Player Matchup

Heimdallr
Heimdallr
RIMR2905
Heimdallr
Level 85
God Stats
2W - 3L
1,183 SR
Queue Stats
561W - 567L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
jerm99
Xing Tian
Level 49
God Stats
2W - 3L
1,640 SR
Queue Stats
23W - 36L
1,289 Elo+
Solo
Discordia
Discordia
takitoasassin
Discordia
Level 101
God Stats
1W - 2L
1,251 SR
Queue Stats
534W - 565L
1,508 Elo+
Party 2
Team Averages
Level 78
1,358 SR
1,434 Elo+

VS

Team Averages
Level 99
1,538 SR
1,431 Elo+
Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
francox0978
Lancelot
Level 60
God Stats
4W - 2L
1,780 SR
Queue Stats
116W - 126L
1,462 Elo+
Party 1
Ra
Ra
theTman055
Ra
Level 124
God Stats
45W - 80L
1,334 SR
Queue Stats
1,018W - 1,416L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RIMR2905
Heimdallr
17
3 / 4 / 4
12,373
651
14,989
17,065
7,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
jerm99
Xing Tian
16
0 / 2 / 6
11,322
596
8,406
19,145
22,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
takitoasassin
Discordia
19
5 / 3 / 2
13,605
716
18,349
11,509
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
0 / 3 / 8
12,523
659
12,231
22,998
38,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
francox0978
Lancelot
19
9 / 4 / 0
13,558
714
23,899
25,665
16,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 0
8,836
465
590
1,675
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
9
9
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
8
1.33
W
Heimdallr
RIMR2905
Heimdallr
3
4
4
1.25
L
Lancelot
francox0978
Lancelot
9
4
0
2.25
W
Xing Tian
jerm99
Xing Tian
0
2
6
1.5
W
Discordia
takitoasassin
Discordia
5
3
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,744
Damage
36,720
47,719
Taken
50,338
35,787
Mitigated
54,936
5,197
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
12,231
171
294
2,105
22,998
38,288
0
12,128
10,369
34,155
0
W
Heimdallr
RIMR2905
Heimdallr
14,989
8,090
0
2,903
17,065
7,952
807
4,084
12,981
0
57,423
L
Lancelot
francox0978
Lancelot
23,899
5,162
0
6,353
25,665
16,042
759
12,920
12,238
0
72,329
W
Xing Tian
jerm99
Xing Tian
8,406
1,052
0
0
19,145
22,813
327
3,668
15,477
19,969
0
W
Discordia
takitoasassin
Discordia
18,349
566
376
1,918
11,509
5,022
664
5,255
6,254
67,741
0
L
590
0
70
117
1,675
606
0
1,063
612
7,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
34,917
214
Minions Killed
155
9
Camps Cleared
6
1,034,342
Distance Traveled
848,429
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,523
659
35
2
0
372,465
1
W
Heimdallr
12,373
651
89
5
3
329,478
0
L
Lancelot
13,558
714
99
5
5
421,697
2
W
Xing Tian
11,322
596
24
1
1
361,236
0
W
Discordia
13,605
716
101
5
5
343,628
4
L
Ra
8,836
465
21
1
1
54,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role