Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Der-schrotter
Janus
Level 95
God Stats
3W - 2L
1,570 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 1
Apollo
Apollo
Outlaw36
Apollo
Level 58
God Stats
14W - 9L
1,762 SR
Queue Stats
40W - 37L
1,533 Elo+
Solo
Loki
Loki
PolsK1BraT
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
X0_Blood_Wolf_X0
Gilgamesh
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 24L
1,383 Elo+
Solo
Team Averages
Level 86
1,566 SR
1,474 Elo+

VS

Team Averages
Level 73
1,604 SR
1,385 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Iluvmelbatoast
Mulan
Level 95
God Stats
26W - 35L
1,440 SR
Queue Stats
165W - 175L
1,318 Elo+
Solo
Sobek
Sobek
LeyakTheShifter
Sobek
Level 64
God Stats
24W - 19L
1,530 SR
Queue Stats
168W - 207L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
Tristzw2003
Baron Samedi
Level 33
God Stats
2W - 1L
1,638 SR
Queue Stats
13W - 11L
1,368 Elo+
Solo
Hades
Hades
WeeDTrollER13
Hades
Level 105
God Stats
6W - 2L
1,913 SR
Queue Stats
188W - 203L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 4 / 1
5,491
499
3,894
10,942
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,610
510
3,554
6,677
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Outlaw36
Apollo
7
1 / 1 / 1
4,779
434
4,831
6,795
1,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 0
5,601
509
1,838
6,374
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
9
0 / 3 / 0
5,073
461
1,907
7,368
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
3 / 1 / 3
5,738
522
4,460
6,877
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 0 / 1
7,220
656
3,859
6,006
4,304
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 5
6,155
560
4,127
9,671
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Tristzw2003
Baron Samedi
10
3 / 3 / 0
6,182
562
4,333
5,691
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 3
6,526
593
4,586
6,604
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
W
Jing Wei
 
Jing Wei
3
1
3
4.5
L
1
3
2
0.67
W
4
0
1
4.5
W
1
1
5
3.5
L
Apollo
Outlaw36
Apollo
1
1
1
1.5
L
2
4
0
0.5
W
Baron Samedi
Tristzw2003
Baron Samedi
3
3
0
1
W
2
0
3
3.5
L
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,024
Damage
21,365
38,156
Taken
34,849
16,320
Mitigated
18,424
6,781
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,894
1,144
195
2,296
10,942
5,406
0
3,297
7,645
20,941
0
W
Jing Wei
 
Jing Wei
4,460
3,305
0
2,322
6,877
2,342
1,044
2,110
4,751
0
28,759
L
3,554
292
0
1,184
6,677
2,397
39
3,732
2,945
36,040
0
W
3,859
564
0
2,456
6,006
4,304
0
184
5,806
0
43,686
W
4,127
560
444
5,020
9,671
6,405
409
2,376
7,255
18,591
0
L
Apollo
Outlaw36
Apollo
4,831
3,130
180
1,158
6,795
1,988
273
2,580
4,215
0
23,290
L
1,838
655
0
80
6,374
2,088
0
1,944
4,430
0
26,587
W
Baron Samedi
Tristzw2003
Baron Samedi
4,333
392
0
1,385
5,691
2,311
774
2,227
3,350
32,489
0
W
4,586
520
84
5,244
6,604
3,062
0
345
6,239
42,822
0
L
Gilgamesh
1,907
410
0
1,688
7,368
4,441
0
1,493
5,875
0
22,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
31,821
210
Minions Killed
276
0
Camps Cleared
0
1,020,333
Distance Traveled
981,796
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,491
499
31
3
0
188,522
1
W
Jing Wei
5,738
522
34
3
0
201,461
3
L
Janus
5,610
510
59
5
0
200,667
2
W
Mulan
7,220
656
94
9
0
185,720
4
W
Sobek
6,155
560
25
2
0
220,339
0
L
Apollo
4,779
434
37
3
0
215,779
3
L
Loki
5,601
509
43
4
0
212,981
0
W
Baron Samedi
6,182
562
43
4
0
175,400
0
W
Hades
6,526
593
80
7
0
198,876
0
L
Gilgamesh
5,073
461
40
4
0
202,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role