Player Matchup

Geb
Geb
BarryBruna
Geb
Level 109
God Stats
34W - 22L
1,608 SR
Queue Stats
201W - 246L
1,465 Elo+
Party 1
Charybdis
Charybdis
HasjBlok
Charybdis
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 47L
1,491 Elo+
Party 1
Sol
Sol
Joren_W9
Sol
Level 96
God Stats
5W - 2L
1,527 SR
Queue Stats
155W - 171L
1,473 Elo+
Party 1
Team Averages
Level 77
1,545 SR
1,476 Elo+

VS

Team Averages
Level 68
1,548 SR
1,264 Elo+
Baron Samedi
Baron Samedi
Casatiello_
Baron Samedi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 30L
1,299 Elo+
Party 2
Ganesha
Ganesha
Dukesburg
Ganesha
Level 60
God Stats
2W - 3L
1,645 SR
Queue Stats
61W - 85L
1,339 Elo+
Solo
Xbalanque
Xbalanque
xenarot475
Xbalanque
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 13
10,717
714
9,239
17,646
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
HasjBlok
Charybdis
16
5 / 2 / 10
11,225
748
17,605
10,922
4,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 1 / 5
11,693
780
23,347
11,680
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Casatiello_
Baron Samedi
14
5 / 5 / 2
10,401
693
10,015
15,095
9,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Dukesburg
Ganesha
14
0 / 4 / 7
10,117
674
6,073
25,429
32,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
xenarot475
Xbalanque
12
2 / 6 / 1
8,955
597
4,798
13,907
7,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
7
8
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
L
Baron Samedi
Casatiello_
Baron Samedi
5
5
2
1.2
L
Ganesha
Dukesburg
Ganesha
0
4
7
0.88
W
Charybdis
HasjBlok
Charybdis
5
2
10
5
W
9
1
5
11.5
L
Xbalanque
xenarot475
Xbalanque
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
20,886
40,248
Taken
54,431
29,345
Mitigated
49,162
14,009
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,239
777
435
2,908
17,646
18,924
32
5,739
10,577
19,655
0
L
Baron Samedi
Casatiello_
Baron Samedi
10,015
500
1,969
3,008
15,095
9,121
0
8,224
6,871
34,153
0
L
Ganesha
Dukesburg
Ganesha
6,073
729
766
4,062
25,429
32,536
66
12,914
12,515
21,526
0
W
Charybdis
HasjBlok
Charybdis
17,605
9,982
0
3,049
10,922
4,817
1,659
5,949
4,973
0
58,159
W
23,347
7,205
776
6,841
11,680
5,604
914
5,532
6,148
56,627
4,856
L
Xbalanque
xenarot475
Xbalanque
4,798
2,116
33
579
13,907
7,505
0
9,735
4,172
0
19,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
29,473
170
Minions Killed
112
12
Camps Cleared
1
809,771
Distance Traveled
747,452
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,717
714
11
1
2
279,974
0
L
Baron Samedi
10,401
693
57
4
1
241,293
3
L
Ganesha
10,117
674
1
0
0
270,157
4
W
Charybdis
11,225
748
75
5
7
275,627
3
W
Sol
11,693
780
84
6
3
254,170
3
L
Xbalanque
8,955
597
54
4
0
236,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role