Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Auiez
Ymir
Level 69
God Stats
32W - 26L
1,788 SR
Queue Stats
388W - 414L
1,424 Elo+
Solo
Charybdis
Charybdis
HockeyChompy5
Charybdis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,271 Elo+
Party 2
Thanatos
Thanatos
cptindestroyer
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,257 Elo+
Party 2
King Arthur
King Arthur
juma469
King Arthur
Level 41
God Stats
15W - 15L
1,441 SR
Queue Stats
29W - 54L
1,279 Elo+
Party 2
Team Averages
Level 50
1,546 SR
1,346 Elo+

VS

Team Averages
Level 71
1,474 SR
1,384 Elo+
Yemoja
Yemoja
CASTIGATORY
Yemoja
Level 65
God Stats
14W - 18L
1,384 SR
Queue Stats
174W - 183L
1,399 Elo+
Solo
Izanami
Izanami
Crazy7497
Izanami
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 101L
1,100 Elo+
Party 1
Chaac
Chaac
Definiteangel84
Chaac
Level 67
God Stats
0W - 2L
1,292 SR
Queue Stats
41W - 40L
1,416 Elo+
Solo
Merlin
Merlin
Stickygreenbudz
Merlin
Level 130
God Stats
27W - 41L
1,728 SR
Queue Stats
833W - 933L
1,397 Elo+
Solo
Hel
Hel
tacohunta
Hel
Level 67
God Stats
2W - 2L
1,465 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 1 / 0
6,366
531
1,494
7,720
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Auiez
Ymir
10
0 / 0 / 6
6,482
540
3,732
7,750
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
HockeyChompy5
Charybdis
11
5 / 0 / 0
6,451
538
7,113
8,282
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
10
2 / 1 / 1
6,163
514
1,915
8,719
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
juma469
King Arthur
11
1 / 1 / 1
6,256
521
7,418
11,941
5,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 0 / 0
5,735
478
5,768
6,121
2,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Crazy7497
Izanami
8
0 / 5 / 0
5,059
422
4,208
7,645
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 1
6,515
543
8,323
14,361
9,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 1 / 0
6,434
536
2,888
4,144
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 0
5,204
434
1,659
5,415
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
0
1
W
Ymir
Auiez
Ymir
0
0
6
3
L
Yemoja
0
0
0
0
L
Izanami
Crazy7497
Izanami
0
5
0
0
L
1
2
1
0.75
W
Charybdis
HockeyChompy5
Charybdis
5
0
0
5
L
1
1
0
1
W
Thanatos
2
1
1
2.5
W
King Arthur
juma469
King Arthur
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,672
Damage
22,846
44,412
Taken
37,686
19,855
Mitigated
17,089
24,300
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,494
95
179
2,931
7,720
2,577
0
2,527
5,193
36,645
0
W
Ymir
Auiez
Ymir
3,732
983
0
3,197
7,750
5,573
0
2,709
5,041
27,563
0
L
Yemoja
5,768
839
1,257
2,267
6,121
2,956
48
716
5,405
30,227
0
L
Izanami
Crazy7497
Izanami
4,208
1,972
1
0
7,645
2,254
54
2,955
4,690
0
29,923
L
8,323
1,570
0
6,370
14,361
9,356
0
709
13,652
0
54,391
W
Charybdis
HockeyChompy5
Charybdis
7,113
4,226
0
5,300
8,282
2,887
0
2,632
5,650
0
43,522
L
2,888
207
0
634
4,144
1,504
0
846
3,298
49,742
0
W
Thanatos
1,915
429
64
7,266
8,719
3,246
0
1,257
7,462
0
33,179
W
King Arthur
juma469
King Arthur
7,418
2,219
0
5,363
11,941
5,572
290
1,190
10,751
0
44,157
L
1,659
128
1,368
1,938
5,415
1,019
82
0
5,415
18,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
28,947
330
Minions Killed
294
0
Camps Cleared
0
1,194,427
Distance Traveled
1,028,055
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,366
531
75
6
0
239,461
8
W
Ymir
6,482
540
38
3
0
226,423
3
L
Yemoja
5,735
478
30
3
0
207,260
5
L
Izanami
5,059
422
60
5
0
169,144
3
L
Chaac
6,515
543
90
8
0
228,427
0
W
Charybdis
6,451
538
82
7
0
204,283
5
L
Merlin
6,434
536
84
7
0
208,737
3
W
Thanatos
6,163
514
51
4
0
257,200
3
W
King Arthur
6,256
521
84
7
0
267,060
0
L
Hel
5,204
434
30
3
0
214,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role