Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ELtotheLIS
Ares
Level 146
God Stats
2W - 0L
1,780 SR
Queue Stats
67W - 63L
1,526 Elo+
Solo
Cernunnos
Cernunnos
KapitanVill
Cernunnos
Level 156
God Stats
2W - 0L
1,722 SR
Queue Stats
204W - 200L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Shadooooow
Sylvanus
Level 144
God Stats
2W - 0L
1,738 SR
Queue Stats
72W - 77L
1,487 Elo+
Solo
Arachne
Arachne
Изериль
Arachne
Level 88
God Stats
2W - 2L
1,390 SR
Queue Stats
168W - 117L
1,572 Elo+
Party 1
Team Averages
Level 123
1,626 SR
1,514 Elo+

VS

Team Averages
Level 100
1,659 SR
1,535 Elo+
Ra
Ra
JoplinBlack14
Ra
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 32L
1,559 Elo+
Solo
Fafnir
Fafnir
RoliHU
Fafnir
Level 125
God Stats
3W - 2L
1,713 SR
Queue Stats
110W - 92L
1,525 Elo+
Party 2
Medusa
Medusa
Watamaha
Medusa
Level 82
God Stats
1W - 1L
1,775 SR
Queue Stats
15W - 21L
1,495 Elo+
Solo
Artemis
Artemis
XDARKFEARRR
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,554 Elo+
Solo
Xbalanque
Xbalanque
sztokiHUN
Xbalanque
Level 124
God Stats
5W - 3L
1,805 SR
Queue Stats
132W - 124L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 1 / 12
9,704
970
8,244
17,520
13,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 15
9,498
950
14,069
17,295
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
KapitanVill
Cernunnos
15
3 / 2 / 15
8,847
885
18,590
14,495
9,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Shadooooow
Sylvanus
15
3 / 1 / 16
8,344
834
13,878
19,303
16,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 11
9,099
910
5,925
14,063
14,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
7,948
795
12,574
11,018
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
RoliHU
Fafnir
15
2 / 3 / 3
8,486
849
6,347
18,083
20,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Watamaha
Medusa
12
0 / 5 / 4
6,744
674
13,719
11,898
4,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
XDARKFEARRR
Artemis
12
0 / 3 / 5
6,742
674
18,230
8,396
3,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
sztokiHUN
Xbalanque
12
0 / 6 / 3
6,936
694
14,822
14,915
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
20
Kills
5
7
Deaths
20
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
1
12
13
W
3
0
15
10.5
L
3
3
2
1.33
W
Cernunnos
KapitanVill
Cernunnos
3
2
15
5.25
L
Fafnir
RoliHU
Fafnir
2
3
3
1.17
W
Sylvanus
Shadooooow
Sylvanus
3
1
16
11
L
Medusa
Watamaha
Medusa
0
5
4
0.4
L
Artemis
XDARKFEARRR
Artemis
0
3
5
0.83
L
Xbalanque
sztokiHUN
Xbalanque
0
6
3
0.25
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,706
Damage
65,692
82,676
Taken
64,310
73,109
Mitigated
40,081
44,515
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,244
1,494
5,574
6,338
17,520
13,645
532
2,440
15,080
13,627
0
W
14,069
511
0
1,272
17,295
19,307
220
6,026
11,269
16,546
0
L
12,574
2,012
4,136
3,354
11,018
5,270
156
6,857
4,161
26,602
0
W
Cernunnos
KapitanVill
Cernunnos
18,590
8,606
1,645
3,064
14,495
9,529
2,181
3,337
11,158
0
48,094
L
Fafnir
RoliHU
Fafnir
6,347
2,697
1,900
4,128
18,083
20,440
9
9,837
8,246
12,676
0
W
Sylvanus
Shadooooow
Sylvanus
13,878
4,216
14,042
7,608
19,303
16,496
645
2,932
16,371
20,842
0
L
Medusa
Watamaha
Medusa
13,719
3,909
663
857
11,898
4,656
50
5,237
6,661
0
26,783
L
Artemis
XDARKFEARRR
Artemis
18,230
8,397
287
1,449
8,396
3,513
604
4,978
3,418
0
24,200
L
Xbalanque
sztokiHUN
Xbalanque
14,822
4,970
109
2,238
14,915
6,202
0
9,282
5,633
0
26,421
W
5,925
3,802
2,402
2,570
14,063
14,132
851
4,186
9,877
0
10,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
36,856
99
Minions Killed
162
0
Camps Cleared
0
1,032,300
Distance Traveled
921,045
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,704
970
12
1
0
218,334
3
W
Ares
9,498
950
8
1
0
218,639
0
L
Ra
7,948
795
44
4
0
210,084
1
W
Cernunnos
8,847
885
60
6
0
190,902
0
L
Fafnir
8,486
849
20
2
0
186,723
0
W
Sylvanus
8,344
834
7
1
0
189,827
0
L
Medusa
6,744
674
29
3
0
179,506
0
L
Artemis
6,742
674
38
4
0
178,461
1
L
Xbalanque
6,936
694
31
3
0
166,271
1
W
Arachne
9,099
910
12
1
0
214,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role