Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AJ Cheeseman106
Tyr
Level 101
God Stats
4W - 1L
1,621 SR
Queue Stats
41W - 45L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
DISABLEDZOMBIE
Baron Samedi
Level 103
God Stats
3W - 3L
1,554 SR
Queue Stats
35W - 34L
1,433 Elo+
Party 1
Team Averages
Level 95
1,558 SR
1,443 Elo+

VS

Team Averages
Level 80
1,561 SR
1,323 Elo+
Jormungandr
Jormungandr
Dogooder45678
Jormungandr
Level 36
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 9L
1,116 Elo+
Solo
Pele
Pele
GTO onizuka3458
Pele
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,439 Elo+
Solo
Vulcan
Vulcan
MonsterShadow00
Vulcan
Level 97
God Stats
229W - 311L
1,475 SR
Queue Stats
239W - 349L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
9 / 3 / 6
13,452
791
22,033
12,779
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 2 / 9
12,619
742
14,227
20,293
18,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DISABLEDZOMBIE
Baron Samedi
17
4 / 4 / 13
12,222
719
24,234
17,703
9,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dogooder45678
Jormungandr
15
1 / 4 / 5
10,741
632
11,292
27,919
29,031
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 7 / 2
12,517
736
16,367
23,611
11,847
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 9 / 4
10,958
645
10,810
18,529
15,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
9
9
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
3
6
4
W
7
2
9
5.75
W
Baron Samedi
DISABLEDZOMBIE
Baron Samedi
4
4
13
2.63
L
Jormungandr
Dogooder45678
Jormungandr
1
4
5
0.88
L
6
7
2
1
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,494
Damage
38,469
50,775
Taken
70,059
33,751
Mitigated
56,580
19,318
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,033
11,712
337
3,609
12,779
5,611
2,350
5,715
7,064
0
77,338
W
14,227
1,848
0
4,406
20,293
18,570
158
8,717
11,576
0
31,732
W
Baron Samedi
DISABLEDZOMBIE
Baron Samedi
24,234
2,127
1,757
9,209
17,703
9,570
332
8,063
9,640
61,386
0
L
Jormungandr
Dogooder45678
Jormungandr
11,292
2,711
0
0
27,919
29,031
0
8,213
19,706
38,888
0
L
16,367
2,472
0
5,601
23,611
11,847
0
8,421
15,190
0
51,554
L
10,810
5,963
0
2,392
18,529
15,702
0
8,113
10,416
31,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
34,216
210
Minions Killed
201
7
Camps Cleared
7
936,202
Distance Traveled
858,677
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,452
791
103
6
3
292,218
0
W
Tyr
12,619
742
37
2
0
367,901
3
W
Baron Samedi
12,222
719
70
4
4
276,083
1
L
Jormungandr
10,741
632
72
4
0
295,514
0
L
Pele
12,517
736
83
5
6
280,871
2
L
Vulcan
10,958
645
46
3
1
282,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role