Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bakamancer
Bakasura
Level 66
God Stats
1W - 0L
1,327 SR
Queue Stats
5W - 1L
1,694 Elo+
Solo
Jormungandr
Jormungandr
TofuStyx
Jormungandr
Level 98
God Stats
274W - 309L
1,464 SR
Queue Stats
1,251W - 1,406L
1,472 Elo+
Solo
Vulcan
Vulcan
ZCity4
Vulcan
Level 148
God Stats
2W - 0L
1,769 SR
Queue Stats
127W - 116L
1,576 Elo+
Solo
Izanami
Izanami
marcialm05
Izanami
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,650 Elo+
Solo
Team Averages
Level 103
1,512 SR
1,578 Elo+

VS

Team Averages
Level 95
1,448 SR
1,397 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
TopRankJayP
Awilix
Level 89
God Stats
34W - 25L
1,521 SR
Queue Stats
99W - 82L
1,453 Elo+
Solo
Odin
Odin
aaronpenagos
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,146 Elo+
Solo
Kali
Kali
frisco_gray
Kali
Level 46
God Stats
21W - 31L
1,221 SR
Queue Stats
720W - 779L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 0 / 5
7,707
1,101
6,162
4,044
2,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Bakamancer
Bakasura
13
3 / 0 / 2
8,030
1,147
3,982
5,615
3,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
TofuStyx
Jormungandr
13
0 / 0 / 5
7,825
1,118
5,654
5,555
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
ZCity4
Vulcan
13
2 / 0 / 3
7,763
1,109
9,813
2,540
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
marcialm05
Izanami
13
0 / 0 / 4
7,123
1,018
2,797
1,919
830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

362

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 0 / 0
7,502
1,072
5,449
5,994
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
 
Ullr
12
0 / 0 / 0
7,320
1,046
2,133
6,046
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
12
0 / 0 / 0
6,604
943
1,645
3,040
1,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 0
6,930
990
2,627
4,591
2,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

12
0 / 7 / 0
7,077
1,011
3,179
13,639
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
7
Kills
0
0
Deaths
7
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
5
4.5
L
Geb
 
Geb
0
0
0
0
L
Ullr
 
Ullr
0
0
0
0
W
Bakasura
Bakamancer
Bakasura
3
0
2
4
W
Jormungandr
TofuStyx
Jormungandr
0
0
5
2.5
L
Awilix
0
0
0
0
W
Vulcan
ZCity4
Vulcan
2
0
3
3.5
L
0
0
0
0
L
0
7
0
0
W
Izanami
marcialm05
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
15,033
19,673
Taken
33,310
12,713
Mitigated
17,491
5,344
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,162
45
0
271
4,044
2,948
0
1,236
2,808
10,435
0
L
Geb
 
Geb
5,449
29
0
909
5,994
4,587
0
3,079
2,497
16,593
0
L
Ullr
 
Ullr
2,133
1,500
0
1,272
6,046
2,338
0
3,688
2,158
0
24,570
W
Bakasura
Bakamancer
Bakasura
3,982
2,776
0
2,443
5,615
3,753
0
1,814
3,801
0
11,304
W
Jormungandr
TofuStyx
Jormungandr
5,654
552
0
2,430
5,555
4,012
0
1,556
3,999
14,939
0
L
Awilix
1,645
619
0
64
3,040
1,268
0
2,287
703
0
5,665
W
Vulcan
ZCity4
Vulcan
9,813
3,068
0
200
2,540
1,170
0
265
2,275
31,083
0
L
2,627
364
0
240
4,591
2,995
0
2,942
1,539
0
10,879
L
3,179
1,052
0
1,102
13,639
6,303
0
9,112
4,004
0
13,274
W
Izanami
marcialm05
Izanami
2,797
1,165
0
0
1,919
830
0
578
1,341
0
11,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
35,433
145
Minions Killed
142
8
Camps Cleared
4
727,348
Distance Traveled
535,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,707
1,101
12
2
0
148,925
1
L
Geb
7,502
1,072
21
3
0
105,647
0
L
Ullr
7,320
1,046
68
10
1
114,984
1
W
Bakasura
8,030
1,147
39
6
3
164,641
0
W
Jormungandr
7,825
1,118
20
3
0
138,892
0
L
Awilix
6,604
943
10
1
0
65,062
1
W
Vulcan
7,763
1,109
47
7
4
148,928
0
L
Odin
6,930
990
22
3
0
116,855
0
L
Kali
7,077
1,011
21
3
3
133,376
2
W
Izanami
7,123
1,018
27
4
1
125,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role