Player Matchup

Nu Wa
Nu Wa
DRAGONKING NERO
Nu Wa
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,473 Elo+
Solo
Thor
Thor
NroXzu
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,309 Elo+
Solo
Neith
Neith
ZterliVporoshok
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
drigi23
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Da Ji
Da Ji
kluska93
Da Ji
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,537 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,455 Elo+

VS

Team Averages
Level 92
1,557 SR
1,477 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Silver W Fenrir
Tsukuyomi
Level 135
God Stats
4W - 0L
1,819 SR
Queue Stats
127W - 152L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ast73
Ah Muzen Cab
Level 17
God Stats
6W - 9L
1,500 SR
Queue Stats
255W - 274L
1,410 Elo+
Solo
Achilles
Achilles
x_Zeusowitz_x
Achilles
Level 87
God Stats
4W - 4L
1,467 SR
Queue Stats
303W - 274L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 14
12,925
760
22,902
20,011
8,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
NroXzu
Thor
15
5 / 12 / 9
10,517
619
17,915
23,609
9,888
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 11
10,578
622
11,783
17,461
7,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
drigi23
Discordia
20
4 / 6 / 13
12,099
712
17,967
15,802
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
kluska93
Da Ji
19
7 / 5 / 13
11,908
700
17,069
22,369
25,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
16 / 5 / 12
14,156
833
22,013
17,401
9,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
20
6 / 5 / 23
13,980
822
21,889
26,935
40,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Silver W Fenrir
Tsukuyomi
18
5 / 9 / 19
12,361
727
14,623
20,448
9,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ast73
Ah Muzen Cab
20
8 / 1 / 13
13,940
820
18,067
18,007
10,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
x_Zeusowitz_x
Achilles
18
3 / 5 / 22
11,389
670
15,718
27,882
29,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
127
23
Kills
38
38
Deaths
25
60
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
16
5
12
4.4
W
Cthulhu
 
Cthulhu
6
5
23
3.5
L
3
8
14
1.25
L
Thor
NroXzu
Thor
5
12
9
0.79
W
Tsukuyomi
Silver W Fenrir
Tsukuyomi
5
9
19
1.61
L
4
7
11
1.36
W
Ah Muzen Cab
ast73
Ah Muzen Cab
8
1
13
14.5
L
Discordia
drigi23
Discordia
4
6
13
1.75
L
Da Ji
kluska93
Da Ji
7
5
13
2.7
W
Achilles
x_Zeusowitz_x
Achilles
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,636
Damage
92,310
99,252
Taken
110,673
57,954
Mitigated
99,181
17,185
Healing
41,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
22,013
1,340
6,594
3,407
17,401
9,888
1,927
7,635
9,766
54,328
0
W
Cthulhu
 
Cthulhu
21,889
417
3,182
7,217
26,935
40,076
740
10,477
16,458
43,311
0
L
22,902
5,206
1,107
1,836
20,011
8,606
990
8,233
11,778
51,468
0
L
Thor
NroXzu
Thor
17,915
3,806
610
599
23,609
9,888
774
8,081
15,528
0
24,482
W
Tsukuyomi
Silver W Fenrir
Tsukuyomi
14,623
2,514
1,342
2,032
20,448
9,427
919
7,146
13,302
0
29,734
L
11,783
5,133
783
2,943
17,461
7,586
778
9,443
8,018
0
21,065
W
Ah Muzen Cab
ast73
Ah Muzen Cab
18,067
7,359
3,129
5,656
18,007
10,643
2,598
6,654
11,353
0
59,235
L
Discordia
drigi23
Discordia
17,967
520
1,378
1,783
15,802
6,460
162
9,996
5,806
39,567
0
L
Da Ji
kluska93
Da Ji
17,069
2,034
1,702
4,444
22,369
25,414
0
8,149
14,220
0
24,154
W
Achilles
x_Zeusowitz_x
Achilles
15,718
2,590
1,727
7,337
27,882
29,147
1,974
8,957
18,925
0
29,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,027
Gold Earned
65,826
200
Minions Killed
247
0
Camps Cleared
0
1,357,767
Distance Traveled
1,648,698
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,156
833
78
5
0
318,853
2
W
Cthulhu
13,980
822
35
2
0
336,535
0
L
Nu Wa
12,925
760
91
5
0
283,717
0
L
Thor
10,517
619
10
1
0
238,241
0
W
Tsukuyomi
12,361
727
15
1
0
296,212
0
L
Neith
10,578
622
26
2
0
284,071
1
W
Ah Muzen Cab
13,940
820
98
6
0
357,680
1
L
Discordia
12,099
712
50
3
0
290,054
2
L
Da Ji
11,908
700
23
1
0
261,684
0
W
Achilles
11,389
670
21
1
0
339,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role