Player Matchup

Cabrakan
Cabrakan
GalinhaSuave
Cabrakan
Level 129
God Stats
2W - 2L
1,184 SR
Queue Stats
128W - 118L
1,536 Elo+
Solo
Bellona
Bellona
SwissCheezy90
Bellona
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 179L
1,504 Elo+
Solo
Odin
Odin
TheBigRedInbred
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Sylvanus
Sylvanus
baby echidna
Sylvanus
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,397 Elo+
Solo
Fenrir
Fenrir
womstalker
Fenrir
Level 60
God Stats
1W - 3L
1,453 SR
Queue Stats
86W - 86L
1,502 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,486 Elo+

VS

Team Averages
Level 114
1,713 SR
1,523 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DJCaLEEB
Ares
Level 105
God Stats
3W - 1L
1,773 SR
Queue Stats
177W - 152L
1,565 Elo+
Solo
Cerberus
Cerberus
EmeraldJuan
Cerberus
Level 62
God Stats
7W - 2L
1,667 SR
Queue Stats
163W - 146L
1,525 Elo+
Solo
Artemis
Artemis
Olivia111914
Artemis
Level 100
God Stats
13W - 11L
1,636 SR
Queue Stats
274W - 251L
1,527 Elo+
Solo
Neith
Neith
TJmafia
Neith
Level 160
God Stats
12W - 6L
1,989 SR
Queue Stats
1,067W - 1,098L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GalinhaSuave
Cabrakan
18
9 / 5 / 8
10,910
839
21,025
22,504
22,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
16
4 / 6 / 11
10,210
785
16,431
26,664
37,764
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 14
9,160
705
7,424
20,100
20,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
baby echidna
Sylvanus
17
2 / 4 / 10
9,575
737
15,270
20,878
19,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
womstalker
Fenrir
17
2 / 7 / 14
9,835
757
8,292
18,604
31,397
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 5 / 15
10,492
807
12,844
16,903
16,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
17
3 / 3 / 22
11,284
868
14,801
18,999
26,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
EmeraldJuan
Cerberus
19
6 / 2 / 21
11,997
923
13,756
19,221
27,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Olivia111914
Artemis
19
12 / 4 / 14
11,764
905
24,911
14,808
10,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
TJmafia
Neith
16
1 / 4 / 21
9,996
769
24,111
14,489
8,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
121
18
Kills
28
28
Deaths
18
57
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
5
15
2.7
W
Ares
3
3
22
4.67
W
Cerberus
EmeraldJuan
Cerberus
6
2
21
8.25
L
Cabrakan
GalinhaSuave
Cabrakan
9
5
8
2.6
W
Artemis
Olivia111914
Artemis
12
4
14
4.75
L
Bellona
4
6
11
1.58
W
Neith
TJmafia
Neith
1
4
21
2.88
L
1
6
14
1.33
L
Sylvanus
baby echidna
Sylvanus
2
4
10
1.75
L
Fenrir
womstalker
Fenrir
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,442
Damage
90,423
108,750
Taken
84,420
132,873
Mitigated
88,080
32,471
Healing
30,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,844
3,121
4,873
2,681
16,903
16,042
582
7,535
9,368
0
17,324
W
Ares
14,801
880
1,339
3,214
18,999
26,023
1,274
8,940
10,059
22,673
0
W
Cerberus
EmeraldJuan
Cerberus
13,756
765
1,979
6,562
19,221
27,392
1,118
8,069
11,152
23,288
0
L
Cabrakan
GalinhaSuave
Cabrakan
21,025
907
978
2,665
22,504
22,829
579
4,485
18,019
38,429
0
W
Artemis
Olivia111914
Artemis
24,911
16,227
466
3,269
14,808
10,006
1,811
5,666
9,142
0
37,933
L
Bellona
16,431
2,649
2,644
4,274
26,664
37,764
428
9,818
16,846
0
29,228
W
Neith
TJmafia
Neith
24,111
8,919
1,739
4,298
14,489
8,617
4,171
6,085
8,404
0
50,902
L
7,424
676
0
377
20,100
20,996
294
5,145
14,955
0
15,641
L
Sylvanus
baby echidna
Sylvanus
15,270
3,106
11,733
6,763
20,878
19,887
460
5,401
15,477
25,240
0
L
Fenrir
womstalker
Fenrir
8,292
1,444
1,404
1,633
18,604
31,397
294
3,708
14,896
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,690
Gold Earned
55,533
123
Minions Killed
156
0
Camps Cleared
0
1,151,570
Distance Traveled
1,108,675
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,492
807
18
1
0
190,211
0
W
Ares
11,284
868
14
1
0
221,721
0
W
Cerberus
11,997
923
22
2
0
274,424
2
L
Cabrakan
10,910
839
40
3
0
220,838
2
W
Artemis
11,764
905
35
3
0
219,931
0
L
Bellona
10,210
785
15
1
0
248,429
2
W
Neith
9,996
769
67
5
0
202,388
1
L
Odin
9,160
705
19
1
0
223,807
0
L
Sylvanus
9,575
737
18
1
0
226,907
1
L
Fenrir
9,835
757
31
2
0
231,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role