Player Matchup

King Arthur
King Arthur
Buns of Iron
King Arthur
Level 129
God Stats
1W - 2L
1,351 SR
Queue Stats
52W - 32L
1,600 Elo+
Party 1
Fenrir
Fenrir
XTOXICZEROX
Fenrir
Level 109
God Stats
7W - 8L
1,588 SR
Queue Stats
94W - 72L
1,451 Elo+
Party 1
Tiamat
Tiamat
xTheCexyMexi
Tiamat
Level 117
God Stats
8W - 3L
1,697 SR
Queue Stats
113W - 76L
1,539 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,530 Elo+

VS

Team Averages
Level 109
1,421 SR
1,520 Elo+
Jing Wei
Jing Wei
Be rad4795
Jing Wei
Level 120
God Stats
5W - 5L
1,469 SR
Queue Stats
125W - 129L
1,571 Elo+
Solo
Chang'e
Chang'e
Panda0Whiskers
Chang'e
Level 86
God Stats
8W - 10L
1,358 SR
Queue Stats
223W - 199L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
RiddleWhiskers5
Gilgamesh
Level 120
God Stats
13W - 13L
1,436 SR
Queue Stats
212W - 217L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buns of Iron
King Arthur
12
0 / 4 / 4
7,795
650
9,202
17,074
18,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
5 / 7 / 0
8,973
748
10,441
13,690
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
0 / 5 / 5
7,827
652
11,763
10,731
9,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Be rad4795
Jing Wei
15
8 / 1 / 5
10,192
849
11,626
11,177
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 11
9,638
803
12,344
12,836
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RiddleWhiskers5
Gilgamesh
15
3 / 3 / 11
10,354
863
13,717
18,291
16,616
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
15
16
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Be rad4795
Jing Wei
8
1
5
10.5
L
King Arthur
Buns of Iron
King Arthur
0
4
4
0.5
W
4
1
11
9.5
W
Gilgamesh
RiddleWhiskers5
Gilgamesh
3
3
11
2.83
L
Fenrir
5
7
0
0.71
L
Tiamat
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
37,687
41,495
Taken
42,304
37,033
Mitigated
25,516
2,987
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Be rad4795
Jing Wei
11,626
9,801
0
3,063
11,177
4,224
673
2,226
8,531
0
45,802
L
King Arthur
Buns of Iron
King Arthur
9,202
1,309
0
535
17,074
18,288
0
7,069
10,005
0
30,363
W
12,344
1,979
4,248
6,806
12,836
4,676
1,204
3,939
8,394
32,288
0
W
Gilgamesh
RiddleWhiskers5
Gilgamesh
13,717
3,877
1,043
2,736
18,291
16,616
1,005
5,100
12,562
1,737
31,504
L
Fenrir
10,441
2,208
355
721
13,690
8,889
0
4,270
9,420
0
13,874
L
Tiamat
11,763
806
356
1,020
10,731
9,856
0
1,865
8,866
31,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
30,184
123
Minions Killed
184
2
Camps Cleared
9
640,245
Distance Traveled
710,751
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,192
849
79
7
3
241,758
4
L
King Arthur
7,795
650
41
3
0
227,901
5
W
Chang'e
9,638
803
53
4
3
241,056
0
W
Gilgamesh
10,354
863
52
4
3
227,937
1
L
Fenrir
8,973
748
8
1
1
190,854
0
L
Tiamat
7,827
652
74
6
1
221,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role