Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
LunarParallax
Eset
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,688 Elo+
Solo
Sylvanus
Sylvanus
Owzen
Sylvanus
Level 127
God Stats
3W - 3L
1,739 SR
Queue Stats
86W - 76L
1,533 Elo+
Party 3
Loki
Loki
Vixzure
Loki
Level 112
God Stats
1W - 2L
1,340 SR
Queue Stats
148W - 137L
1,512 Elo+
Party 1
Janus
Janus
xBaeyx
Janus
Level 156
God Stats
3W - 3L
1,355 SR
Queue Stats
283W - 281L
1,552 Elo+
Party 1
Team Averages
Level 121
1,487 SR
1,557 Elo+

VS

Team Averages
Level 98
1,576 SR
1,517 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
FadedBatman
Pele
Level 86
God Stats
7W - 6L
1,512 SR
Queue Stats
201W - 175L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
RAIDERKILLER67
Baron Samedi
Level 127
God Stats
4W - 0L
1,715 SR
Queue Stats
140W - 158L
1,503 Elo+
Solo
Cthulhu
Cthulhu
downsyndrome87
Cthulhu
Level 74
God Stats
56W - 45L
1,654 SR
Queue Stats
142W - 147L
1,572 Elo+
Party 2
Tyr
Tyr
xl Am Leg3ndx
Tyr
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 105L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 5
7,804
459
8,318
8,670
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 5 / 3
8,752
515
8,438
11,455
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Owzen
Sylvanus
13
3 / 1 / 5
7,813
460
8,743
13,612
16,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Vixzure
Loki
13
4 / 5 / 1
8,552
503
5,500
13,161
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
xBaeyx
Janus
14
0 / 4 / 2
8,421
495
8,957
11,095
4,207
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 2 / 2
9,445
556
16,010
13,753
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 4
9,184
540
8,710
14,953
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
RAIDERKILLER67
Baron Samedi
15
5 / 3 / 4
9,255
544
5,177
9,633
5,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 4
7,846
462
4,929
13,052
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 1 / 2
9,839
579
8,633
19,427
18,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
17
17
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
5
2.25
W
Heimdallr
 
Heimdallr
5
2
2
3
W
3
4
4
1.25
L
5
5
3
1.3
L
Sylvanus
Owzen
Sylvanus
3
1
5
5.5
W
Baron Samedi
RAIDERKILLER67
Baron Samedi
5
3
4
2.33
L
Loki
Vixzure
Loki
4
5
1
0.9
W
0
4
4
0.5
L
Janus
xBaeyx
Janus
0
4
2
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,956
Damage
43,459
57,993
Taken
70,818
35,276
Mitigated
46,122
13,053
Healing
30,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,318
6,388
0
958
8,670
4,103
0
2,476
6,194
0
69,139
W
Heimdallr
 
Heimdallr
16,010
9,279
0
4,817
13,753
5,622
0
4,264
9,421
0
81,920
W
8,710
2,308
0
7,370
14,953
6,101
94
4,298
10,461
0
84,378
L
8,438
1,006
322
1,760
11,455
5,217
32
3,211
8,244
56,952
0
L
Sylvanus
Owzen
Sylvanus
8,743
4,027
1,053
4,099
13,612
16,772
0
1,479
12,133
27,522
8,157
W
Baron Samedi
RAIDERKILLER67
Baron Samedi
5,177
333
462
4,443
9,633
5,221
948
4,944
4,465
61,475
0
L
Loki
Vixzure
Loki
5,500
1,564
0
4,285
13,161
4,977
0
2,758
10,403
0
56,926
W
4,929
675
0
2,259
13,052
10,293
15
3,572
9,402
26,682
0
L
Janus
xBaeyx
Janus
8,957
1,435
0
576
11,095
4,207
0
182
10,913
63,756
0
W
8,633
1,041
0
10,963
19,427
18,885
268
7,724
11,703
0
71,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
45,569
510
Minions Killed
529
0
Camps Cleared
0
1,576,314
Distance Traveled
1,639,680
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,804
459
122
7
0
346,710
6
W
Heimdallr
9,445
556
126
7
0
323,420
0
W
Pele
9,184
540
133
8
0
328,503
4
L
Eset
8,752
515
117
7
0
303,534
3
L
Sylvanus
7,813
460
51
3
0
300,959
6
W
Baron Samedi
9,255
544
97
6
0
304,803
4
L
Loki
8,552
503
97
6
0
365,865
4
W
Cthulhu
7,846
462
39
2
0
340,986
1
L
Janus
8,421
495
123
7
0
259,246
2
W
Tyr
9,839
579
134
8
0
341,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role