Player Matchup

Hel
Hel
BlackAirFox
Hel
Level 60
God Stats
4W - 6L
1,202 SR
Queue Stats
134W - 183L
1,365 Elo+
Solo
Cernunnos
Cernunnos
gamy-mosaic4
Cernunnos
Level 97
God Stats
11W - 12L
1,837 SR
Queue Stats
199W - 226L
1,464 Elo+
Solo
Atlas
Atlas
pezza261154
Atlas
Level 37
God Stats
4W - 9L
1,327 SR
Queue Stats
127W - 162L
1,361 Elo+
Solo
Team Averages
Level 65
1,455 SR
1,397 Elo+

VS

Team Averages
Level 101
1,459 SR
1,446 Elo+
Mulan
Mulan
MAJOR_R4GER_1501
Mulan
Level 56
God Stats
34W - 38L
1,479 SR
Queue Stats
102W - 133L
1,464 Elo+
Party 1
Lancelot
Lancelot
Velrino
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,460 Elo+
Solo
Chronos
Chronos
cam4_skinner
Chronos
Level 120
God Stats
3W - 2L
1,399 SR
Queue Stats
175W - 219L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
10,478
616
12,826
17,698
7,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
gamy-mosaic4
Cernunnos
16
4 / 2 / 3
11,177
657
21,117
13,404
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 6
11,758
692
11,933
23,672
32,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
12,044
708
14,218
17,126
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Velrino
Lancelot
16
3 / 2 / 4
11,524
678
13,213
18,767
9,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
cam4_skinner
Chronos
16
3 / 4 / 6
11,737
690
16,373
17,904
8,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
8
Kills
9
9
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
3
2
4
2.5
W
Lancelot
Velrino
Lancelot
3
2
4
2.5
W
Chronos
cam4_skinner
Chronos
3
4
6
1.5
L
Cernunnos
gamy-mosaic4
Cernunnos
4
2
3
2.75
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,876
Damage
43,804
54,774
Taken
53,797
45,905
Mitigated
38,860
22,737
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,826
595
6,757
7,187
17,698
7,138
35
3,121
14,369
41,836
0
W
14,218
550
0
3,774
17,126
21,175
102
8,177
8,949
0
35,318
W
Lancelot
Velrino
Lancelot
13,213
1,783
602
4,297
18,767
9,092
1,011
9,514
9,253
0
39,239
W
Chronos
cam4_skinner
Chronos
16,373
7,444
0
5,835
17,904
8,593
1,946
7,401
10,503
44,822
0
L
Cernunnos
gamy-mosaic4
Cernunnos
21,117
8,299
0
2,047
13,404
6,750
1,382
5,746
7,422
0
57,690
L
11,933
4,308
803
5,943
23,672
32,017
0
6,919
16,339
33,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
35,305
182
Minions Killed
166
7
Camps Cleared
6
828,202
Distance Traveled
967,641
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,478
616
76
4
2
269,205
3
W
Mulan
12,044
708
35
2
0
316,083
2
W
Lancelot
11,524
678
64
4
0
359,519
6
W
Chronos
11,737
690
67
4
6
292,039
0
L
Cernunnos
11,177
657
90
5
5
273,248
6
L
Atlas
11,758
692
16
1
0
285,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role