Player Matchup

Yemoja
Yemoja
Capt_TryHard_TTV
Yemoja
Level 147
God Stats
2W - 1L
1,784 SR
Queue Stats
987W - 714L
1,584 Elo+
Party 1
Loki
Loki
CheeseNBiscuitz
Loki
Level 150
God Stats
39W - 26L
1,669 SR
Queue Stats
176W - 148L
1,633 Elo+
Party 1
Neith
Neith
LordIronic_
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 86L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MorganDownBad
Morgan Le Fay
Level 159
God Stats
223W - 137L
1,751 SR
Queue Stats
854W - 563L
1,625 Elo+
Party 1
Bakasura
Bakasura
VerreCroix
Bakasura
Level 80
God Stats
4W - 2L
1,771 SR
Queue Stats
76W - 58L
1,638 Elo+
Party 1
Team Averages
Level 133
1,695 SR
1,613 Elo+

VS

Team Averages
Level 125
1,607 SR
1,625 Elo+
Ymir
Ymir
BlackHashiraa
Ymir
Level 154
God Stats
1W - 2L
1,766 SR
Queue Stats
484W - 438L
1,591 Elo+
Solo
Rama
Rama
CantGuardLouks
Rama
Level 156
God Stats
4W - 5L
1,582 SR
Queue Stats
167W - 152L
1,670 Elo+
Solo
Cabrakan
Cabrakan
SmallMeatSince02
Cabrakan
Level 103
God Stats
7W - 7L
1,571 SR
Queue Stats
719W - 654L
1,597 Elo+
Solo
King Arthur
King Arthur
Zenofiend
King Arthur
Level 145
God Stats
15W - 12L
1,616 SR
Queue Stats
168W - 151L
1,618 Elo+
Solo
The Morrigan
The Morrigan
urqod
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,218
555
6,320
9,258
6,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 2
7,059
543
2,483
7,481
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 7
6,977
537
5,299
4,260
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MorganDownBad
Morgan Le Fay
13
10 / 0 / 1
8,286
637
13,164
6,596
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
VerreCroix
Bakasura
11
0 / 1 / 4
6,294
484
4,831
12,767
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,203
400
1,133
10,777
5,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
6,763
520
2,959
8,926
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,573
506
3,769
10,969
6,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Zenofiend
King Arthur
11
1 / 0 / 1
6,953
535
7,913
7,995
6,173
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
urqod
The Morrigan
12
0 / 4 / 2
6,908
531
4,207
7,823
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
3
1
0.17
W
2
1
6
5
W
1
2
2
1
W
1
0
7
4.5
W
Morgan Le Fay
MorganDownBad
Morgan Le Fay
10
0
1
10.5
L
2
3
0
0.67
W
Bakasura
VerreCroix
Bakasura
0
1
4
2
L
King Arthur
Zenofiend
King Arthur
1
0
1
1.5
L
The Morrigan
urqod
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
19,981
40,362
Taken
46,490
18,890
Mitigated
24,567
16,514
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,133
237
1,528
2,531
10,777
5,936
0
7,963
2,631
8,209
0
L
2,959
2,606
0
2,704
8,926
3,013
0
5,616
3,260
0
57,891
W
6,320
1,513
3,328
2,520
9,258
6,114
46
2,218
7,040
25,092
0
W
2,483
93
0
2,414
7,481
2,882
0
410
7,071
0
51,079
W
5,299
1,743
0
1,355
4,260
2,078
0
1,985
2,275
0
48,125
W
Morgan Le Fay
MorganDownBad
Morgan Le Fay
13,164
2,805
0
705
6,596
2,558
653
1,605
4,991
65,663
0
L
3,769
546
0
3,102
10,969
6,127
0
2,971
7,779
48,410
0
W
Bakasura
VerreCroix
Bakasura
4,831
3,037
0
6,192
12,767
5,258
10
2,805
9,962
0
42,239
L
King Arthur
Zenofiend
King Arthur
7,913
1,527
292
1,799
7,995
6,173
0
755
6,946
0
50,169
L
The Morrigan
urqod
The Morrigan
4,207
1,018
0
399
7,823
3,318
0
2,179
5,349
54,435
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
32,400
406
Minions Killed
410
0
Camps Cleared
0
1,292,098
Distance Traveled
1,138,277
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,203
400
13
1
0
172,084
2
L
Rama
6,763
520
111
9
0
233,958
2
W
Yemoja
7,218
555
34
3
0
216,185
1
W
Loki
7,059
543
86
7
0
276,250
8
W
Neith
6,977
537
92
7
0
256,603
4
W
Morgan Le Fay
8,286
637
104
8
0
247,858
0
L
Cabrakan
6,573
506
93
7
0
227,777
0
W
Bakasura
6,294
484
90
7
0
295,202
7
L
King Arthur
6,953
535
85
7
0
264,848
5
L
The Morrigan
6,908
531
108
8
0
239,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role