Player Matchup

Anubis
Anubis
FerrousFour2155
Anubis
Level 88
God Stats
2W - 1L
1,610 SR
Queue Stats
97W - 30L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
Ja boi FaTty
Danzaburou
Level 97
God Stats
24W - 16L
1,590 SR
Queue Stats
69W - 66L
1,497 Elo+
Party 1
Shiva
Shiva
No Im Tough
Shiva
Level 122
God Stats
12W - 5L
1,613 SR
Queue Stats
115W - 69L
1,565 Elo+
Party 1
Team Averages
Level 102
1,604 SR
1,554 Elo+

VS

Team Averages
Level 95
1,556 SR
1,554 Elo+
Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Cam Jones9630
Chronos
Level 17
God Stats
6W - 5L
1,601 SR
Queue Stats
27W - 22L
1,482 Elo+
Party 2
Loki
Loki
CountryBoy2D702
Loki
Level 159
God Stats
5W - 5L
1,567 SR
Queue Stats
332W - 190L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
10,059
671
12,434
16,051
9,088
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Ja boi FaTty
Danzaburou
17
6 / 1 / 5
12,109
807
12,665
10,397
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 0 / 7
11,643
776
15,816
13,499
11,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 4 / 3
9,792
653
5,659
19,340
28,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
15
1 / 5 / 5
9,742
649
10,723
15,059
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 4 / 1
10,071
671
12,772
14,057
5,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
3
0.63
L
Chronos
1
5
5
0.7
L
4
4
1
1.13
W
1
5
8
1
W
Danzaburou
Ja boi FaTty
Danzaburou
6
1
5
8.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
29,154
39,947
Taken
48,456
25,893
Mitigated
41,607
13,825
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,659
1,590
256
3,764
19,340
28,982
0
4,640
14,700
16,618
0
L
Chronos
10,723
3,221
197
3,056
15,059
6,693
0
4,023
11,036
39,104
0
L
12,772
2,086
0
1,655
14,057
5,932
0
4,038
10,019
0
38,193
W
12,434
542
0
6,003
16,051
9,088
0
7,397
8,654
34,325
0
W
Danzaburou
Ja boi FaTty
Danzaburou
12,665
6,884
0
3,514
10,397
4,887
2,439
5,045
5,352
0
54,750
W
15,816
1,488
387
3,921
13,499
11,918
117
4,315
9,184
0
41,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
29,605
185
Minions Killed
155
7
Camps Cleared
6
813,623
Distance Traveled
810,955
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,792
653
20
1
0
263,213
2
L
Chronos
9,742
649
80
5
2
276,496
1
L
Loki
10,071
671
55
4
4
271,246
3
W
Anubis
10,059
671
45
3
3
239,452
2
W
Danzaburou
12,109
807
90
6
2
273,063
2
W
Shiva
11,643
776
50
3
2
301,108
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role