572
1,455
0
433
4,139
0
42,477
W
Atlas
 
Atlas
2,649
1,382
0
2,154
5,114
3,050
264
1,797
3,317
15,939
0
L
Neith
DrJhonys
Neith
2,191
637
0
1,441
4,244
1,440
0
956
3,288
0
39,778
L
Arachne
Geraldinho15
Arachne
1,301
975
0
1,443
8,404
2,848
0
1,364
7,040
0
25,474
L
Merlin
Laukrr
Merlin
1,987
115
0
421
2,965
1,153
0
1,354
1,611
32,924
0
L
Ares
N4REBA
Ares
2,218
160
0
1,252
4,421
2,478
0
2,392
2,029
10,881
0
W
Baron Samedi
Snake2015LT
Baron Samedi
2,193
35
86
1,682
2,925
1,325
1,176
1,597
1,328
41,140
0
W
Hades
conimimi
Hades
5,439
1,666
695
5,840
9,042
4,113
124
0
9,042
52,027
0
L
Amaterasu
playgamerxv
Amaterasu
4,319
1,794
0
4,341
9,223
5,876
0
4,215
5,008
0
40,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
24,041
366
Minions Killed
290
0
Camps Cleared
0
902,300
Distance Traveled
867,291
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,198
689
80
9
0
228,233
1
W
Hachiman
5,469
608
87
10
0
163,952
2
W
Atlas
5,406
601
18
2
0
192,469
2
L
Neith
5,010
557
70
8
0
165,985
0
L
Arachne
4,305
478
56
6
0
196,287
2
L
Merlin
4,954
550
70
8
0
169,135
1
L
Ares
4,665
518
24
3
0
164,424
4
W
Baron Samedi
5,381
598
77
9
0
156,659
3
W
Hades
6,424
714
104
12
0
160,987
4
L
Amaterasu
5,107
567
70
8
0
171,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role