Player Matchup

Fenrir
Fenrir
ByrdBrain
Fenrir
Level 70
God Stats
9W - 5L
1,310 SR
Queue Stats
36W - 30L
1,474 Elo+
Solo
Tyr
Tyr
DeathHorseman60
Tyr
Level 87
God Stats
9W - 12L
1,392 SR
Queue Stats
145W - 149L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Destronador6
Heimdallr
Level 47
God Stats
8W - 6L
1,621 SR
Queue Stats
34W - 57L
1,314 Elo+
Solo
Vulcan
Vulcan
Johnny_yorkkml14
Vulcan
Level 82
God Stats
21W - 20L
1,338 SR
Queue Stats
165W - 189L
1,359 Elo+
Solo
Ares
Ares
jws420
Ares
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Solo
Team Averages
Level 85
1,432 SR
1,365 Elo+

VS

Team Averages
Level 96
1,412 SR
1,391 Elo+
Olorun
Olorun
Boichaan
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 83L
1,430 Elo+
Solo
Horus
Horus
Cowv1n
Horus
Level 62
God Stats
4W - 6L
1,485 SR
Queue Stats
24W - 22L
1,380 Elo+
Party 1
Ravana
Ravana
Greedy Packs
Ravana
Level 68
God Stats
1W - 0L
1,266 SR
Queue Stats
23W - 23L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
Oni Blessin
Zhong Kui
Level 145
God Stats
6W - 10L
1,397 SR
Queue Stats
85W - 100L
1,368 Elo+
Solo
Hachiman
Hachiman
ProjectPat2213
Hachiman
Level 122
God Stats
10W - 10L
1,412 SR
Queue Stats
86W - 89L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ByrdBrain
Fenrir
16
1 / 8 / 4
10,840
401
11,747
34,452
18,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 9 / 0
12,054
446
19,253
36,978
52,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heimdallr
Destronador6
Heimdallr
15
0 / 5 / 4
9,904
367
13,829
20,069
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 8 / 4
11,683
433
23,008
20,213
10,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
jws420
Ares
14
2 / 8 / 2
9,634
357
10,969
36,017
39,933
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boichaan
Olorun
20
5 / 1 / 16
14,233
527
19,905
19,810
11,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Cowv1n
Horus
18
2 / 1 / 18
13,619
504
13,282
37,770
47,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
19
7 / 6 / 9
13,271
492
17,348
21,942
12,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Oni Blessin
Zhong Kui
20
14 / 2 / 7
16,187
600
41,337
34,614
29,440
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
20
9 / 1 / 10
14,052
520
24,561
20,108
10,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
10
Kills
37
38
Deaths
11
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Olorun
Boichaan
Olorun
5
1
16
13
L
Fenrir
ByrdBrain
Fenrir
1
8
4
0.38
W
Horus
Cowv1n
Horus
2
1
18
11
L
6
9
0
0.67
L
Heimdallr
Destronador6
Heimdallr
0
5
4
0.4
W
Ravana
7
6
9
1.92
L
1
8
4
0.38
W
Zhong Kui
Oni Blessin
Zhong Kui
14
2
7
8.75
W
Hachiman
9
1
10
14
L
Ares
jws420
Ares
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,806
Damage
116,433
147,729
Taken
134,244
129,971
Mitigated
111,671
30,448
Healing
71,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Boichaan
Olorun
19,905
10,955
6,498
9,927
19,810
11,491
6,160
9,732
9,556
118,387
0
L
Fenrir
ByrdBrain
Fenrir
11,747
2,078
0
7,488
34,452
18,592
0
12,293
22,159
0
91,531
W
Horus
Cowv1n
Horus
13,282
5,355
9,401
15,218
37,770
47,483
277
8,155
29,531
0
42,846
L
19,253
1,662
0
8,783
36,978
52,092
245
19,660
17,318
0
74,968
L
Heimdallr
Destronador6
Heimdallr
13,829
4,561
709
3,722
20,069
9,152
176
6,176
13,893
0
80,330
W
Ravana
17,348
5,226
609
6,082
21,942
12,783
1,824
3,395
18,345
0
101,264
L
23,008
4,925
0
3,187
20,213
10,202
879
11,409
8,804
114,028
0
W
Zhong Kui
Oni Blessin
Zhong Kui
41,337
6,926
0
19,403
34,614
29,440
4,590
6,567
27,891
139,062
0
W
Hachiman
24,561
13,862
0
4,666
20,108
10,474
4,615
5,748
14,258
0
117,872
L
Ares
jws420
Ares
10,969
242
375
6,184
36,017
39,933
265
11,704
24,313
30,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,115
Gold Earned
71,362
525
Minions Killed
695
0
Camps Cleared
0
2,351,908
Distance Traveled
2,615,846
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,233
527
172
6
0
506,541
1
L
Fenrir
10,840
401
103
4
0
542,140
0
W
Horus
13,619
504
44
2
0
640,786
1
L
Tyr
12,054
446
108
4
0
442,340
2
L
Heimdallr
9,904
367
100
4
0
452,372
0
W
Ravana
13,271
492
124
5
0
492,944
0
L
Vulcan
11,683
433
181
7
0
427,514
5
W
Zhong Kui
16,187
600
176
7
0
459,032
2
W
Hachiman
14,052
520
179
7
0
516,543
2
L
Ares
9,634
357
33
1
0
487,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role