Player Matchup

Discordia
Discordia
Hepiasta
Discordia
Level 143
God Stats
4W - 0L
1,894 SR
Queue Stats
58W - 53L
1,539 Elo+
Solo
Cthulhu
Cthulhu
JimminyRaeven03
Cthulhu
Level 79
God Stats
7W - 2L
1,508 SR
Queue Stats
424W - 389L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Schlissbert
Kumbhakarna
Level 113
God Stats
7W - 1L
1,605 SR
Queue Stats
493W - 475L
1,551 Elo+
Party 1
Hercules
Hercules
berlinati
Hercules
Level 48
God Stats
11W - 7L
1,545 SR
Queue Stats
224W - 252L
1,554 Elo+
Solo
Bacchus
Bacchus
munkkifox
Bacchus
Level 84
God Stats
5W - 3L
1,700 SR
Queue Stats
219W - 206L
1,469 Elo+
Solo
Team Averages
Level 93
1,650 SR
1,519 Elo+

VS

Team Averages
Level 117
1,635 SR
1,469 Elo+
Cernunnos
Cernunnos
Luniv
Cernunnos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 255L
1,516 Elo+
Solo
Hun Batz
Hun Batz
Muzmo
Hun Batz
Level 126
God Stats
4W - 4L
1,563 SR
Queue Stats
255W - 258L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
legendie
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,946 SR
Queue Stats
81W - 77L
1,476 Elo+
Party 2
Tiamat
Tiamat
vaiP
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,397 Elo+
Party 2
Sol
Sol
zubandit
Sol
Level 159
God Stats
12W - 9L
1,668 SR
Queue Stats
336W - 332L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hepiasta
Discordia
20
11 / 2 / 21
16,172
770
25,695
20,600
11,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 23
14,802
705
25,804
29,792
41,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kumbhakarna
Schlissbert
Kumbhakarna
20
9 / 1 / 24
15,652
745
12,942
33,943
40,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
berlinati
Hercules
20
4 / 4 / 20
13,269
632
19,695
40,108
33,078
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
munkkifox
Bacchus
20
6 / 3 / 27
13,919
663
15,873
31,052
47,345
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Luniv
Cernunnos
19
1 / 8 / 4
11,344
540
22,250
22,802
12,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Muzmo
Hun Batz
19
3 / 10 / 6
11,352
541
20,301
22,150
11,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
legendie
Ah Muzen Cab
20
4 / 7 / 5
13,025
620
31,266
21,372
11,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
vaiP
Tiamat
15
1 / 11 / 7
10,311
491
9,815
19,182
12,905
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 5
12,709
605
28,321
20,927
13,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
40
40
Kills
13
13
Deaths
40
115
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hepiasta
Discordia
11
2
21
10.75
W
10
3
23
7.17
L
Cernunnos
Luniv
Cernunnos
1
8
4
0.38
L
Hun Batz
Muzmo
Hun Batz
3
10
6
0.6
W
Kumbhakarna
Schlissbert
Kumbhakarna
9
1
24
21
W
Hercules
berlinati
Hercules
4
4
20
3.5
L
Ah Muzen Cab
legendie
Ah Muzen Cab
4
7
5
0.93
W
Bacchus
munkkifox
Bacchus
6
3
27
6.5
L
Tiamat
vaiP
Tiamat
1
11
7
0.41
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,009
Damage
111,953
155,495
Taken
106,433
173,513
Mitigated
62,688
64,600
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hepiasta
Discordia
25,695
2,872
4,533
5,219
20,600
11,224
4,043
4,644
15,956
84,937
0
W
25,804
1,496
7,728
4,612
29,792
41,620
1,731
5,915
23,401
54,416
0
L
Cernunnos
Luniv
Cernunnos
22,250
6,781
1,779
3,104
22,802
12,375
584
16,777
6,025
0
44,257
L
Hun Batz
Muzmo
Hun Batz
20,301
1,210
1,361
556
22,150
11,961
0
16,763
5,387
0
40,156
W
Kumbhakarna
Schlissbert
Kumbhakarna
12,942
1,394
3,968
6,059
33,943
40,246
1,089
11,999
20,948
20,591
0
W
Hercules
berlinati
Hercules
19,695
3,345
6,752
10,429
40,108
33,078
364
9,567
28,108
0
34,345
L
Ah Muzen Cab
legendie
Ah Muzen Cab
31,266
8,455
1,388
3,932
21,372
11,818
234
14,776
6,596
0
54,992
W
Bacchus
munkkifox
Bacchus
15,873
981
8,936
6,364
31,052
47,345
90
6,011
25,041
21,845
0
L
Tiamat
vaiP
Tiamat
9,815
1,465
328
1,959
19,182
12,905
0
16,709
2,473
14,198
0
L
28,321
7,688
1,719
9,504
20,927
13,629
0
15,289
5,638
50,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,814
Gold Earned
58,741
290
Minions Killed
191
0
Camps Cleared
0
2,000,767
Distance Traveled
1,552,700
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,172
770
130
6
0
404,302
6
W
Cthulhu
14,802
705
62
3
0
401,108
1
L
Cernunnos
11,344
540
51
2
0
317,495
1
L
Hun Batz
11,352
541
37
2
0
305,685
0
W
Kumbhakarna
15,652
745
28
1
0
386,465
2
W
Hercules
13,269
632
49
2
0
416,005
1
L
Ah Muzen Cab
13,025
620
52
2
0
346,980
4
W
Bacchus
13,919
663
21
1
0
392,887
2
L
Tiamat
10,311
491
13
1
0
218,209
0
L
Sol
12,709
605
38
2
0
364,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role