Player Matchup

Mulan
Mulan
AceMulaa
Mulan
Level 62
God Stats
24W - 23L
1,500 SR
Queue Stats
285W - 291L
1,376 Elo+
Party 2
Rama
Rama
FFS--Mikey
Rama
Level 109
God Stats
26W - 15L
1,562 SR
Queue Stats
945W - 925L
1,494 Elo+
Party 1
Achilles
Achilles
TechxRomoni
Achilles
Level 69
God Stats
22W - 26L
1,390 SR
Queue Stats
459W - 474L
1,429 Elo+
Party 1
Chaac
Chaac
bennyboy0620
Chaac
Level 46
God Stats
22W - 15L
1,575 SR
Queue Stats
409W - 439L
1,469 Elo+
Party 1
Izanami
Izanami
poorman_98
Izanami
Level 28
God Stats
4W - 7L
1,404 SR
Queue Stats
42W - 36L
1,363 Elo+
Party 2
Team Averages
Level 63
1,486 SR
1,426 Elo+

VS

Team Averages
Level 90
1,442 SR
1,352 Elo+
Achilles
Achilles
MunKKDaDDyy
Achilles
Level 155
God Stats
3W - 10L
1,329 SR
Queue Stats
207W - 212L
1,360 Elo+
Solo
Cerberus
Cerberus
PickledBlue
Cerberus
Level 16
God Stats
1W - 3L
1,508 SR
Queue Stats
12W - 35L
1,162 Elo+
Party 3
Bastet
Bastet
PickledUgly
Bastet
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
640W - 709L
1,408 Elo+
Party 3
Hades
Hades
Shipnx
Hades
Level 95
God Stats
19W - 13L
1,587 SR
Queue Stats
134W - 151L
1,407 Elo+
Solo
Freya
Freya
mojanghurtme
Freya
Level 120
God Stats
4W - 7L
1,286 SR
Queue Stats
103W - 123L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AceMulaa
Mulan
12
7 / 2 / 2
7,866
605
13,038
12,769
9,955
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 0 / 5
8,181
629
4,815
5,076
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
TechxRomoni
Achilles
12
3 / 0 / 1
7,456
574
3,351
9,321
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 1
7,225
556
7,014
11,377
8,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
poorman_98
Izanami
11
2 / 2 / 4
6,566
505
6,182
7,906
3,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MunKKDaDDyy
Achilles
12
2 / 3 / 0
6,810
524
9,350
14,822
9,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
PickledBlue
Cerberus
10
0 / 3 / 3
5,821
448
3,966
9,833
5,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
11
1 / 1 / 2
6,393
492
2,508
9,270
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Shipnx
Hades
10
0 / 1 / 0
5,449
419
3,160
5,882
2,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 6 / 0
6,384
491
7,257
12,638
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
AceMulaa
Mulan
7
2
2
4
W
1
0
5
3.5
L
Achilles
MunKKDaDDyy
Achilles
2
3
0
0.67
L
Cerberus
PickledBlue
Cerberus
0
3
3
0.5
L
Bastet
1
1
2
2
L
Hades
Shipnx
Hades
0
1
0
0
W
Achilles
TechxRomoni
Achilles
3
0
1
3.5
W
1
2
1
0.75
L
3
6
0
0.5
W
Izanami
poorman_98
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
26,241
46,449
Taken
52,445
27,844
Mitigated
25,952
17,228
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AceMulaa
Mulan
13,038
4,424
0
5,912
12,769
9,955
306
6,103
6,666
0
40,429
W
4,815
3,911
0
3,596
5,076
2,146
548
3,198
1,878
0
60,140
L
Achilles
MunKKDaDDyy
Achilles
9,350
2,454
0
5,976
14,822
9,701
0
0
14,822
0
46,540
L
Cerberus
PickledBlue
Cerberus
3,966
132
210
3,645
9,833
5,271
0
0
9,833
29,165
0
L
Bastet
2,508
636
405
4,465
9,270
3,961
10
0
9,270
0
36,248
L
Hades
Shipnx
Hades
3,160
201
0
3,056
5,882
2,689
0
0
5,882
22,868
0
W
Achilles
TechxRomoni
Achilles
3,351
1,094
0
2,000
9,321
4,074
0
269
9,052
0
56,621
W
7,014
1,557
0
4,132
11,377
8,609
0
117
11,260
0
46,942
L
7,257
2,929
0
4,715
12,638
4,330
0
0
12,638
34,163
0
W
Izanami
poorman_98
Izanami
6,182
4,936
0
1,588
7,906
3,060
867
4,977
2,929
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,294
Gold Earned
30,857
421
Minions Killed
283
0
Camps Cleared
0
1,220,157
Distance Traveled
1,074,158
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,866
605
56
4
0
228,891
2
W
Rama
8,181
629
119
9
0
240,475
0
L
Achilles
6,810
524
76
6
0
239,605
1
L
Cerberus
5,821
448
52
4
0
216,061
1
L
Bastet
6,393
492
68
5
0
242,201
0
L
Hades
5,449
419
35
3
0
165,207
0
W
Achilles
7,456
574
93
7
0
305,583
5
W
Chaac
7,225
556
84
6
0
221,971
4
L
Freya
6,384
491
52
4
0
211,084
1
W
Izanami
6,566
505
69
5
0
223,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role