Player Matchup

Zhong Kui
Zhong Kui
ObseleteTruth
Zhong Kui
Level 120
God Stats
2W - 1L
1,398 SR
Queue Stats
40W - 54L
1,451 Elo+
Solo
Freya
Freya
Octaslash84
Freya
Level 159
God Stats
5W - 3L
1,621 SR
Queue Stats
83W - 78L
1,456 Elo+
Solo
Athena
Athena
SnoopEastwoodGD
Athena
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 179L
1,512 Elo+
Solo
Jormungandr
Jormungandr
ayyyyyeZach
Jormungandr
Level 95
God Stats
3W - 4L
1,300 SR
Queue Stats
487W - 555L
1,471 Elo+
Solo
Lancelot
Lancelot
ohXae
Lancelot
Level 89
God Stats
24W - 23L
1,552 SR
Queue Stats
614W - 644L
1,409 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,460 Elo+

VS

Team Averages
Level 91
1,492 SR
1,479 Elo+
Bakasura
Bakasura
ItchyArabic
Bakasura
Level 120
God Stats
6W - 7L
1,425 SR
Queue Stats
60W - 76L
1,487 Elo+
Party 1
Fenrir
Fenrir
ItchySyrian
Fenrir
Level 24
God Stats
4W - 3L
1,496 SR
Queue Stats
52W - 64L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
MaikC57
Cabrakan
Level 87
God Stats
1W - 3L
1,529 SR
Queue Stats
62W - 56L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
XS4CR3DXKILL3RX
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,518 Elo+
Party 1
Skadi
Skadi
specldark
Skadi
Level 160
God Stats
335W - 349L
1,509 SR
Queue Stats
607W - 690L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ObseleteTruth
Zhong Kui
18
4 / 6 / 6
11,528
549
16,465
21,783
15,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 3 / 4
10,960
522
6,388
16,938
7,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 14
11,061
527
7,522
26,996
33,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
ayyyyyeZach
Jormungandr
19
4 / 0 / 7
12,378
589
18,430
19,030
15,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
ohXae
Lancelot
19
12 / 5 / 6
12,561
598
18,467
19,624
10,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItchyArabic
Bakasura
16
9 / 4 / 3
11,071
527
17,670
22,792
10,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
13
5 / 9 / 4
9,458
450
8,028
17,872
8,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
MaikC57
Cabrakan
17
2 / 4 / 1
11,003
524
13,226
23,222
13,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
XS4CR3DXKILL3RX
Baron Samedi
14
2 / 6 / 4
9,635
459
18,278
17,560
8,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
specldark
Skadi
15
2 / 3 / 6
9,863
470
11,827
13,241
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
26
Kills
20
20
Deaths
26
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ItchyArabic
Bakasura
9
4
3
2.63
L
Fenrir
5
9
4
0.78
L
Cabrakan
MaikC57
Cabrakan
2
4
1
0.63
W
Zhong Kui
ObseleteTruth
Zhong Kui
4
6
6
1.17
W
4
3
4
2
W
2
6
14
1.5
L
Baron Samedi
XS4CR3DXKILL3RX
Baron Samedi
2
6
4
0.67
W
Jormungandr
ayyyyyeZach
Jormungandr
4
0
7
7.5
W
Lancelot
ohXae
Lancelot
12
5
6
3
L
Skadi
specldark
Skadi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,272
Damage
69,029
104,371
Taken
94,687
81,882
Mitigated
45,800
30,771
Healing
24,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ItchyArabic
Bakasura
17,670
11,103
0
4,911
22,792
10,470
0
13,837
8,955
0
67,842
L
Fenrir
8,028
3,379
0
1,187
17,872
8,308
0
8,105
9,767
0
43,024
L
Cabrakan
MaikC57
Cabrakan
13,226
2,106
0
9,000
23,222
13,167
450
12,279
10,943
93,052
0
W
Zhong Kui
ObseleteTruth
Zhong Kui
16,465
1,919
0
7,339
21,783
15,092
96
8,617
12,222
111,057
0
W
6,388
2,599
0
8,141
16,938
7,470
3,019
3,600
12,346
74,054
0
W
7,522
1,808
0
2,054
26,996
33,579
213
4,717
21,066
37,939
0
L
Baron Samedi
XS4CR3DXKILL3RX
Baron Samedi
18,278
2,826
562
5,261
17,560
8,488
0
11,642
5,918
69,481
0
W
Jormungandr
ayyyyyeZach
Jormungandr
18,430
6,117
0
5,510
19,030
15,072
343
10,584
8,026
114,687
0
W
Lancelot
ohXae
Lancelot
18,467
5,400
0
7,727
19,624
10,669
0
7,357
11,905
0
100,129
L
Skadi
specldark
Skadi
11,827
4,833
0
3,955
13,241
5,367
1,644
3,860
9,381
0
63,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,488
Gold Earned
51,030
623
Minions Killed
549
0
Camps Cleared
0
1,935,578
Distance Traveled
1,685,316
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,071
527
119
6
0
404,616
0
L
Fenrir
9,458
450
60
3
0
291,226
0
L
Cabrakan
11,003
524
174
8
0
337,035
0
W
Zhong Kui
11,528
549
152
7
0
338,100
5
W
Freya
10,960
522
105
5
0
390,856
1
W
Athena
11,061
527
45
2
0
412,452
6
L
Baron Samedi
9,635
459
102
5
0
301,953
0
W
Jormungandr
12,378
589
187
9
0
364,426
9
W
Lancelot
12,561
598
134
6
0
429,744
1
L
Skadi
9,863
470
94
4
0
350,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role