Player Matchup

Charybdis
Charybdis
Dandwal
Charybdis
Level 103
God Stats
3W - 2L
1,625 SR
Queue Stats
279W - 255L
1,541 Elo+
Solo
Agni
Agni
Gladax6208
Agni
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
366W - 376L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Ladyfix
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 230L
1,536 Elo+
Solo
Chaac
Chaac
MHMD93
Chaac
Level 158
God Stats
18W - 6L
1,783 SR
Queue Stats
828W - 837L
1,541 Elo+
Solo
King Arthur
King Arthur
theshmarkybaby
King Arthur
Level 108
God Stats
2W - 5L
1,266 SR
Queue Stats
146W - 146L
1,530 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,530 Elo+

VS

Team Averages
Level 130
1,517 SR
1,548 Elo+
Fenrir
Fenrir
BeerALkaSH
Fenrir
Level 145
God Stats
4W - 7L
1,400 SR
Queue Stats
827W - 823L
1,506 Elo+
Party 1
Kali
Kali
GayzIntoTheIris
Kali
Level 160
God Stats
0W - 2L
1,688 SR
Queue Stats
72W - 83L
1,587 Elo+
Party 2
Bacchus
Bacchus
HarvyParvy
Bacchus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,586 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rachelos lol
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Party 2
Persephone
Persephone
dev404
Persephone
Level 153
God Stats
14W - 21L
1,498 SR
Queue Stats
489W - 483L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dandwal
Charybdis
20
6 / 3 / 16
12,691
705
14,717
19,420
10,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 13
12,375
688
17,504
16,848
9,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Ladyfix
Hun Batz
20
3 / 4 / 16
12,443
691
17,447
25,639
15,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
MHMD93
Chaac
20
8 / 3 / 11
13,164
731
18,221
37,262
47,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
theshmarkybaby
King Arthur
18
3 / 6 / 17
11,611
645
15,680
24,648
27,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeerALkaSH
Fenrir
18
7 / 8 / 6
11,732
652
15,400
21,298
18,838
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 5 / 9
11,273
626
12,439
20,222
13,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
HarvyParvy
Bacchus
18
1 / 5 / 12
11,797
655
20,641
25,187
44,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Rachelos lol
Cu Chulainn
16
2 / 3 / 5
10,570
587
8,846
15,181
17,109
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
dev404
Persephone
20
5 / 3 / 7
12,198
678
36,158
13,300
7,833
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
24
Kills
18
19
Deaths
24
73
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeerALkaSH
Fenrir
7
8
6
1.25
W
Charybdis
Dandwal
Charybdis
6
3
16
4.67
L
3
5
9
1.5
W
4
3
13
3.5
L
Bacchus
HarvyParvy
Bacchus
1
5
12
1.4
W
Hun Batz
Ladyfix
Hun Batz
3
4
16
2.75
W
Chaac
MHMD93
Chaac
8
3
11
4.5
L
Cu Chulainn
Rachelos lol
Cu Chulainn
2
3
5
1.5
L
Persephone
dev404
Persephone
5
3
7
2.83
W
King Arthur
theshmarkybaby
King Arthur
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,569
Damage
93,484
123,817
Taken
95,188
110,138
Mitigated
101,817
49,218
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeerALkaSH
Fenrir
15,400
2,964
3,156
1,412
21,298
18,838
0
3,782
17,516
0
18,843
W
Charybdis
Dandwal
Charybdis
14,717
5,406
2,615
4,670
19,420
10,437
3,044
9,333
10,087
0
33,003
L
12,439
4,954
355
5,084
20,222
13,262
0
2,961
17,261
0
30,609
W
17,504
511
3,493
3,758
16,848
9,104
1,562
9,042
7,806
42,789
0
L
Bacchus
HarvyParvy
Bacchus
20,641
553
1,425
4,161
25,187
44,775
128
7,239
17,948
32,195
0
W
Hun Batz
Ladyfix
Hun Batz
17,447
4,249
3,807
4,528
25,639
15,735
1,423
12,586
12,886
0
41,751
W
Chaac
MHMD93
Chaac
18,221
2,675
2,237
14,863
37,262
47,854
1,436
16,706
20,050
0
38,402
L
Cu Chulainn
Rachelos lol
Cu Chulainn
8,846
1,997
1,249
1,487
15,181
17,109
0
2,457
12,724
0
17,652
L
Persephone
dev404
Persephone
36,158
749
2,300
2,036
13,300
7,833
56
1,064
12,233
67,359
0
W
King Arthur
theshmarkybaby
King Arthur
15,680
814
3,090
6,157
24,648
27,008
127
9,132
15,374
0
24,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,284
Gold Earned
57,570
201
Minions Killed
150
0
Camps Cleared
0
1,684,462
Distance Traveled
1,490,857
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,732
652
10
1
0
304,390
4
W
Charybdis
12,691
705
42
2
0
312,614
1
L
Kali
11,273
626
31
2
0
334,569
1
W
Agni
12,375
688
46
3
0
322,080
3
L
Bacchus
11,797
655
13
1
0
313,231
0
W
Hun Batz
12,443
691
48
3
0
356,938
1
W
Chaac
13,164
731
41
2
0
335,810
0
L
Cu Chulainn
10,570
587
22
1
0
211,268
0
L
Persephone
12,198
678
74
4
0
327,399
1
W
King Arthur
11,611
645
24
1
0
357,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role