Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SstitchHN
Neith
Level 28
God Stats
81W - 27L
1,768 SR
Queue Stats
305W - 102L
1,642 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swiftyblu
Tsukuyomi
Level 139
God Stats
14W - 5L
1,696 SR
Queue Stats
515W - 293L
1,610 Elo+
Party 1
Discordia
Discordia
UnBrokenBLAD3
Discordia
Level 106
God Stats
23W - 5L
1,715 SR
Queue Stats
499W - 263L
1,619 Elo+
Party 1
Cerberus
Cerberus
Wise Jeff
Cerberus
Level 123
God Stats
3W - 5L
1,242 SR
Queue Stats
692W - 404L
1,592 Elo+
Party 1
Team Averages
Level 110
1,584 SR
1,593 Elo+

VS

Team Averages
Level 89
1,455 SR
1,375 Elo+
Set
Set
CRAZYPLUMBOY
Set
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 81L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
DeathAvengerII
Sylvanus
Level 148
God Stats
0W - 1L
1,284 SR
Queue Stats
11W - 18L
1,182 Elo+
Solo
Izanami
Izanami
GodsLastGift190
Izanami
Level 156
God Stats
14W - 17L
1,479 SR
Queue Stats
684W - 735L
1,414 Elo+
Solo
Poseidon
Poseidon
NikToo59100
Poseidon
Level 31
God Stats
8W - 11L
1,510 SR
Queue Stats
42W - 69L
1,339 Elo+
Solo
Yu Huang
Yu Huang
ScalyMetal dude
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 232L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 3 / 12
10,553
1,055
10,097
15,901
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
SstitchHN
Neith
16
1 / 0 / 12
10,210
1,021
10,868
8,467
4,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Swiftyblu
Tsukuyomi
17
4 / 1 / 17
10,870
1,087
17,260
13,179
6,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
UnBrokenBLAD3
Discordia
17
7 / 0 / 13
11,670
1,167
18,808
5,247
2,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Wise Jeff
Cerberus
17
7 / 0 / 13
11,730
1,173
12,601
14,705
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

282

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,257
926
8,284
14,460
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
15
1 / 5 / 3
9,484
948
7,754
18,079
20,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 2 / 2
8,842
884
9,092
12,822
5,024
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
NikToo59100
Poseidon
14
0 / 11 / 2
8,870
887
10,635
18,708
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
15
2 / 1 / 1
9,819
982
14,287
9,736
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
25
Kills
4
4
Deaths
25
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
12
4
L
1
6
2
0.33
L
Sylvanus
1
5
3
0.5
L
0
2
2
0.5
L
Poseidon
NikToo59100
Poseidon
0
11
2
0.09
L
Yu Huang
2
1
1
2.5
W
Neith
SstitchHN
Neith
1
0
12
7
W
Tsukuyomi
Swiftyblu
Tsukuyomi
4
1
17
12.5
W
Discordia
UnBrokenBLAD3
Discordia
7
0
13
13.5
W
Cerberus
Wise Jeff
Cerberus
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
50,052
57,499
Taken
73,805
36,858
Mitigated
45,790
9,585
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,097
741
0
627
15,901
11,135
0
9,485
6,114
0
15,955
L
8,284
3,045
0
387
14,460
10,976
0
5,689
8,561
0
19,035
L
Sylvanus
7,754
2,391
3,609
4,148
18,079
20,287
0
6,579
11,421
18,904
3,494
L
9,092
7,633
0
0
12,822
5,024
0
6,154
6,553
0
32,679
L
Poseidon
NikToo59100
Poseidon
10,635
1,365
122
876
18,708
6,034
0
7,885
10,597
31,388
0
L
Yu Huang
14,287
691
0
250
9,736
3,469
0
5,102
4,587
25,806
0
W
Neith
SstitchHN
Neith
10,868
5,948
0
2,178
8,467
4,132
0
5,050
3,388
0
35,138
W
Tsukuyomi
Swiftyblu
Tsukuyomi
17,260
4,718
0
2,799
13,179
6,266
0
8,423
4,716
0
39,139
W
Discordia
UnBrokenBLAD3
Discordia
18,808
907
0
992
5,247
2,206
0
2,728
2,449
37,363
0
W
Cerberus
Wise Jeff
Cerberus
12,601
339
0
2,989
14,705
13,119
0
6,242
8,252
26,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
46,272
217
Minions Killed
177
11
Camps Cleared
3
1,024,186
Distance Traveled
819,551
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,553
1,055
18
2
3
228,835
0
L
Set
9,257
926
18
2
1
188,833
2
L
Sylvanus
9,484
948
32
3
2
139,754
0
L
Izanami
8,842
884
38
4
0
131,141
0
L
Poseidon
8,870
887
46
5
0
165,093
0
L
Yu Huang
9,819
982
43
4
0
194,730
0
W
Neith
10,210
1,021
60
6
3
182,317
1
W
Tsukuyomi
10,870
1,087
57
6
2
220,318
0
W
Discordia
11,670
1,167
43
4
3
192,689
0
W
Cerberus
11,730
1,173
39
4
0
200,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role