Player Matchup

Merlin
Merlin
Hedgehog10
Merlin
Level 82
God Stats
2W - 2L
1,482 SR
Queue Stats
86W - 121L
1,339 Elo+
Solo
Horus
Horus
Heyden02__
Horus
Level 108
God Stats
9W - 6L
1,597 SR
Queue Stats
282W - 336L
1,475 Elo+
Party 2
Thanatos
Thanatos
dragon723slayer
Thanatos
Level 65
God Stats
5W - 6L
1,548 SR
Queue Stats
61W - 91L
1,385 Elo+
Party 2
Team Averages
Level 85
1,542 SR
1,400 Elo+

VS

Team Averages
Level 64
1,333 SR
1,258 Elo+
Discordia
Discordia
Diamond_Frog87
Discordia
Level 49
God Stats
1W - 3L
1,349 SR
Queue Stats
34W - 79L
1,172 Elo+
Party 1
Geb
Geb
Twobeans8877
Geb
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
flame sword41
Cu Chulainn
Level 17
God Stats
1W - 11L
1,148 SR
Queue Stats
10W - 42L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hedgehog10
Merlin
15
6 / 1 / 10
10,300
792
13,727
8,529
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
15
4 / 1 / 13
9,595
738
11,256
15,641
14,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
15
11 / 4 / 6
10,577
814
14,058
13,046
5,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diamond_Frog87
Discordia
12
3 / 8 / 3
8,887
684
9,039
13,126
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 2
8,895
684
9,379
16,525
5,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
flame sword41
Cu Chulainn
11
0 / 7 / 5
7,644
588
4,669
16,644
12,961
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
6
6
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Diamond_Frog87
Discordia
3
8
3
0.56
W
Merlin
Hedgehog10
Merlin
6
1
10
11
W
Horus
4
1
13
10.5
L
3
6
2
0.67
W
Thanatos
11
4
6
3.5
L
Cu Chulainn
flame sword41
Cu Chulainn
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,041
Damage
23,087
37,216
Taken
46,295
23,226
Mitigated
22,220
13,084
Healing
2,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Diamond_Frog87
Discordia
9,039
300
0
590
13,126
3,520
0
3,829
9,297
23,485
0
W
Merlin
Hedgehog10
Merlin
13,727
1,414
0
106
8,529
3,255
821
5,219
3,310
47,205
0
W
Horus
11,256
4,829
1,304
2,105
15,641
14,382
54
6,705
8,936
0
20,534
L
9,379
733
0
397
16,525
5,739
0
4,660
11,865
17,899
0
W
Thanatos
14,058
2,581
0
9,569
13,046
5,589
490
7,173
5,873
0
29,410
L
Cu Chulainn
flame sword41
Cu Chulainn
4,669
870
408
784
16,644
12,961
0
5,576
11,068
0
13,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
25,426
133
Minions Killed
80
8
Camps Cleared
1
664,990
Distance Traveled
588,369
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,887
684
42
3
1
163,757
0
W
Merlin
10,300
792
76
6
4
202,850
0
W
Horus
9,595
738
24
2
0
229,796
2
L
Geb
8,895
684
18
1
0
217,119
0
W
Thanatos
10,577
814
33
3
4
232,344
0
L
Cu Chulainn
7,644
588
20
2
0
207,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role