Player Matchup

Morgan Le Fay
Morgan Le Fay
ArcSchwarz
Morgan Le Fay
Level 42
God Stats
7W - 8L
1,566 SR
Queue Stats
124W - 114L
1,578 Elo+
Solo
Cerberus
Cerberus
SoberStan
Cerberus
Level 61
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 4L
1,602 Elo+
Party 3
Nemesis
Nemesis
Yami_04PL
Nemesis
Level 25
God Stats
5W - 4L
1,488 SR
Queue Stats
7W - 6L
1,641 Elo+
Party 3
Cernunnos
Cernunnos
Yuki_01PL
Cernunnos
Level 42
God Stats
3W - 2L
1,613 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 3
King Arthur
King Arthur
Yuno_02PL
King Arthur
Level 64
God Stats
6W - 6L
1,559 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 3
Team Averages
Level 47
1,591 SR
1,570 Elo+

VS

Team Averages
Level 80
1,484 SR
1,525 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Bignative75
The Morrigan
Level 146
God Stats
1W - 3L
1,171 SR
Queue Stats
456W - 338L
1,693 Elo+
Party 2
Thanatos
Thanatos
Cambarrr
Thanatos
Level 49
God Stats
3W - 1L
1,749 SR
Queue Stats
202W - 87L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
PS4 IS GA9
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArcSchwarz
Morgan Le Fay
17
5 / 2 / 0
9,824
578
9,280
11,001
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SoberStan
Cerberus
11
1 / 4 / 5
6,983
411
6,935
13,160
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Yami_04PL
Nemesis
12
2 / 7 / 3
7,508
442
6,002
16,555
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Yuki_01PL
Cernunnos
11
2 / 4 / 2
6,936
408
8,157
11,848
4,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Yuno_02PL
King Arthur
13
0 / 2 / 1
7,748
456
9,721
12,638
9,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
4 / 1 / 2
9,955
586
11,325
20,493
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
 
Chiron
15
5 / 5 / 2
9,306
547
11,149
15,783
6,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Bignative75
The Morrigan
17
3 / 1 / 6
10,282
605
10,653
8,973
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Cambarrr
Thanatos
16
6 / 1 / 2
10,003
588
8,150
15,238
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PS4 IS GA9
Cthulhu
13
1 / 2 / 9
8,341
491
4,965
10,174
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
19
19
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
W
Chiron
 
Chiron
5
5
2
1.2
L
Morgan Le Fay
ArcSchwarz
Morgan Le Fay
5
2
0
2.5
W
The Morrigan
Bignative75
The Morrigan
3
1
6
6
W
Thanatos
Cambarrr
Thanatos
6
1
2
7
W
Cthulhu
PS4 IS GA9
Cthulhu
1
2
9
2.75
L
Cerberus
SoberStan
Cerberus
1
4
5
0.88
L
Nemesis
Yami_04PL
Nemesis
2
7
3
0.5
L
Cernunnos
Yuki_01PL
Cernunnos
2
4
2
0.75
L
King Arthur
Yuno_02PL
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,095
Damage
46,242
65,202
Taken
70,661
34,269
Mitigated
36,059
11,859
Healing
39,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,325
2,193
0
13,680
20,493
9,100
1,003
5,143
15,310
70,613
0
W
Chiron
 
Chiron
11,149
4,531
1,096
5,273
15,783
6,900
1,992
4,982
10,426
0
75,243
L
Morgan Le Fay
ArcSchwarz
Morgan Le Fay
9,280
1,331
115
3,735
11,001
5,810
521
3,955
7,046
80,609
0
W
The Morrigan
Bignative75
The Morrigan
10,653
2,629
0
1,145
8,973
4,736
126
2,588
6,313
93,372
2,968
W
Thanatos
Cambarrr
Thanatos
8,150
2,474
0
18,000
15,238
7,096
0
2,295
12,939
0
82,518
W
Cthulhu
PS4 IS GA9
Cthulhu
4,965
294
69
692
10,174
8,227
326
2,135
7,806
17,012
0
L
Cerberus
SoberStan
Cerberus
6,935
439
0
1,847
13,160
7,757
328
4,268
8,892
18,530
0
L
Nemesis
Yami_04PL
Nemesis
6,002
2,072
0
1,666
16,555
6,818
0
6,179
10,376
0
44,172
L
Cernunnos
Yuki_01PL
Cernunnos
8,157
4,297
0
4,016
11,848
4,607
888
1,910
9,938
0
42,252
L
King Arthur
Yuno_02PL
King Arthur
9,721
713
0
480
12,638
9,277
58
8,782
3,856
6,861
51,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
47,887
382
Minions Killed
556
0
Camps Cleared
0
1,684,670
Distance Traveled
1,598,695
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,955
586
126
7
0
325,338
3
W
Chiron
9,306
547
134
8
0
300,514
0
L
Morgan Le Fay
9,824
578
142
8
0
320,469
4
W
The Morrigan
10,282
605
142
8
0
322,460
2
W
Thanatos
10,003
588
128
8
0
370,449
0
W
Cthulhu
8,341
491
26
2
0
279,934
0
L
Cerberus
6,983
411
40
2
0
332,070
5
L
Nemesis
7,508
442
56
3
0
355,471
1
L
Cernunnos
6,936
408
63
4
0
312,964
5
L
King Arthur
7,748
456
81
5
0
363,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role