Player Matchup

Chaac
Chaac
AmiMercure57777
Chaac
Level 103
God Stats
23W - 24L
1,422 SR
Queue Stats
241W - 265L
1,368 Elo+
Solo
Zeus
Zeus
DarthFranco1
Zeus
Level 62
God Stats
1W - 3L
1,236 SR
Queue Stats
37W - 48L
1,242 Elo+
Solo
Bakasura
Bakasura
KSI_NINJA-CC
Bakasura
Level 109
God Stats
6W - 3L
1,553 SR
Queue Stats
35W - 45L
1,283 Elo+
Solo
Apollo
Apollo
VontaCapalot
Apollo
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 36L
1,283 Elo+
Party 1
Artio
Artio
temp-271670
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,298 Elo+
Party 1
Team Averages
Level 81
1,442 SR
1,295 Elo+

VS

Team Averages
Level 61
1,497 SR
1,379 Elo+
Thanatos
Thanatos
CityBoyy-214
Thanatos
Level 51
God Stats
7W - 11L
1,591 SR
Queue Stats
339W - 378L
1,327 Elo+
Solo
Aphrodite
Aphrodite
IMeninaPimentaI
Aphrodite
Level 50
God Stats
13W - 8L
1,663 SR
Queue Stats
92W - 130L
1,364 Elo+
Solo
Apollo
Apollo
Porco-Aranha4i20
Apollo
Level 61
God Stats
1W - 4L
1,179 SR
Queue Stats
25W - 27L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Stratovarius1406
Sun Wukong
Level 88
God Stats
22W - 23L
1,550 SR
Queue Stats
169W - 146L
1,447 Elo+
Solo
Zeus
Zeus
ThegamerXCAFS
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 149L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,044
549
4,476
4,537
2,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 2
6,374
579
5,748
5,749
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
KSI_NINJA-CC
Bakasura
12
9 / 1 / 1
7,415
674
5,743
10,831
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
9
1 / 0 / 3
5,597
509
2,879
5,541
1,692
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 3
5,201
473
1,506
5,919
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CityBoyy-214
Thanatos
8
0 / 3 / 2
4,959
451
3,813
6,418
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
IMeninaPimentaI
Aphrodite
8
0 / 2 / 1
4,928
448
2,870
6,288
3,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 0
4,780
435
3,452
6,694
1,823
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Stratovarius1406
Sun Wukong
11
2 / 1 / 0
6,243
568
3,961
7,224
3,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
1 / 7 / 0
5,678
516
3,776
8,957
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Thanatos
CityBoyy-214
Thanatos
0
3
2
0.33
W
4
2
2
2.5
L
Aphrodite
IMeninaPimentaI
Aphrodite
0
2
1
0.25
W
Bakasura
KSI_NINJA-CC
Bakasura
9
1
1
9.5
L
0
2
0
0
L
Sun Wukong
Stratovarius1406
Sun Wukong
2
1
0
2
L
1
7
0
0.14
W
Apollo
1
0
3
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,352
Damage
17,872
32,577
Taken
35,581
13,877
Mitigated
13,304
11,432
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,476
1,200
0
2,762
4,537
2,569
163
257
4,280
0
32,437
L
Thanatos
CityBoyy-214
Thanatos
3,813
621
0
3,415
6,418
2,593
106
1,346
4,757
0
20,602
W
5,748
1,300
57
567
5,749
1,826
1,030
2,066
3,683
38,235
0
L
Aphrodite
IMeninaPimentaI
Aphrodite
2,870
303
1,651
2,871
6,288
3,010
155
1,333
4,845
19,840
0
W
Bakasura
KSI_NINJA-CC
Bakasura
5,743
4,500
0
4,283
10,831
4,264
0
1,923
8,908
0
39,331
L
3,452
2,232
0
1,209
6,694
1,823
1,129
587
5,885
0
30,044
L
Sun Wukong
Stratovarius1406
Sun Wukong
3,961
790
0
2,832
7,224
3,447
0
670
6,249
0
38,168
L
3,776
729
0
1,327
8,957
2,431
382
3,318
5,193
28,301
0
W
Apollo
2,879
1,778
0
1,583
5,541
1,692
1,026
936
4,605
0
29,715
W
1,506
272
152
2,028
5,919
3,526
0
1,464
4,455
10,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
26,588
270
Minions Killed
210
0
Camps Cleared
0
1,026,519
Distance Traveled
958,284
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,044
549
61
6
0
185,650
5
L
Thanatos
4,959
451
27
2
0
207,187
4
W
Zeus
6,374
579
61
6
0
184,351
0
L
Aphrodite
4,928
448
37
3
0
210,956
6
W
Bakasura
7,415
674
81
7
0
240,161
0
L
Apollo
4,780
435
40
4
0
189,265
5
L
Sun Wukong
6,243
568
64
6
0
185,514
0
L
Zeus
5,678
516
42
4
0
165,362
1
W
Apollo
5,597
509
48
4
0
193,376
3
W
Artio
5,201
473
19
2
0
222,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role