Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FocusLloydBurger
Freya
Level 66
God Stats
13W - 19L
1,445 SR
Queue Stats
146W - 164L
1,329 Elo+
Solo
Nu Wa
Nu Wa
Kevins_Meatballs
Nu Wa
Level 18
God Stats
3W - 3L
1,505 SR
Queue Stats
29W - 42L
1,097 Elo+
Party 1
Medusa
Medusa
lovejester
Medusa
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,021 Elo+
Party 1
Xbalanque
Xbalanque
marsot20
Xbalanque
Level 37
God Stats
6W - 10L
1,428 SR
Queue Stats
22W - 35L
1,263 Elo+
Solo
Team Averages
Level 63
1,476 SR
1,242 Elo+

VS

Team Averages
Level 87
1,491 SR
1,344 Elo+
Ra
Ra
BK-PapasFritas-_
Ra
Level 127
God Stats
1W - 0L
1,455 SR
Queue Stats
123W - 124L
1,430 Elo+
Solo
Sol
Sol
FluffyBacon136
Sol
Level 74
God Stats
20W - 18L
1,490 SR
Queue Stats
175W - 174L
1,340 Elo+
Solo
Ravana
Ravana
WhaleSyndrome
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 242L
1,308 Elo+
Solo
Chang'e
Chang'e
addben2910p2
Chang'e
Level 123
God Stats
67W - 49L
1,531 SR
Queue Stats
237W - 260L
1,401 Elo+
Solo
Atlas
Atlas
vin100_30_6
Atlas
Level 47
God Stats
6W - 3L
1,477 SR
Queue Stats
47W - 47L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 0
7,963
498
5,488
7,573
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 0
8,178
511
5,286
13,015
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 1
6,648
416
5,544
9,626
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
lovejester
Medusa
9
2 / 7 / 2
6,676
417
6,113
10,855
3,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
marsot20
Xbalanque
11
3 / 4 / 2
7,426
464
9,473
12,381
4,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,345
522
3,700
10,076
4,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 6 / 6
7,819
489
5,522
11,683
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 1 / 1
8,278
517
11,262
10,883
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
addben2910p2
Chang'e
15
9 / 1 / 5
9,451
591
9,391
11,998
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 7
9,016
564
6,300
11,862
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
22
22
Deaths
11
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
0
0.5
W
1
2
6
2
W
3
6
6
1
L
3
2
0
1.5
L
1
7
1
0.21
W
4
1
1
4.5
W
Chang'e
addben2910p2
Chang'e
9
1
5
11.5
L
Medusa
lovejester
Medusa
2
7
2
0.43
L
Xbalanque
marsot20
Xbalanque
3
4
2
1
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,904
Damage
36,175
53,450
Taken
56,502
20,254
Mitigated
33,269
9,067
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,488
292
0
1,189
7,573
2,821
168
2,439
5,054
49,932
0
W
3,700
424
1,775
4,959
10,076
4,339
845
1,820
8,256
64,393
0
W
5,522
1,261
0
2,050
11,683
4,949
3,866
1,582
10,101
38,211
4,131
L
5,286
2,056
0
3,988
13,015
5,511
688
2,582
10,313
64,818
0
L
5,544
1,836
0
29
9,626
3,536
436
6,253
3,013
21,922
0
W
11,262
4,073
0
2,441
10,883
5,571
0
6,873
4,010
0
61,437
W
Chang'e
addben2910p2
Chang'e
9,391
412
1,724
3,455
11,998
6,201
675
3,639
8,359
51,575
0
L
Medusa
lovejester
Medusa
6,113
3,440
0
602
10,855
3,986
614
7,412
3,367
0
26,852
L
Xbalanque
marsot20
Xbalanque
9,473
4,765
184
3,075
12,381
4,400
1,456
5,082
7,141
0
41,816
W
6,300
1,809
72
3,835
11,862
12,209
541
2,404
9,458
29,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
42,909
329
Minions Killed
393
0
Camps Cleared
0
1,431,402
Distance Traveled
1,514,566
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,963
498
106
7
0
305,650
5
W
Ra
8,345
522
119
7
0
317,520
0
W
Sol
7,819
489
59
4
0
277,519
0
L
Freya
8,178
511
106
7
0
312,354
2
L
Nu Wa
6,648
416
29
2
0
302,165
0
W
Ravana
8,278
517
86
5
0
324,092
1
W
Chang'e
9,451
591
96
6
0
292,699
5
L
Medusa
6,676
417
37
2
0
235,183
0
L
Xbalanque
7,426
464
51
3
0
276,050
0
W
Atlas
9,016
564
33
2
0
302,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role