Player Matchup

Atlas
Atlas
AtlasPass
Atlas
Level 26
God Stats
1W - 2L
1,263 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1
Thor
Thor
hollytree2020
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,270 Elo+
Party 1
Fafnir
Fafnir
mr_flamingo420
Fafnir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,270 Elo+
Party 1
Team Averages
Level 25
1,421 SR
1,270 Elo+

VS

Team Averages
Level 52
1,617 SR
1,336 Elo+
Danzaburou
Danzaburou
DeviantLakes
Danzaburou
Level 95
God Stats
13W - 13L
1,670 SR
Queue Stats
226W - 244L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
NinaNM200
Gilgamesh
Level 43
God Stats
2W - 0L
1,757 SR
Queue Stats
9W - 29L
1,155 Elo+
Party 2
Sol
Sol
ŅoiŅoi
Sol
Level 18
God Stats
3W - 7L
1,425 SR
Queue Stats
6W - 15L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AtlasPass
Atlas
9
0 / 8 / 0
5,943
594
8,378
16,632
7,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 0
6,243
624
3,497
12,731
4,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
6,238
624
3,640
12,262
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeviantLakes
Danzaburou
14
12 / 0 / 5
9,828
983
17,871
10,600
4,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NinaNM200
Gilgamesh
12
5 / 0 / 11
8,898
890
9,444
10,753
7,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 14
7,706
771
8,092
7,393
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
18
18
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
AtlasPass
Atlas
0
8
0
0
W
Danzaburou
DeviantLakes
Danzaburou
12
0
5
14.5
W
Gilgamesh
NinaNM200
Gilgamesh
5
0
11
10.5
L
0
5
0
0
L
0
5
0
0
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
35,407
41,625
Taken
28,746
19,370
Mitigated
14,699
3,653
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AtlasPass
Atlas
8,378
2,356
0
705
16,632
7,818
0
2,668
13,964
20,603
0
W
Danzaburou
DeviantLakes
Danzaburou
17,871
9,371
0
5,717
10,600
4,592
1,401
4,654
5,604
0
47,153
W
Gilgamesh
NinaNM200
Gilgamesh
9,444
2,998
639
1,890
10,753
7,142
336
3,887
6,706
0
19,896
L
3,497
245
0
550
12,731
4,196
401
2,567
10,164
0
13,997
L
3,640
1,099
421
1,977
12,262
7,356
0
2,684
9,578
16,086
0
W
8,092
2,642
382
4,013
7,393
2,965
996
3,030
3,939
24,569
2,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,424
Gold Earned
26,432
86
Minions Killed
107
3
Camps Cleared
6
514,536
Distance Traveled
606,177
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,943
594
26
3
0
157,055
1
W
Danzaburou
9,828
983
61
6
4
179,166
2
W
Gilgamesh
8,898
890
14
1
1
235,688
2
L
Thor
6,243
624
30
3
1
181,962
1
L
Fafnir
6,238
624
30
3
2
175,519
3
W
Sol
7,706
771
32
3
1
191,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role