Player Matchup

Arachne
Arachne
DARK-R-BOY
Arachne
Level 26
God Stats
4W - 4L
1,654 SR
Queue Stats
35W - 49L
1,317 Elo+
Party 1
Bacchus
Bacchus
XxkaramGamerXx
Bacchus
Level 49
God Stats
8W - 3L
1,675 SR
Queue Stats
276W - 320L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
akak_83
Ah Puch
Level 63
God Stats
12W - 12L
1,551 SR
Queue Stats
382W - 446L
1,371 Elo+
Party 1
Medusa
Medusa
ibrahimkill640
Medusa
Level 89
God Stats
17W - 14L
1,484 SR
Queue Stats
628W - 724L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
reaper_mansi
Cthulhu
Level 22
God Stats
25W - 27L
1,405 SR
Queue Stats
45W - 50L
1,331 Elo+
Party 1
Team Averages
Level 50
1,554 SR
1,361 Elo+

VS

Team Averages
Level 28
1,527 SR
1,447 Elo+
Geb
Geb
HottestDloyded
Geb
Level 45
God Stats
1W - 2L
1,636 SR
Queue Stats
2W - 9L
1,237 Elo+
Party 2
Amaterasu
Amaterasu
HottestGixly
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Agni
Agni
HottestKrasava
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
HottestTefal
Hachiman
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
HottestTrapella
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DARK-R-BOY
Arachne
13
7 / 1 / 6
8,577
572
5,395
9,048
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 7
7,693
513
3,738
8,724
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
akak_83
Ah Puch
15
4 / 0 / 3
9,579
639
5,091
5,284
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 3
8,200
547
10,556
6,947
2,803
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
reaper_mansi
Cthulhu
13
4 / 2 / 3
8,581
572
7,320
7,812
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,948
397
3,308
9,933
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
HottestGixly
Amaterasu
10
1 / 6 / 1
6,086
406
2,052
12,859
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 2
6,110
407
3,943
8,008
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HottestTefal
Hachiman
10
0 / 4 / 0
5,925
395
2,920
10,619
3,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 0
7,098
473
2,333
11,311
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
3
3
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
DARK-R-BOY
Arachne
7
1
6
10
L
0
3
0
0
L
Amaterasu
HottestGixly
Amaterasu
1
6
1
0.25
L
0
4
2
0.25
L
Hachiman
HottestTefal
Hachiman
0
4
0
0
L
2
3
0
0.67
W
1
0
7
4.5
W
Ah Puch
akak_83
Ah Puch
4
0
3
5.5
W
4
0
3
5.5
W
Cthulhu
reaper_mansi
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
14,556
37,815
Taken
52,730
21,899
Mitigated
23,287
10,415
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DARK-R-BOY
Arachne
5,395
3,940
0
2,094
9,048
3,400
869
505
8,543
0
44,719
L
3,308
206
0
910
9,933
6,671
0
2,054
7,745
10,329
0
L
Amaterasu
HottestGixly
Amaterasu
2,052
961
0
2,573
12,859
6,127
0
5,580
6,621
0
28,355
L
3,943
300
0
2,036
8,008
2,982
0
3,067
4,639
31,962
0
L
Hachiman
HottestTefal
Hachiman
2,920
1,861
0
3,472
10,619
3,209
1,232
2,002
8,535
0
38,679
L
2,333
1,651
0
1,272
11,311
4,298
0
2,192
8,868
0
37,644
W
3,738
615
189
3,033
8,724
8,016
96
2,243
6,481
20,667
0
W
Ah Puch
akak_83
Ah Puch
5,091
207
0
3,368
5,284
2,275
546
1,605
3,679
75,661
0
W
10,556
5,280
0
1,481
6,947
2,803
738
1,260
5,687
0
66,375
W
Cthulhu
reaper_mansi
Cthulhu
7,320
408
0
250
7,812
5,405
1,822
1,638
6,174
46,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
31,167
471
Minions Killed
244
0
Camps Cleared
0
1,485,205
Distance Traveled
1,427,291
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,577
572
77
5
0
334,926
0
L
Geb
5,948
397
12
1
0
283,600
0
L
Amaterasu
6,086
406
48
3
0
296,299
1
L
Agni
6,110
407
44
3
0
264,842
0
L
Hachiman
5,925
395
72
5
0
261,431
0
L
Arachne
7,098
473
68
5
0
321,119
0
W
Bacchus
7,693
513
33
2
0
281,758
1
W
Ah Puch
9,579
639
150
10
0
303,698
2
W
Medusa
8,200
547
111
7
0
283,819
0
W
Cthulhu
8,581
572
100
7
0
281,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role